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Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-and-fit optimization at test time, alternating between 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Haitao Huang , Shin-Fang Chng , Huangying Zhan , Qingan Yan , Yi Xu

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting (3DGS) has emerged as an advanced technique for real-time novel view synthesis by representing scene geometry and appearance using differentiable Gaussian primitives. However, efficiently computing precise…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Xinze Li , Bohan Yang , Pengxu Chen , Yiyuan Wang , Hongcheng Luo , Wentao Cheng , Weifeng Su

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based formulation, 3DGS is constrained to ideal pinhole cameras…

Graphics · Computer Science 2025-03-26 Qi Wu , Janick Martinez Esturo , Ashkan Mirzaei , Nicolas Moenne-Loccoz , Zan Gojcic

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

3D Gaussian Splatting represents a breakthrough in the field of novel view synthesis. It establishes Gaussians as core rendering primitives for highly accurate real-world environment reconstruction. Recent advances have drastically…

Graphics · Computer Science 2025-06-25 Jonathan Haberl , Philipp Fleck , Clemens Arth

Recent advances in real-time neural rendering using point-based techniques have enabled broader adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting impose substantial storage overhead, as…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Zhiwen Fan , Kevin Wang , Kairun Wen , Zehao Zhu , Dejia Xu , Zhangyang Wang

3D Gaussian Splatting (3DGS) has emerged as a dominant novel-view synthesis technique, but its high memory consumption severely limits its applicability on edge devices. A growing number of 3DGS compression methods have been proposed to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Jiarui Chen , Yikeng Chen , Yingshuang Zou , Ye Huang , Peng Wang , Yuan Liu , Yujing Sun , Wenping Wang

Most existing 3D Gaussian Splatting (3DGS) compression schemes focus on producing compact 3DGS representation via implicit data embedding. They have long coding times and highly customized data format, making it difficult for widespread…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Qi Yang , Le Yang , Geert Van Der Auwera , Zhu Li

As 3D Gaussian Splatting (3D-GS) gains significant attention and its commercial usage increases, the need for watermarking technologies to prevent unauthorized use of the 3D-GS models and rendered images has become increasingly important.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Youngdong Jang , Hyunje Park , Feng Yang , Heeju Ko , Euijin Choo , Sangpil Kim

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Recent advances in 3D Gaussian Splatting have allowed for real-time, high-fidelity novel view synthesis. Nonetheless, these models have significant storage requirements for large and medium-sized scenes, hindering their deployment over…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Diego Revilla , Pooja Suresh , Anand Bhojan , Ooi Wei Tsang

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

We present TrackGS, a novel method to integrate global feature tracks with 3D Gaussian Splatting (3DGS) for COLMAP-free novel view synthesis. While 3DGS delivers impressive rendering quality, its reliance on accurate precomputed camera…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Dongbo Shi , Shen Cao , Lubin Fan , Bojian Wu , Jinhui Guo , Ligang Liu , Renjie Chen

3D Gaussian Splatting (3DGS) enables fast, high-quality novel view synthesis but typically relies on densification followed by pruning to optimize the number of Gaussians. Existing mask-based pruning, such as MaskGS, regularizes the global…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Ashkan Taghipour , Vahid Naghshin , Benjamin Southwell , Farid Boussaid , Hamid Laga , Mohammed Bennamoun

3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. However, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time…

Graphics · Computer Science 2025-12-05 Xiaotong Huang , He Zhu , Zihan Liu , Weikai Lin , Xiaohong Liu , Zhezhi He , Jingwen Leng , Minyi Guo , Yu Feng

Despite the substantial progress of novel view synthesis, existing methods, either based on the Neural Radiance Fields (NeRF) or more recently 3D Gaussian Splatting (3DGS), suffer significant degradation when the input becomes sparse.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Rui Peng , Wangze Xu , Luyang Tang , Liwei Liao , Jianbo Jiao , Ronggang Wang
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