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Diffusion models have achieved state-of-the-art performance in generating images, audio, and video, but their adaptation to text remains challenging due to its discrete nature. Prior approaches either apply Gaussian diffusion in continuous…

Computation and Language · Computer Science 2026-05-18 Alexander Shabalin , Viacheslav Meshchaninov , Dmitry Vetrov

We present an interface involving four degrees-of-freedom (DOF) mechanical control of a two dimensional, mid-sagittal tongue through a biomechanical toolkit called ArtiSynth and a sound synthesis engine called JASS towards articulatory…

Sound · Computer Science 2018-11-21 Pramit Saha , Debasish Ray Mohapatra , Praneeth SV , Sidney Fels

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

In this paper we introduce a new synchronisation task, Gesture-Sync: determining if a person's gestures are correlated with their speech or not. In comparison to Lip-Sync, Gesture-Sync is far more challenging as there is a far looser…

Computer Vision and Pattern Recognition · Computer Science 2023-10-10 Sindhu B Hegde , Andrew Zisserman

Gesture-driven music generation is an emerging human-computer interaction paradigm for touch-free and expressive musical interaction. However, many existing approaches treat the task as isolated gesture classification or map gestures to…

Multimedia · Computer Science 2026-04-29 Rathinaraja Jeyaraj , Barathi Subramanian , Kapilya Gangadharan , Anand Paul

Movie dubbing aims to synthesize speech that preserves the vocal identity of a reference audio while synchronizing with the lip movements in a target video. Existing methods fail to achieve precise lip-sync and lack naturalness due to…

Sound · Computer Science 2026-04-15 Gaoxiang Cong , Liang Li , Jiaxin Ye , Zhedong Zhang , Hongming Shan , Yuankai Qi , Qingming Huang

Speech-driven gesture generation is highly challenging due to the random jitters of human motion. In addition, there is an inherent asynchronous relationship between human speech and gestures. To tackle these challenges, we introduce a…

Human-Computer Interaction · Computer Science 2023-05-19 Sicheng Yang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Lei Hao , Weihong Bao , Haolin Zhuang

While increasing attention has been paid to co-speech gesture synthesis, most previous works neglect to investigate hand gestures with explicit and essential semantics. In this paper, we study co-speech gesture generation with an emphasis…

Current co-speech motion generation approaches usually focus on upper body gestures following speech contents only, while lacking supporting the elaborate control of synergistic full-body motion based on text prompts, such as talking while…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Bohong Chen , Yumeng Li , Yao-Xiang Ding , Tianjia Shao , Kun Zhou

Speech-driven gesture synthesis is a field of growing interest in virtual human creation. However, a critical challenge is the inherent intricate one-to-many mapping between speech and gestures. Previous studies have explored and achieved…

Graphics · Computer Science 2023-02-03 Fan Zhang , Naye Ji , Fuxing Gao , Yongping Li

Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Shenhan Qian , Zhi Tu , Yihao Zhi , Wen Liu , Shenghua Gao

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

Co-speech gesture generation has significantly advanced human-computer interaction, yet speaker movements remain constrained due to the omission of text-driven non-spontaneous gestures (e.g., bowing while talking). Existing methods face two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Fengyi Fang , Sicheng Yang , Wenming Yang

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Lingting Zhu , Xian Liu , Xuanyu Liu , Rui Qian , Ziwei Liu , Lequan Yu

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Renda Li , Xiaohua Qi , Qiang Ling , Jun Yu , Ziyi Chen , Peng Chang , Mei HanJing Xiao

Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Steven Hogue , Chenxu Zhang , Hamza Daruger , Yapeng Tian , Xiaohu Guo

I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…

Human-Computer Interaction · Computer Science 2023-07-13 Eric Easthope

Although previous co-speech gesture generation methods are able to synthesize motions in line with speech content, it is still not enough to handle diverse and complicated motion distribution. The key challenges are: 1) the one-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Lianying Yin , Yijun Wang , Tianyu He , Jinming Liu , Wei Zhao , Bohan Li , Xin Jin , Jianxin Lin

We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint…

Sound · Computer Science 2024-04-09 Junming Chen , Yunfei Liu , Jianan Wang , Ailing Zeng , Yu Li , Qifeng Chen

Generating full-body human gestures based on speech signals remains challenges on quality and speed. Existing approaches model different body regions such as body, legs and hands separately, which fail to capture the spatial interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Pinxin Liu , Luchuan Song , Junhua Huang , Haiyang Liu , Chenliang Xu