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The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Yi Zhou , Jingwan Lu , Connelly Barnes , Jimei Yang , Sitao Xiang , Hao li

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang

Invariant descriptors of point and rigid-body motion trajectories have been proposed in the past as representative task models for motion recognition and generalization. Currently, no invariant descriptor exists for representing force…

Human motion prediction is a cornerstone of human-robot collaboration (HRC), as robots need to infer the future movements of human workers based on past motion cues to proactively plan their motion, ensuring safety in close collaboration…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Sibo Tian , Minghui Zheng , Xiao Liang

Music-driven choreography is a challenging problem with a wide variety of industrial applications. Recently, many methods have been proposed to synthesize dance motions from music for a single dancer. However, generating dance motion for a…

Multimedia · Computer Science 2023-03-28 Nhat Le , Thang Pham , Tuong Do , Erman Tjiputra , Quang D. Tran , Anh Nguyen

In this paper, we present a simple control framework for on-line push recovery with dynamic stepping properties. Due to relatively heavy legs in our robot, we need to take swing dynamics into account and thus use a linear model called 3LP…

Robotics · Computer Science 2018-01-09 Salman Faraji , Hamed Razavi , Auke J. Ijspeert

While automatic monitoring and coaching of exercises are showing encouraging results in non-medical applications, they still have limitations such as errors and limited use contexts. To allow the development and assessment of physical…

Machine Learning · Computer Science 2025-01-14 Sao Mai Nguyen , Maxime Devanne , Olivier Remy-Neris , Mathieu Lempereur , André Thepaut

Trajectory analysis is essential in many applications. In this paper, we address the problem of representing motion trajectories in a highly informative way, and consequently utilize it for analyzing trajectories. Our approach first…

Computer Vision and Pattern Recognition · Computer Science 2017-04-27 Weiyao Lin , Yang Zhou , Hongteng Xu , Junchi Yan , Mingliang Xu , Jianxin Wu , Zicheng Liu

Many applications in robotics and human-computer interaction can benefit from understanding 3D motion of points in a dynamic environment, widely noted as scene flow. While most previous methods focus on stereo and RGB-D images as input, few…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Xingyu Liu , Charles R. Qi , Leonidas J. Guibas

The capability to perform facial analysis from video sequences has significant potential to positively impact in many areas of life. One such area relates to the medical domain to specifically aid in the diagnosis and rehabilitation of…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Gary Storey , Richard Jiang , Shelagh Keogh , Ahmed Bouridane , Chang-Tsun Li

While Physics-Based Simulation (PBS) can accurately drape a 3D garment on a 3D body, it remains too costly for real-time applications, such as virtual try-on. By contrast, inference in a deep network, requiring a single forward pass, is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Erhan Gundogdu , Victor Constantin , Amrollah Seifoddini , Minh Dang , Mathieu Salzmann , Pascal Fua

Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Heng Wang , Du Tran , Lorenzo Torresani , Matt Feiszli

Understanding dynamic 3D environment is crucial for robotic agents and many other applications. We propose a novel neural network architecture called $MeteorNet$ for learning representations for dynamic 3D point cloud sequences. Different…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Xingyu Liu , Mengyuan Yan , Jeannette Bohg

Temporal consistency is critical in video prediction to ensure that outputs are coherent and free of artifacts. Traditional methods, such as temporal attention and 3D convolution, may struggle with significant object motion and may not…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zihang Lai , Andrea Vedaldi

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Tao Wang , Jianfeng Zhang , Yujun Cai , Shuicheng Yan , Jiashi Feng

This paper deals with the problem of 3D tracking, i.e., to find dense correspondences in a sequence of time-varying 3D shapes. Despite deep learning approaches have achieved promising performance for pairwise dense 3D shapes matching, it is…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Shuaihang Yuan , Xiang Li , Yi Fang

We present a real-time cloth animation method for dressing virtual humans of various shapes and poses. Our approach formulates the clothing deformation as a high-dimensional function of body shape parameters and pose parameters. In order to…

Graphics · Computer Science 2021-01-11 Nannan Wu , Qianwen Chao , Yanzhen Chen , Weiwei Xu , Chen Liu , Dinesh Manocha , Wenxin Sun , Yi Han , Xinran Yao , Xiaogang Jin

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Generic event boundary detection is an important yet challenging task in video understanding, which aims at detecting the moments where humans naturally perceive event boundaries. The main challenge of this task is perceiving various…

Computer Vision and Pattern Recognition · Computer Science 2022-04-04 Jiaqi Tang , Zhaoyang Liu , Chen Qian , Wayne Wu , Limin Wang

We study the problem of synthesizing a number of likely future frames from a single input image. In contrast to traditional methods that have tackled this problem in a deterministic or non-parametric way, we propose to model future frames…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Tianfan Xue , Jiajun Wu , Katherine L. Bouman , William T. Freeman
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