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In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably…

Computer Science and Game Theory · Computer Science 2024-04-11 Jing Dong , Baoxiang Wang , Yaoliang Yu

Reinforcement Learning with Human Feedback (RLHF) is a widely used fine-tuning approach that aligns machine learning model, particularly Language Model (LM) with human preferences. There are typically multiple objectives driving the…

Machine Learning · Computer Science 2025-02-25 Nuoya Xiong , Aarti Singh

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

Computer Science and Game Theory · Computer Science 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

Reinforcement Learning from Human Feedback (RLHF) is the standard method to align Large Language Models (LLMs) with human preferences. In this work, we introduce alignment tampering, a potential vulnerability where the LLM undergoing…

Artificial Intelligence · Computer Science 2026-05-27 Dongyoon Hahm , Dylan Hadfield-Menell , Kimin Lee

Collecting high-quality preference datasets for reinforcement learning from human feedback (RLHF) is resource-intensive and challenging. As a result, researchers often train reward models on extensive offline datasets which aggregate…

Machine Learning · Computer Science 2024-12-17 Shambhavi Krishna , Aishwarya Sahoo

Last-iterate convergence of learning dynamics in games has attracted significant recent attention. In two-player zero-sum games with bandit feedback, where only the loss of the selected action pair is observed, Fiegel et al. (2025) show a…

Machine Learning · Computer Science 2026-05-12 Soumita Hait , Ping Li , Haipeng Luo , Mengxiao Zhang

Ensuring that AI systems make strategic decisions aligned with the specified preferences in adversarial sequential interactions is a critical challenge for developing trustworthy AI systems, especially when the environment is stochastic and…

Computer Science and Game Theory · Computer Science 2025-01-28 Abhishek Ninad Kulkarni , Jie Fu , Ufuk Topcu

An $\alpha$-potential game is a multi-player non-cooperative interaction in which a global potential function approximates individual player rewards up to a structural bias $\alpha$. While identifying a Nash Equilibrium (NE) in generic…

Computer Science and Game Theory · Computer Science 2026-05-19 Claire Chen , Yuheng Zhang

Optimistic Gradient Descent Ascent (OGDA) and Optimistic Multiplicative Weights Update (OMWU) for saddle-point optimization have received growing attention due to their favorable last-iterate convergence. However, their behaviors for simple…

Machine Learning · Computer Science 2021-03-23 Chen-Yu Wei , Chung-Wei Lee , Mengxiao Zhang , Haipeng Luo

Non-cooperative dynamic game theory provides a principled approach to modeling sequential decision-making among multiple noncommunicative agents. A key focus has been on finding Nash equilibria in two-agent zero-sum dynamic games under…

Computer Science and Game Theory · Computer Science 2025-03-20 Kushagra Gupta , Ross Allen , David Fridovich-Keil , Ufuk Topcu

This paper makes progress towards learning Nash equilibria in two-player zero-sum Markov games from offline data. Specifically, consider a $\gamma$-discounted infinite-horizon Markov game with $S$ states, where the max-player has $A$…

Machine Learning · Computer Science 2025-03-18 Yuling Yan , Gen Li , Yuxin Chen , Jianqing Fan

Most existing results about \emph{last-iterate convergence} of learning dynamics are limited to two-player zero-sum games, and only apply under rigid assumptions about what dynamics the players follow. In this paper we provide new results…

Computer Science and Game Theory · Computer Science 2022-03-24 Ioannis Anagnostides , Ioannis Panageas , Gabriele Farina , Tuomas Sandholm

Large language models (LLMs) fine-tuned with alignment techniques, such as reinforcement learning from human feedback, have been instrumental in developing some of the most capable AI systems to date. Despite their success, existing methods…

Computation and Language · Computer Science 2025-07-01 Kyuyoung Kim , Ah Jeong Seo , Hao Liu , Jinwoo Shin , Kimin Lee

We consider generalized Nash equilibrium (GNE) problems in games with strongly monotone pseudo-gradients and jointly linear coupling constraints. We establish the convergence rate of a payoff-based approach intended to learn a variational…

Optimization and Control · Mathematics 2024-11-14 Tatiana Tatarenko , Maryam Kamgarpour

Reinforcement learning from human feedback (RLHF) has emerged as an effective approach to aligning large language models (LLMs) to human preferences. RLHF contains three steps, i.e., human preference collecting, reward learning, and policy…

Computation and Language · Computer Science 2024-03-29 Hao Lang , Fei Huang , Yongbin Li

Recent advances in large language models (LLMs) have demonstrated significant progress in performing complex tasks. While Reinforcement Learning from Human Feedback (RLHF) has been effective in aligning LLMs with human preferences, it is…

Machine Learning · Computer Science 2025-05-30 Chaoqi Wang , Zhuokai Zhao , Yibo Jiang , Zhaorun Chen , Chen Zhu , Yuxin Chen , Jiayi Liu , Lizhu Zhang , Xiangjun Fan , Hao Ma , Sinong Wang

The success of AI assistants based on Language Models (LLMs) hinges on Reinforcement Learning from Human Feedback (RLHF) to comprehend and align with user intentions. However, traditional alignment algorithms, such as PPO, are hampered by…

Computation and Language · Computer Science 2024-07-03 Songyang Gao , Qiming Ge , Wei Shen , Shihan Dou , Junjie Ye , Xiao Wang , Rui Zheng , Yicheng Zou , Zhi Chen , Hang Yan , Qi Zhang , Dahua Lin

Reinforcement Learning from Human Feedback (RLHF) is commonly employed to tailor models to human preferences, especially to improve the safety of outputs from large language models (LLMs). Traditionally, this method depends on selecting…

Computation and Language · Computer Science 2025-01-29 Xiaomin Li , Mingye Gao , Zhiwei Zhang , Jingxuan Fan , Weiyu Li

Reinforcement Learning with Human Feedback (RLHF) and Reinforcement Learning with Verifiable Rewards (RLVR) are the main RL paradigms used in LLM post-training, each offering distinct advantages. However, RLHF struggles with…

Computation and Language · Computer Science 2026-05-19 Zhilin Wang , Jiaqi Zeng , Olivier Delalleau , Ellie Evans , Daniel Egert , Hoo-Chang Shin , Felipe Soares , Yi Dong , Oleksii Kuchaiev

This paper addresses the challenge of aligning large language models (LLMs) with diverse human preferences within federated learning (FL) environments, where standard methods often fail to adequately represent diverse viewpoints. We…

Computation and Language · Computer Science 2025-12-17 Mahmoud Srewa , Tianyu Zhao , Salma Elmalaki
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