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Compact Neural Graphics Primitives with Learned Hash Probing

Computer Vision and Pattern Recognition 2023-12-29 v1 Graphics

Abstract

Neural graphics primitives are faster and achieve higher quality when their neural networks are augmented by spatial data structures that hold trainable features arranged in a grid. However, existing feature grids either come with a large memory footprint (dense or factorized grids, trees, and hash tables) or slow performance (index learning and vector quantization). In this paper, we show that a hash table with learned probes has neither disadvantage, resulting in a favorable combination of size and speed. Inference is faster than unprobed hash tables at equal quality while training is only 1.2-2.6x slower, significantly outperforming prior index learning approaches. We arrive at this formulation by casting all feature grids into a common framework: they each correspond to a lookup function that indexes into a table of feature vectors. In this framework, the lookup functions of existing data structures can be combined by simple arithmetic combinations of their indices, resulting in Pareto optimal compression and speed.

Keywords

Cite

@article{arxiv.2312.17241,
  title  = {Compact Neural Graphics Primitives with Learned Hash Probing},
  author = {Towaki Takikawa and Thomas Müller and Merlin Nimier-David and Alex Evans and Sanja Fidler and Alec Jacobson and Alexander Keller},
  journal= {arXiv preprint arXiv:2312.17241},
  year   = {2023}
}

Comments

Project Page: https://research.nvidia.com/labs/toronto-ai/compact-ngp

R2 v1 2026-06-28T14:04:02.778Z