Related papers: Hash Grid Feature Pruning
Neural network pruning is a practical way for reducing the size of trained models and the number of floating-point operations. One way of pruning is to use the relative Hessian trace to calculate sensitivity of each channel, as compared to…
Neural graphics primitives are faster and achieve higher quality when their neural networks are augmented by spatial data structures that hold trainable features arranged in a grid. However, existing feature grids either come with a large…
Convolutional Gridding is a technique (algorithm) extensively used in Radio Interferometric Image Synthesis for fast inversion of functions sampled with irregular intervals on the Fourier plane. In this thesis, we propose some modifications…
Neural networks achieve state-of-the-art performance in image classification, speech recognition, scientific analysis and many more application areas. Due to the high computational complexity and memory footprint of neural networks, various…
Recent advancements in 3D Gaussian Splatting have enhanced efficient and high-quality novel view synthesis. However, representing scenes requires a large number of Gaussian points, leading to high storage demands and limiting practical…
Deep learning approaches have provided state-of-the-art performance in many applications by relying on large and overparameterized neural networks. However, such networks have been shown to be very brittle and are difficult to deploy on…
In some cases, computational benefit can be gained by exploring the hyper parameter space using a deterministic set of grid points instead of a Markov chain. We view this as a numerical integration problem and make three unique…
While it is commonly observed in practice that pruning networks to a certain level of sparsity can improve the quality of the features, a theoretical explanation of this phenomenon remains elusive. In this work, we investigate this by…
3D Gaussian Splatting (GS) demonstrates excellent rendering quality and generation speed in novel view synthesis. However, substantial data size poses challenges for storage and transmission, making 3D GS compression an essential…
3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…
Channel pruning, which seeks to reduce the model size by removing redundant channels, is a popular solution for deep networks compression. Existing channel pruning methods usually conduct layer-wise channel selection by directly minimizing…
Network pruning is a commonly used measure to alleviate the storage and computational burden of deep neural networks. However, the fundamental limit of network pruning is still lacking. To close the gap, in this work we'll take a…
3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in 3D reconstruction, achieving high-quality results with real-time radiance field rendering. However, a key challenge is the substantial storage cost: reconstructing a…
Model pruning seeks to induce sparsity in a deep neural network's various connection matrices, thereby reducing the number of nonzero-valued parameters in the model. Recent reports (Han et al., 2015; Narang et al., 2017) prune deep networks…
Embedding image features into a binary Hamming space can improve both the speed and accuracy of large-scale query-by-example image retrieval systems. Supervised hashing aims to map the original features to compact binary codes in a manner…
Exploring deep convolutional neural networks of high efficiency and low memory usage is very essential for a wide variety of machine learning tasks. Most of existing approaches used to accelerate deep models by manipulating parameters or…
We introduce a probabilistic splat-based radiance field framework that retains the fast rasterization and test-time efficiency of 3D Gaussian Splatting (3DGS) while replacing heuristic primitive manipulation with gradient-based optimization…
Standard Gaussian splatting methods rely on heuristic densification and pruning to adaptively allocate primitives during training, and the resulting Gaussian count strongly influences both reconstruction quality and runtime. This makes…
The Gaussian splatting methods are getting popular. However, their loss function only contains the $\ell_1$ norm and the structural similarity between the rendered and input images, without considering the edges in these images. It is…
3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality.…