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Due to the rapid temporal and fine-grained nature of complex human assembly atomic actions, traditional action segmentation approaches requiring the spatial (and often temporal) down sampling of video frames often loose vital fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Matthew Kent Myers , Nick Wright , Stephen McGough , Nicholas Martin

Fine-grained video action recognition can be conceptualized as a video-text matching problem. Previous approaches often rely on global video semantics to consolidate video embeddings, which can lead to misalignment in video-text pairs due…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Enqi Liu , Liyuan Pan , Yan Yang , Yiran Zhong , Zhijing Wu , Xinxiao Wu , Liu Liu

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

We propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignment between query and support sequences of 3D body joints, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Lei Wang , Piotr Koniusz

Existing 3D skeleton-based action recognition approaches reach impressive performance by encoding handcrafted action features to image format and decoding by CNNs. However, such methods are limited in two ways: a) the handcrafted action…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shannan Guan , Haiyan Lu , Linchao Zhu , Gengfa Fang

In this paper we address the problem of continuous fine-grained action segmentation, in which multiple actions are present in an unsegmented video stream. The challenge for this task lies in the need to represent the hierarchical nature of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-23 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes

It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Lianyu Hu , Shenglan Liu , Wei Feng

The lack of fine-grained joints (facial joints, hand fingers) is a fundamental performance bottleneck for state of the art skeleton action recognition models. Despite this bottleneck, community's efforts seem to be invested only in coming…

Computer Vision and Pattern Recognition · Computer Science 2021-11-25 Neel Trivedi , Anirudh Thatipelli , Ravi Kiran Sarvadevabhatla

Semi-supervised video action recognition tends to enable deep neural networks to achieve remarkable performance even with very limited labeled data. However, existing methods are mainly transferred from current image-based methods (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Junfei Xiao , Longlong Jing , Lin Zhang , Ju He , Qi She , Zongwei Zhou , Alan Yuille , Yingwei Li

Deep learning techniques are being used in skeleton based action recognition tasks and outstanding performance has been reported. Compared with RNN based methods which tend to overemphasize temporal information, CNN-based approaches can…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Zewei Ding , Pichao Wang , Philip O. Ogunbona , Wanqing Li

Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Chenyang Si , Ya Jing , Wei Wang , Liang Wang , Tieniu Tan

Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Negar Heidari , Alexandros Iosifidis

Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training data, action detection from streaming 3D skeleton video…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Bo Li , Huahui Chen , Yucheng Chen , Yuchao Dai , Mingyi He

Recently, with the availability of cost-effective depth cameras coupled with real-time skeleton estimation, the interest in skeleton-based human action recognition is renewed. Most of the existing skeletal representation approaches use…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Zhize Wu , Thomas Weise , Le Zou , Fei Sun , Ming Tan

Recent work has explored video action recognition as a video-text matching problem and several effective methods have been proposed based on large-scale pre-trained vision-language models. However, these approaches primarily operate at a…

Multimedia · Computer Science 2024-07-22 Rui Zhang , Yafen Lu , Pengli Ji , Junxiao Xue , Xiaoran Yan

This paper extends the Spatial-Temporal Graph Convolutional Network (ST-GCN) for skeleton-based action recognition by introducing two novel modules, namely, the Graph Vertex Feature Encoder (GVFE) and the Dilated Hierarchical Temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Konstantinos Papadopoulos , Enjie Ghorbel , Djamila Aouada , Björn Ottersten

Fully supervised skeleton-based action recognition has achieved great progress with the blooming of deep learning techniques. However, these methods require sufficient labeled data which is not easy to obtain. In contrast, self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Wenhan Wu , Yilei Hua , Ce Zheng , Shiqian Wu , Chen Chen , Aidong Lu

Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Xu Dong , Wanqing Li , Anthony Adeyemi-Ejeye , Andrew Gilbert

Foundation models (FMs) are large neural networks trained on broad datasets, excelling in downstream tasks with minimal fine-tuning. Human activity recognition in video has advanced with FMs, driven by competition among different…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Thinesh Thiyakesan Ponbagavathi , Kunyu Peng , Alina Roitberg

Fine-grained image-text alignment is a pivotal challenge in multimodal learning, underpinning key applications such as visual question answering, image captioning, and vision-language navigation. Unlike global alignment, fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Jiale Liu , Haoming Zhou , Yishu Liu , Bingzhi Chen , Yuncheng Jiang