Related papers: Emergent World Beliefs: Exploring Transformers in …
In many real-world decision problems there is partially observed, hidden or latent information that remains fixed throughout an interaction. Such decision problems can be modeled as Latent Markov Decision Processes (LMDPs), where a latent…
In many interactive decision-making settings, there is latent and unobserved information that remains fixed. Consider, for example, a dialogue system, where complete information about a user, such as the user's preferences, is not given. In…
Large Language Models (LLMs) have shown remarkable progress across domains, yet their ability to perform inductive reasoning - inferring latent rules from sparse examples - remains limited. It is often assumed that chain-of-thought (CoT)…
Hidden Markov models (HMMs) and partially observable Markov decision processes (POMDPs) form a useful tool for modeling dynamical systems. They are particularly useful for representing environments such as road networks and office…
We seek to understand how the representations of individual tokens and the structure of the learned feature space evolve between layers in deep neural networks under different learning objectives. We focus on the Transformers for our…
Unlike traditional reinforcement learning (RL), market-based RL is in principle applicable to worlds described by partially observable Markov Decision Processes (POMDPs), where an agent needs to learn short-term memories of relevant…
Many real-world decision problems involve the interaction of multiple self-interested agents with limited sensing ability. The partially observable stochastic game (POSG) provides a mathematical framework for modeling these problems,…
While language models (LMs) offer significant capability in zero-shot reasoning tasks across a wide range of domains, they do not perform satisfactorily in problems which requires multi-step reasoning. Previous approaches to mitigate this…
We present evidence that language models (LMs) of code can learn to represent the formal semantics of programs, despite being trained only to perform next-token prediction. Specifically, we train a Transformer model on a synthetic corpus of…
Player modeling is an important concept that has gained much attention in game research due to its utility in developing adaptive techniques to target better designs for engagement and retention. Previous work has explored modeling…
The extraordinary success of recent Large Language Models (LLMs) on a diverse array of tasks has led to an explosion of scientific and philosophical theorizing aimed at explaining how they do what they do. Unfortunately, disagreement over…
The ability of Large Language Models (LLMs) to extract context from natural language problem descriptions naturally raises questions about their suitability in autonomous decision-making settings. This paper studies the behaviour of these…
The Counterfactual Regret Minimization (CFR) algorithm and its variants have enabled the development of pokerbots capable of beating the best human players in heads-up (1v1) cash games and competing with them in six-player formats. However,…
The capacity of an embodied agent to understand, predict, and interact with its environment is fundamentally contingent on an internal world model. This paper introduces a novel framework for investigating the formation and adaptation of…
Advancing planning and reasoning capabilities of Large Language Models (LLMs) is one of the key prerequisites towards unlocking their potential for performing reliably in complex and impactful domains. In this paper, we aim to demonstrate…
Recent work reports that Large Reasoning Models (LRMs) undergo a collapse in performance on solving puzzles beyond certain perplexity thresholds. In subsequent discourse, questions have arisen as to whether the nature of the task muddles an…
To generalize across tasks, an agent should acquire knowledge from past tasks that facilitate adaptation and exploration in future tasks. We focus on the problem of in-context adaptation and exploration, where an agent only relies on…
Large Language Models (LLMs) excel at producing broadly relevant text, but this generality becomes a limitation when user-specific preferences are required, such as recommending restaurants or planning travel. In these scenarios, users…
Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this…
Large Language Models (LLMs) have been increasingly used in real-world settings, yet their strategic decision-making abilities remain largely unexplored. To fully benefit from the potential of LLMs, it's essential to understand their…