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Large language models (LLMs) are increasingly deployed as AI agents that operate in short reasoning-action loops, interleaving model computation with external calls. Unlike traditional chat applications, these agentic workloads require…
Distributed training frameworks, like TensorFlow, have been proposed as a means to reduce the training time of deep learning models by using a cluster of GPU servers. While such speedups are often desirable---e.g., for rapidly evaluating…
The rise of Large Language Models (LLM) has increased the need for scalable, high-performance inference systems, yet most existing frameworks assume homogeneous, resource-rich hardware, often unrealistic in academic, or resource-constrained…
The ubiquity of smartphone cameras and IoT cameras, together with the recent boom of deep learning and deep neural networks, proliferate various computer vision driven mobile and IoT applications deployed on the edge. This paper focuses on…
Each LLM serving request goes through two phases. The first is prefill which processes the entire input prompt and produces the first output token and the second is decode which generates the rest of output tokens, one-at-a-time. Prefill…
This paper presents ServerlessLLM, a distributed system designed to support low-latency serverless inference for Large Language Models (LLMs). By harnessing the substantial near-GPU storage and memory capacities of inference servers,…
The rapid adoption of serverless computing necessitates a deeper understanding of its underlying operational mechanics, particularly concerning request routing, cold starts, function scaling, and resource management. This paper presents…
Reinforcement learning with verifiable rewards (RLVR) has recently unlocked strong reasoning capabilities in large language models (LLMs), triggering rapid exploration of new algorithms and data. However, RLVR training is notoriously…
Vision-language models (VLMs) could power real-time assistants and autonomous agents, but they face a critical challenge: understanding near-infinite video streams without escalating latency and memory usage. Processing entire videos with…
Serverless Large Language Models (LLMs) have emerged as a cost-effective solution for deploying AI services by enabling a 'pay-as-you-go' pricing model through GPU resource sharing. However, cold-start latency, especially the model loading…
Real-time LLM interactions demand streamed token generations, where text tokens are progressively generated and delivered to users while balancing two objectives: responsiveness (i.e., low time-to-first-token) and steady generation…
Current large language model (LLM) serving systems, primarily designed for text completion, are neither efficient nor adaptable for increasingly complex LLM applications due to their inflexible design. We propose a new LLM serving system…
The Streaming Multiprocessors (SMs) of a Graphics Processing Unit (GPU) execute instructions from a group of consecutive threads, called warps. At each cycle, an SM schedules a warp from a group of active warps and can context switch among…
Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators to test scenarios beyond those that can be safely or…
Modern LLM serving systems must sustain high throughput while meeting strict latency SLOs across two distinct inference phases: compute-intensive prefill and memory-bound decode phases. Existing approaches either (1) aggregate both phases…
Pre-training large language models on massive GPU clusters has made hardware faults routine rather than rare, driving the need for resilient training systems. Yet existing frameworks either focus on specific parallelism schemes or risk…
LLM serving relies on prefix caching to improve inference performance. As growing contexts push key-value (KV) cache footprint far beyond GPU HBM and CPU DRAM capacity, KV cache is increasingly offloaded to NVMe SSDs. Unfortunately,…
While discrete-event simulators are essential tools for architecture research, design, and development, their practicality is limited by an extremely long time-to-solution for realistic applications under investigation. This work describes…
This paper introduces LLMServingSim2.0, a system simulator designed for exploring heterogeneous hardware in large-scale LLM serving systems. LLMServingSim2.0 addresses two key limitations of its predecessor: (1) integrating hardware models…
RAPID-LLM is a unified performance modeling framework for large language model (LLM) training and inference on GPU clusters. It couples a DeepFlow-based frontend that generates hardware-aware, operator-level Chakra execution traces from an…