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Inferring future activity information based on observed activity data is a crucial step to improve the accuracy of early activity prediction. Traditional methods based on generative adversarial networks(GAN) or joint learning frameworks can…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Tingyu Liu , Jun Huang , Chenyi Weng

Skeleton-based action recognition using GCNs has achieved remarkable performance, but recognizing ambiguous actions, such as "waving" and "saluting", remains a significant challenge. Existing methods typically rely on a serial combination…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Hao Huang , Yujie Lin , Siyu Chen , Haiyang Liu

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Fine-grained action detection is an important task with numerous applications in robotics and human-computer interaction. Existing methods typically utilize a two-stage approach including extraction of local spatio-temporal features…

Computer Vision and Pattern Recognition · Computer Science 2019-11-11 Khoi-Nguyen C. Mac , Dhiraj Joshi , Raymond A. Yeh , Jinjun Xiong , Rogerio S. Feris , Minh N. Do

Fine-grained entity type classification (FETC) is the task of classifying an entity mention to a broad set of types. Distant supervision paradigm is extensively used to generate training data for this task. However, generated training data…

Computation and Language · Computer Science 2017-02-23 Abhishek , Ashish Anand , Amit Awekar

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

Our objective in this work is fine-grained classification of actions in untrimmed videos, where the actions may be temporally extended or may span only a few frames of the video. We cast this into a query-response mechanism, where each…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Chuhan Zhang , Ankush Gupta , Andrew Zisserman

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Zhenyue Qin , Yang Liu , Pan Ji , Dongwoo Kim , Lei Wang , Bob McKay , Saeed Anwar , Tom Gedeon

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Current works focus on addressing the remote sensing change detection task using bi-temporal images. Although good performance can be achieved, however, seldom of they consider the motion cues which may also be vital. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Xixi Wang , Zitian Wang , Jingtao Jiang , Lan Chen , Xiao Wang , Bo Jiang

One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Alex C. Kot

Activity recognition has shown impressive progress in recent years. However, the challenges of detecting fine-grained activities and understanding how they are combined into composite activities have been largely overlooked. In this work we…

Computer Vision and Pattern Recognition · Computer Science 2015-10-16 Marcus Rohrbach , Anna Rohrbach , Michaela Regneri , Sikandar Amin , Mykhaylo Andriluka , Manfred Pinkal , Bernt Schiele

Current state-of-the-art methods for skeleton-based temporal action segmentation are predominantly supervised and require annotated data, which is expensive to collect. In contrast, existing unsupervised temporal action segmentation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Uzay Gökay , Federico Spurio , Dominik R. Bach , Juergen Gall

Micro-gesture recognition (MGR) is challenging due to subtle inter-class variations. Existing methods rely on category-level supervision, which is insufficient for capturing subtle and localized motion differences. Thus, this paper proposes…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jinsheng Wei , Zhaodi Xu , Guanming Lu , Haoyu Chen , Jingjie Yan

In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Jongmin Yu , Yongsang Yoon , Moongu Jeon

This review provides an in-depth exploration of the field of animal action recognition, focusing on coarse-grained (CG) and fine-grained (FG) techniques. The primary aim is to examine the current state of research in animal behaviour…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Ali Zia , Renuka Sharma , Abdelwahed Khamis , Xuesong Li , Muhammad Husnain , Numan Shafi , Saeed Anwar , Sabine Schmoelzl , Eric Stone , Lars Petersson , Vivien Rolland

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang

Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Chenyang Si , Wentao Chen , Wei Wang , Liang Wang , Tieniu Tan