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This work pioneers the utilization of generative features in enhancing audio understanding. Unlike conventional discriminative features that directly optimize posterior and thus emphasize semantic abstraction while losing fine grained…
Machine learning models of music typically break up the task of composition into a chronological process, composing a piece of music in a single pass from beginning to end. On the contrary, human composers write music in a nonlinear…
Neurons are the fundamental building blocks of deep neural networks, and their interconnections allow AI to achieve unprecedented results. Motivated by the goal of understanding how neurons encode information, compositional explanations…
Machine learning over-fitting caused by data scarcity greatly limits the application of machine learning for molecules. Due to manufacturing processes difference, big data is not always rendered available through computational chemistry…
This application-oriented study concerns computational musicology, which makes use of grammar systems. We define multi-generative rule-synchronized scattered-context grammar systems (without erasing rules) and demonstrates how to…
A white noise signal can access any possible configuration of values, though statistically over many samples tends to a uniform spectral distribution, and is highly unlikely to produce intelligible sound. But how unlikely? The probability…
Music stem generation, the task of producing musically-synchronized and isolated instrument audio clips, offers the potential of greater user control and better alignment with musician workflows compared to conventional text-to-music…
In the task of generating music, the art factor plays a big role and is a great challenge for AI. Previous work involving adversarial training to produce new music pieces and modeling the compatibility of variety in music (beats, tempo,…
Generating music that aligns with the visual content of a video has been a challenging task, as it requires a deep understanding of visual semantics and involves generating music whose melody, rhythm, and dynamics harmonize with the visual…
For a very long time, computational approaches to the design of new materials have relied on an iterative process of finding a candidate material and modeling its properties. AI has played a crucial role in this regard, helping to…
In this paper we introduce a framework for option model composition. Option models are temporal abstractions that, like macro-operators in classical planning, jump directly from a start state to an end state. Prior work has focused on…
Computer musicians refer to mesostructures as the intermediate levels of articulation between the microstructure of waveshapes and the macrostructure of musical forms. Examples of mesostructures include melody, arpeggios, syncopation,…
Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…
The absorption of sound has great significance in many scientific and engineering applications, from room acoustics to noise mitigation. In this context, porous materials have emerged as a viable solution towards high absorption performance…
Multimodal music generation aims to produce music from diverse input modalities, including text, videos, and images. Existing methods use a common embedding space for multimodal fusion. Despite their effectiveness in other modalities, their…
Recent advancements have brought generated music closer to human-created compositions, yet evaluating these models remains challenging. While human preference is the gold standard for assessing quality, translating these subjective…
Many music theoretical constructs (such as scale types, modes, cadences, and chord types) are defined in terms of pitch intervals---relative distances between pitches. Therefore, when computer models are employed in music tasks, it can be…
Generative art is a rules-driven approach to creating artistic outputs in various mediums. For example, a fluid simulation can govern the flow of colored pixels across a digital display or a rectangle placement algorithm can yield a…
Generating symphonic music requires simultaneously managing high-level structural form and dense, multi-track orchestration. Existing symbolic models often struggle with a "complexity-control imbalance", in which scaling bottlenecks limit…
We present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, which typically require long offline training time, are prone…