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Audio Language Models (ALMs) have recently shown strong capabilities in unified reasoning over speech, sound, and natural language; yet they inherit behavioral issues observed in Large Language Models, including sycophancy--the tendency to…
Multimodal large language models (MLLMs) have advanced static visual--spatial reasoning, yet they often fail to preserve long-horizon spatial coherence in embodied settings where beliefs must be continuously revised from egocentric…
Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…
Audio DNNs have demonstrated impressive performance on various machine listening tasks; however, most of their representations are computationally costly and uninterpretable, leaving room for optimization. Here, we propose a novel approach…
Auditory attention decoding (AAD) is the process of identifying the attended speech in a multi-talker environment using brain signals, typically recorded through electroencephalography (EEG). Over the past decade, AAD has undergone…
We introduce an approach to convert mono audio recorded by a 360 video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360 video…
Recent Audio Multimodal Large Language Models (Audio MLLMs) demonstrate impressive performance on speech benchmarks, yet it remains unclear whether these models genuinely process acoustic signals or rely on text-based semantic inference. To…
Even in the absence of any explicit semantic annotation, vast collections of audio recordings provide valuable information for learning the categorical structure of sounds. We consider several class-agnostic semantic constraints that apply…
Time-Scale Modification (TSM) of speech aims to alter the playback rate of audio without changing its pitch. While classical methods like Waveform Similarity-based Overlap-Add (WSOLA) provide strong baselines, they often introduce artifacts…
Audio-visual navigation enables embodied agents to navigate toward sound-emitting targets by leveraging both auditory and visual cues. However, most existing approaches rely on precomputed room impulse responses (RIRs) for binaural audio…
Semantic segmentation of multi-modal remote sensing imagery plays a pivotal role in land use/land cover (LULC) mapping, environmental monitoring, and precision earth observation. Current multi-modal approaches mainly focus on integrating…
Audio-visual segmentation (AVS) aims to segment the sounding objects in video frames. Although great progress has been witnessed, we experimentally reveal that current methods reach marginal performance gain within the use of the unlabeled…
This paper describes multichannel speech enhancement for improving automatic speech recognition (ASR) in noisy environments. Recently, the minimum variance distortionless response (MVDR) beamforming has widely been used because it works…
Audio agents extend large audio-language models (LALMs) by decomposing audio questions into tool calls, intermediate evidence, and iterative reasoning steps. However, as LALMs become stronger, the key challenge shifts from enabling tool use…
Speech activity detection (SAD) plays an important role in current speech processing systems, including automatic speech recognition (ASR). SAD is particularly difficult in environments with acoustic noise. A practical solution is to…
Truly intelligent agents need to capture the interplay of all their senses to build a rich physical understanding of their world. In robotics, we have seen tremendous progress in using visual and tactile perception; however, we have often…
The ability of artificial intelligence (AI) systems to perceive and comprehend audio signals is crucial for many applications. Although significant progress has been made in this area since the development of AudioSet, most existing models…
Audio-Visual Semantic Segmentation (AVSS) aligns audio and video at the pixel level but requires costly per-frame annotations. We introduce Weakly Supervised Audio-Visual Semantic Segmentation (WSAVSS), which uses only video-level labels to…
Perceiving and understanding non-speech sounds and non-verbal speech is essential to making decisions that help us interact with our surroundings. In this paper, we propose GAMA, a novel General-purpose Large Audio-Language Model (LALM)…
Wearable devices such as AI glasses are transforming voice assistants into always-available, hands-free collaborators that integrate seamlessly with daily life, but they also introduce challenges like egocentric audio affected by motion and…