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Recent work shows that text-only reinforcement learning with verifiable rewards (RLVR) can match or outperform image-text RLVR on multimodal medical VQA benchmarks, suggesting current evaluation protocols may fail to measure causal visual…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Anas Zafar , Leema Krishna Murali , Ashish Vashist

Background: The rapid integration of foundation models into clinical practice and public health necessitates a rigorous evaluation of their true clinical reasoning capabilities beyond narrow examination success. Current benchmarks,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Dingyu Wang , Zimu Yuan , Jiajun Liu , Shanggui Liu , Nan Zhou , Tianxing Xu , Di Huang , Dong Jiang

In virtual reality (VR) games, playability and immersion levels are important because they affect gameplay, enjoyment, and performance. However, they can be adversely affected by VR sickness (VRS) symptoms. VRS can be minimized by…

Human-Computer Interaction · Computer Science 2021-07-20 Diego Monteiro , Hao Chen , Hai-Ning Liang , Huawei Tu , Henry Dub

Visual search is a core component of mixed reality (MR) interactions, influenced by the complexities of MR application contexts. In this paper, we investigate how prevalent factors in MR influence visual search performance and spatial…

Human-Computer Interaction · Computer Science 2026-02-24 Lefan Lai , Tinghui Li , Zhanna Sarsenbayeva , Brandon Victor Syiem

With mobile apps rapidly permeating all aspects of daily living with use by all segments of the population, it is crucial to support the evaluation of app usability for specific impaired users to improve app accessibility. In this work, we…

Human-Computer Interaction · Computer Science 2025-03-18 Kenny Tsu Wei Choo , Rajesh Krishna Balan , Youngki Lee

DeepSeek-R1 has demonstrated powerful reasoning capabilities in the text domain through stable reinforcement learning (RL). Recently, in the multimodal domain, works have begun to directly apply RL to generate R1-like free-form reasoning…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Chuming Shen , Wei Wei , Xiaoye Qu , Yu Cheng

Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. While virtual displays can be used to extend the available…

Researching novel user experiences in medicine is challenging due to limited access to equipment and strict ethical protocols. Extended Reality (XR) simulation technologies offer a cost- and time-efficient solution for developing…

Human-Computer Interaction · Computer Science 2024-09-17 Jan Hendrik Plümer , Kevin Yu , Ulrich Eck , Denis Kalkofen , Philipp Steininger , Nassir Navab , Markus Tatzgern

Virtual locomotion technique (VLT) is a fundamental component of virtual reality (VR) systems that translates physical and controller inputs into virtual translational movements and viewpoint transitions. Poorly designed VLTs can result in…

Human-Computer Interaction · Computer Science 2024-11-15 Armin Mostafavi , Zhiwen Qiu , Tong Bill Xu , Saleh Kalantari

We propose unwinding the rotations experienced by the user of an immersive telepresence robot to improve comfort and reduce VR sickness of the user. By immersive telepresence we refer to a situation where a 360\textdegree~camera on top of a…

Cerebral Visual Impairment (CVI) is the set to be the leading cause of vision impairment, yet remains underrepresented in assistive technology research. Unlike ocular conditions, CVI affects higher-order visual processing-impacting object…

Human-Computer Interaction · Computer Science 2025-07-18 Bhanuka Gamage , Nicola McDowell , Dijana Kovacic , Leona Holloway , Thanh-Toan Do , Nicholas Price , Arthur Lowery , Kim Marriott

Head-mounted displays (HMDs) are popular immersive tools in general, not limited to entertainment but also for education, military, and serious games for health. While these displays have strong popularity, they still have user experience…

Human-Computer Interaction · Computer Science 2022-07-15 Thiago Porcino , Derek Reilly , Esteban Clua , Daniela Trevisan

When using Head-Mounted Displays (HMDs), users may not always notice or report visual discomfort by blurred vision through unadjusted lenses, motion sickness, and increased eye strain. Current measures for visual discomfort rely on users'…

Human-Computer Interaction · Computer Science 2024-07-29 Francesco Chiossi , Yannick Weiss , Thomas Steinbrecher , Christian Mai , Thomas Kosch

Due to technological development, Augmented Reality (AR) can be applied in different domains. However, innovative technologies refer to new interaction paradigms, thus creating a new experience for the user. This so-called User Experience…

Human-Computer Interaction · Computer Science 2025-06-05 Stefan Graser , Felix Kirschenlohr , Stephan Böhm

Vision-language models (VLMs) are increasingly proposed for clinical decision support, yet their reliability in real-world scenarios that require integrating both visual and textual context from medical records remains poorly characterized.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 David Restrepo , Ira Ktena , Maria Vakalopoulou , Stergios Christodoulidis , Enzo Ferrante

Recent advancements in visual context compression enable MLLMs to process ultra-long contexts efficiently by rendering text into images. However, we identify a critical vulnerability inherent to this paradigm: lowering image resolution…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Zhixue Song , Boyan Han , Yiwei Wang , Chi Zhang

Abstract. While the use of location-based augmented reality (AR) for education has demonstrated benefits on participants' motivation, engagement, and on their physical activity, geolocation data inaccuracy causes augmented objects to jitter…

Human-Computer Interaction · Computer Science 2023-08-29 Julien Mercier , N. Chabloz , G. Dozot , C. Audrin , O. Ertz , E. Bocher , D. Rappo

The Large Visual Language Models (LVLMs) enhances user interaction and enriches user experience by integrating visual modality on the basis of the Large Language Models (LLMs). It has demonstrated their powerful information processing and…

Artificial Intelligence · Computer Science 2024-10-22 Wei Lan , Wenyi Chen , Qingfeng Chen , Shirui Pan , Huiyu Zhou , Yi Pan

As the integration of augmented reality (AR) technology in head-up displays (HUDs) becomes more prevalent in vehicles, it is crucial to understand how to design and evaluate AR interfaces to ensure safety. With new AR displays capable of…

Human-Computer Interaction · Computer Science 2025-05-05 Nayara de Oliveira Faria , Joseph L. Gabbard

This scoping review examines the broad applications, risks, and ethical challenges associated with Extended Reality (XR) technologies, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), within the context of…

Human-Computer Interaction · Computer Science 2024-11-08 Panagiotis Kourtesis