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Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Reconstructing the shape and appearance of real-world objects using measured 2D images has been a long-standing problem in computer vision. In this paper, we introduce a new analysis-by-synthesis technique capable of producing high-quality…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Fujun Luan , Shuang Zhao , Kavita Bala , Zhao Dong

The use of digitally reconstructed radiographs (DRRs) to solve inverse problems such as slice-to-volume registration and 3D reconstruction is well-studied in preoperative settings. In intraoperative imaging, the utility of DRRs is limited…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Vivek Gopalakrishnan , Polina Golland

Reasoning photo retouching has gained significant traction, requiring models to analyze image defects, give reasoning processes, and execute precise retouching enhancements. However, existing approaches often rely on non-differentiable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yihong Guo , Youwei Lyu , Jiajun Tang , Yizhuo Zhou , Hongliang Wang , Jinwei Chen , Changqing Zou , Qingnan Fan

Deep neural networks (DNNs) have achieved extraordinary performance in solving different tasks in various fields. However, the conventional DNN model is steadily approaching the ground-truth value through loss backpropagation. In some…

Machine Learning · Computer Science 2021-11-23 Dou Huang , Haoran Zhang , Xuan Song , Ryosuke Shibasaki

We introduce a novel, training-free method for sampling differentiable representations (diffreps) using pretrained diffusion models. Rather than merely mode-seeking, our method achieves sampling by "pulling back" the dynamics of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Yash Savani , Marc Finzi , J. Zico Kolter

Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…

Image and Video Processing · Electrical Eng. & Systems 2025-10-21 Chongyuan Bi , Jie Liang

Recent differentiable rendering techniques have become key tools to tackle many inverse problems in graphics and vision. Existing models, however, assume steady-state light transport, i.e., infinite speed of light. While this is a safe…

Graphics · Computer Science 2022-06-14 Shinyoung Yi , Donggun Kim , Kiseok Choi , Adrian Jarabo , Diego Gutierrez , Min H. Kim

Recent works demonstrate the advantages of hardware rasterization for 3D Gaussian Splatting (3DGS) in forward-pass rendering through fast GPU-optimized graphics and fixed memory footprint. However, extending these benefits to backward-pass…

Graphics · Computer Science 2025-08-14 Yitian Yuan , Qianyue He

With the emergence of neural radiance fields (NeRFs), view synthesis quality has reached an unprecedented level. Compared to traditional mesh-based assets, this volumetric representation is more powerful in expressing scene geometry but…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuan-Chen Guo , Yan-Pei Cao , Chen Wang , Yu He , Ying Shan , Xiaohu Qie , Song-Hai Zhang

Direct volume rendering is often used to compare different 3D scalar fields. The choice of the transfer function which maps scalar values to color and opacity plays a critical role in this task. We present a technique for the automatic…

Graphics · Computer Science 2023-06-12 Christoph Neuhauser , Rüdiger Westermann

Visible (VIS) to near infrared (NIR) face matching is a challenging problem due to the significant domain discrepancy between the domains and a lack of sufficient data for training cross-modal matching algorithms. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-01-24 Xiang Wu , Huaibo Huang , Vishal M. Patel , Ran He , Zhenan Sun

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

Following the successful application of vision transformers in multiple computer vision tasks, these models have drawn the attention of the signal processing community. This is because signals are often represented as spectrograms (e.g.…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Nicolae-Catalin Ristea , Radu Tudor Ionescu , Fahad Shahbaz Khan

We present a fault-tolerant quantum algorithm for implementing the Discrete Variable Representation (DVR) transformation, a technique widely used in simulations of quantum-mechanical Hamiltonians. DVR provides a diagonal representation of…

Quantum Physics · Physics 2025-04-23 Szymon Pliś , Emil Zak

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Yan Zheng , Lemeng Wu , Xingchao Liu , Zhen Chen , Qiang Liu , Qixing Huang

A fundamental problem in the texturing of 3D meshes using pre-trained text-to-image models is to ensure multi-view consistency. State-of-the-art approaches typically use diffusion models to aggregate multi-view inputs, where common issues…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Zhengyi Zhao , Chen Song , Xiaodong Gu , Yuan Dong , Qi Zuo , Weihao Yuan , Liefeng Bo , Zilong Dong , Qixing Huang

We present a modular differentiable renderer design that yields performance superior to previous methods by leveraging existing, highly optimized hardware graphics pipelines. Our design supports all crucial operations in a modern graphics…

Graphics · Computer Science 2020-11-09 Samuli Laine , Janne Hellsten , Tero Karras , Yeongho Seol , Jaakko Lehtinen , Timo Aila

While large language models (LLMs) have advanced CT report generation, existing methods typically encode 3D volumes holistically, failing to distinguish informative cues from redundant anatomical background. Inspired by radiological…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yuhe Tian , Kun Zhang , Haoran Ma , Rui Yan , Yingtai Li , Rongsheng Wang , Shaohua Kevin Zhou