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Full-body avatar presence is crucial for immersive social and environmental interactions in digital reality. However, current devices only provide three six degrees of freedom (DOF) poses from the headset and two controllers (i.e.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Dongseok Yang , Jiho Kang , Lingni Ma , Joseph Greer , Yuting Ye , Sung-Hee Lee

The beauty of synchronized dancing lies in the synchronization of body movements among multiple dancers. While dancers utilize camera recordings for their practice, standard video interfaces do not efficiently support their activities of…

Human-Computer Interaction · Computer Science 2022-09-15 Zhongyi Zhou , Anran Xu , Koji Yatani

We present DanceAnyWay, a generative learning method to synthesize beat-guided dances of 3D human characters synchronized with music. Our method learns to disentangle the dance movements at the beat frames from the dance movements at all…

Sound · Computer Science 2024-11-26 Aneesh Bhattacharya , Manas Paranjape , Uttaran Bhattacharya , Aniket Bera

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

Computer Vision and Pattern Recognition · Computer Science 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

Mimicking realistic dynamics in 3D garment animations is a challenging task due to the complex nature of multi-layered garments and the variety of outer forces involved. Existing approaches mostly focus on single-layered garments driven by…

Computer Vision and Pattern Recognition · Computer Science 2023-05-18 Yidi Shao , Chen Change Loy , Bo Dai

3D human body shape and pose estimation from RGB images is a challenging problem with potential applications in augmented/virtual reality, healthcare and fitness technology and virtual retail. Recent solutions have focused on three types of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Darshan Venkatrayappa , Alain Tremeau , Damien Muselet , Philippe Colantoni

Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with…

Sound · Computer Science 2022-03-28 Li Siyao , Weijiang Yu , Tianpei Gu , Chunze Lin , Quan Wang , Chen Qian , Chen Change Loy , Ziwei Liu

Dance is an essential component of human culture and serves as a tool for conveying emotions and telling stories. Identifying and distinguishing dance genres based on motion data is a complex problem in human activity recognition, as many…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Ben Hamscher , Arnold Brosch , Nicolas Binninger , Maksymilian Jan Dejna , Kira Maag

Long-term point tracking is essential to understand non-rigid motion in the physical world better. Deep learning approaches have recently been incorporated into long-term point tracking, but most prior work predominantly functions in 2D.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Hung Nguyen , Chanho Kim , Rigved Naukarkar , Li Fuxin

Point tracking aims to follow visual points through complex motion, occlusion, and viewpoint changes, and has advanced rapidly with modern foundation models. Yet progress toward general point tracking remains constrained by limited…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Weiguang Zhao , Haoran Xu , Xingyu Miao , Qin Zhao , Rui Zhang , Kaizhu Huang , Ning Gao , Peizhou Cao , Mingze Sun , Mulin Yu , Tao Lu , Linning Xu , Junting Dong , Jiangmiao Pang

Digitally synthesizing human motion is an inherently complex process, which can create obstacles in application areas such as virtual reality. We offer a new approach for predicting human motion, KP-RNN, a neural network which can integrate…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Patrick Perrine , Trevor Kirkby

We present a new walking foot-placement controller based on 3LP, a 3D model of bipedal walking that is composed of three pendulums to simulate falling, swing and torso dynamics. Taking advantage of linear equations and closed-form solutions…

Robotics · Computer Science 2018-11-12 Salman Faraji , Philippe Muellhaupt , Auke J. Ijspeert

Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers, making the 3D full-body reconstruction in-complete. One…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Sinan Mutlu , Georgios F. Angelis , Savas Ozkan , Paul Wisbey , Anastasios Drosou , Mete Ozay

3D human dance motion is a cooperative and elegant social movement. Unlike regular simple locomotion, it is challenging to synthesize artistic dance motions due to the irregularity, kinematic complexity and diversity. It requires the…

Graphics · Computer Science 2020-06-11 Wenlin Zhuang , Yangang Wang , Joseph Robinson , Congyi Wang , Ming Shao , Yun Fu , Siyu Xia

Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Ronghui Li , Youliang Zhang , Yachao Zhang , Yuxiang Zhang , Mingyang Su , Jie Guo , Ziwei Liu , Yebin Liu , Xiu Li

We introduce PointOdyssey, a large-scale synthetic dataset, and data generation framework, for the training and evaluation of long-term fine-grained tracking algorithms. Our goal is to advance the state-of-the-art by placing emphasis on…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Yang Zheng , Adam W. Harley , Bokui Shen , Gordon Wetzstein , Leonidas J. Guibas

The task of music-driven dance generation involves creating coherent dance movements that correspond to the given music. While existing methods can produce physically plausible dances, they often struggle to generalize to out-of-set data.…

Sound · Computer Science 2024-11-12 Bo Han , Teng Zhang , Zeyu Ling , Yi Ren , Xiang Yin , Feilin Han

Generating 3D dances from music is an emerged research task that benefits a lot of applications in vision and graphics. Previous works treat this task as sequence generation, however, it is challenging to render a music-aligned long-term…

Artificial Intelligence · Computer Science 2023-07-28 Buyu Li , Yongchi Zhao , Zhelun Shi , Lu Sheng

We show, for the first time, that neural networks trained only on synthetic data achieve state-of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real images. Previous synthetic datasets have been small,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Michael J. Black , Priyanka Patel , Joachim Tesch , Jinlong Yang