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In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen

Rendering an accurate image of an isosurface in a volumetric field typically requires large numbers of data samples. Reducing the number of required samples lies at the core of research in volume rendering. With the advent of deep learning…

Graphics · Computer Science 2022-05-31 Sebastian Weiss , Mengyu Chu , Nils Thuerey , Rüdiger Westermann

We present TetGAN, a convolutional neural network designed to generate tetrahedral meshes. We represent shapes using an irregular tetrahedral grid which encodes an occupancy and displacement field. Our formulation enables defining…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 William Gao , April Wang , Gal Metzer , Raymond A. Yeh , Rana Hanocka

Combining gradient-based trajectory optimization with differentiable physics simulation is an efficient technique for solving soft-body manipulation problems. Using a well-crafted optimization objective, the solver can quickly converge onto…

Machine Learning · Computer Science 2023-12-12 Zhiao Huang , Feng Chen , Yewen Pu , Chunru Lin , Hao Su , Chuang Gan

While recent learning based methods have been observed to be superior for several vision-related applications, their potential in generating artistic effects has not been explored much. One such interesting application is Shadow Art - a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-02 Kaustubh Sadekar , Ashish Tiwari , Shanmuganathan Raman

Probabilistic denoising diffusion models (DDMs) have set a new standard for 2D image generation. Extending DDMs for 3D content creation is an active field of research. Here, we propose TetraDiffusion, a diffusion model that operates on a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Nikolai Kalischek , Torben Peters , Jan D. Wegner , Konrad Schindler

We propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, a SVBRDF, and 3D spatially-varying lighting. Because multi-view images provide a variety of information about the scene,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 JunYong Choi , SeokYeong Lee , Haesol Park , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

Differentiable rendering has gained significant attention in the field of robotics, with differentiable robot rendering emerging as an effective paradigm for learning robotic actions from image-space supervision. However, the lack of…

Robotics · Computer Science 2025-03-27 Quanyuan Ruan , Jiabao Lei , Wenhao Yuan , Yanglin Zhang , Dekun Lu , Guiliang Liu , Kui Jia

Current differentiable renderers provide light transport gradients with respect to arbitrary scene parameters. However, the mere existence of these gradients does not guarantee useful update steps in an optimization. Instead, inverse…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Michael Fischer , Tobias Ritschel

In the present work we introduce a novel refinement algorithm for two-dimensional elliptic partial differential equations discretized with Virtual Element Method (VEM). The algorithm improves the numerical solution accuracy and the mesh…

Numerical Analysis · Mathematics 2024-03-18 Stefano Berrone , Fabio Vicini

We present a technique to synthesize and analyze volume-rendered images using generative models. We use the Generative Adversarial Network (GAN) framework to compute a model from a large collection of volume renderings, conditioned on (1)…

Graphics · Computer Science 2019-07-18 Matthew Berger , Jixian Li , Joshua A. Levine

We present a new pipeline for acquiring a textured mesh in the wild with a single smartphone which offers access to images, depth maps, and valid poses. Our method first introduces an RGBD-aided structure from motion, which can yield…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Jaehoon Choi , Dongki Jung , Taejae Lee , Sangwook Kim , Youngdong Jung , Dinesh Manocha , Donghwan Lee

Direct volume rendering (DVR) is a fundamental technique for visualizing volumetric data, where transfer functions (TFs) play a crucial role in extracting meaningful structures. However, designing effective TFs remains unintuitive due to…

Graphics · Computer Science 2025-09-10 Yiyao Wang , Bo Pan , Ke Wang , Han Liu , Jinyuan Mao , Yuxin Liu , Minfeng Zhu , Xiuqi Huang , Weifeng Chen , Bo Zhang , Wei Chen

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

Research in manipulation of deformable objects is typically conducted on a limited range of scenarios, because handling each scenario on hardware takes significant effort. Realistic simulators with support for various types of deformations…

Robotics · Computer Science 2025-05-15 Priya Sundaresan , Rika Antonova , Jeannette Bohg

Vision Transformers rely on fixed patch tokens that ignore the spatial and semantic structure of images. In this work, we introduce an end-to-end differentiable tokenizer that adapts to image content with pixel-level granularity while…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Marius Aasan , Martine Hjelkrem-Tan , Nico Catalano , Changkyu Choi , Adín Ramírez Rivera

In this paper, we propose a new Transformer block for video future frames prediction based on an efficient local spatial-temporal separation attention mechanism. Based on this new Transformer block, a fully autoregressive video future…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Xi Ye , Guillaume-Alexandre Bilodeau

Volumetric shape representations have become ubiquitous in multi-view reconstruction tasks. They often build on regular voxel grids as discrete representations of 3D shape functions, such as SDF or radiance fields, either as the full shape…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Diego Thomas , Briac Toussaint , Jean-Sebastien Franco , Edmond Boyer

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

Multimedia · Computer Science 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

In computer vision, an entity such as an image or video is often represented as a set of instance vectors, which can be SIFT, motion, or deep learning feature vectors extracted from different parts of that entity. Thus, it is essential to…

Computer Vision and Pattern Recognition · Computer Science 2016-04-28 Jianxin Wu , Bin-Bin Gao , Guoqing Liu