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Robots often struggle to follow free-form human instructions in real-world settings due to computational and sensing limitations. We address this gap with a lightweight, fully on-device pipeline that converts natural-language commands into…

Robotics · Computer Science 2026-02-11 Archit Sharma , Dharmendra Sharma , John Rebeiro , Peeyush Thakur , Narendra Dhar , Laxmidhar Behera

Humanoid control systems have made significant progress in recent years, yet modeling fluent interaction-rich behavior between a robot, its surrounding environment, and task-relevant objects remains a fundamental challenge. This difficulty…

Robotics · Computer Science 2026-05-01 Yanghao Zhou , Jingyu Ma , Yibo Peng , Zhenguo Sun , Yu Bai , Börje F. Karlsson

We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Liuhan Chen , Lei Zhong , Jiewei Wang , Qin Shuai , Li Yuan , Leidong Fan , Qing Li , Kanglin Liu

Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yiren Song , Xiyao Deng , Pei Yang , Yihan Wang , Mike Zheng Shou

Unified multimodal models have shown promising results in multimodal content generation and editing but remain largely limited to the image domain. In this work, we present UniVideo, a versatile framework that extends unified modeling to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Cong Wei , Quande Liu , Zixuan Ye , Qiulin Wang , Xintao Wang , Pengfei Wan , Kun Gai , Wenhu Chen

We introduce Unimotion, the first unified multi-task human motion model capable of both flexible motion control and frame-level motion understanding. While existing works control avatar motion with global text conditioning, or with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Chuqiao Li , Julian Chibane , Yannan He , Naama Pearl , Andreas Geiger , Gerard Pons-moll

Humanoid robots require precise locomotion and dexterous manipulation to perform challenging loco-manipulation tasks. Yet existing approaches, modular or end-to-end, are deficient in manipulation-aware locomotion. This confines the robot to…

Learning motion tracking from rich human motion data is a foundational task for achieving general control in humanoid robots, enabling them to perform diverse behaviors. However, discrepancies in morphology and dynamics between humans and…

Robotics · Computer Science 2026-03-02 Yuhan Li , Peiyuan Zhi , Yunshen Wang , Tengyu Liu , Sixu Yan , Wenyu Liu , Xinggang Wang , Baoxiong Jia , Siyuan Huang

Motion, speech, and sound effects are fundamental elements of human-centric videos, yet their heterogeneous temporal characteristics make joint generation highly challenging. Existing audio-video generation models often fail to maintain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Shihao Cheng , Jiaxu Zhang , Quanyue Song , Shansong Liu , Zhizhi Guo , Xiaolei Zhang , Chi Zhang , Xuelong Li , Zhigang Tu

Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research…

Robotics · Computer Science 2025-12-12 James Ni , Zekai Wang , Wei Lin , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik , Roei Herzig

Whole-body multimodal motion generation, controlled by text, speech, or music, has numerous applications including video generation and character animation. However, employing a unified model to achieve various generation tasks with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yuxuan Bian , Ailing Zeng , Xuan Ju , Xian Liu , Zhaoyang Zhang , Wei Liu , Qiang Xu

For safe and effective operation of humanoid robots in human-populated environments, the problem of commanding a large number of Degrees of Freedom (DoF) while simultaneously considering dynamic obstacles and human proximity has still not…

Robotics · Computer Science 2024-12-12 Jakub Rozlivek , Alessandro Roncone , Ugo Pattacini , Matej Hoffmann

The field of physics-based animation is gaining importance due to the increasing demand for realism in video games and films, and has recently seen wide adoption of data-driven techniques, such as deep reinforcement learning (RL), which…

Graphics · Computer Science 2020-12-01 Tingwu Wang , Yunrong Guo , Maria Shugrina , Sanja Fidler

Robotic manipulation has seen rapid progress with vision-language-action (VLA) policies. However, visuo-tactile perception is critical for contact-rich manipulation, as tasks such as insertion are difficult to complete robustly using vision…

Building general-purpose embodied agents across diverse hardware remains a central challenge in robotics, often framed as the ''one-brain, many-forms'' paradigm. Progress is hindered by fragmented data, inconsistent representations, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yandan Yang , Shuang Zeng , Tong Lin , Xinyuan Chang , Dekang Qi , Junjin Xiao , Haoyun Liu , Ronghan Chen , Yuzhi Chen , Dongjie Huo , Feng Xiong , Xing Wei , Zhiheng Ma , Mu Xu

The rapid progress of Large Multimodal Models (LMMs) and cloud-based AI agents is transforming human-AI collaboration into bidirectional, multimodal interaction. However, existing codecs remain optimized for unimodal, one-way communication,…

Artificial Intelligence · Computer Science 2025-09-29 Qi Mao , Tinghan Yang , Jiahao Li , Bin Li , Libiao Jin , Yan Lu

Achieving autonomous and versatile whole-body loco-manipulation remains a central barrier to making humanoids practically useful. Yet existing approaches are fundamentally constrained: retargeted data are often scarce or low-quality;…

Robotics · Computer Science 2026-03-04 Xialin He , Sirui Xu , Xinyao Li , Runpei Dong , Liuyu Bian , Yu-Xiong Wang , Liang-Yan Gui

Human egocentric video captures rich manipulation demonstrations without any robot hardware, yet transferring these skills to robots remains challenging due to the embodiment gap between human and robot in both visual appearance and…

Robotics · Computer Science 2026-05-29 Zhi Wang , Botao He , Kelin Yu , Seungjae Lee , Ruohan Gao , Furong Huang , Yiannis Aloimonos

IMU-based gesture interfaces are being increasingly adopted as efficient, accessible, and intuitive alternatives to traditional input methods, such as touchscreens and voice. However, current gesture recognition algorithms are tailored to…

Human-Computer Interaction · Computer Science 2026-03-13 Prerna Khanna , Tanmay Srivastava , Shubham Jain , Aruna Balasubramanian

Recognizing human activities in videos is challenging due to the spatio-temporal complexity and context-dependence of human interactions. Prior studies often rely on single input modalities, such as RGB or skeletal data, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Tuyen Tran , Thao Minh Le , Hung Tran , Truyen Tran