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For noncooperative games the mean field (MF) methodology provides decentralized strategies which yield Nash equilibria for large population systems in the asymptotic limit of an infinite (mass) population. The MF control laws use only the…

Optimization and Control · Mathematics 2012-10-22 Arman C. Kizilkale , Peter E. Caines

We consider systems whose steady-states exhibit a nonequilibrium phase transition from an active state to one -among an infinite number- absorbing state, as some control parameter is varied across a threshold value. The pair contact…

Statistical Mechanics · Physics 2009-11-07 F. van Wijland

In the evolutionary minority game, agents are allowed to evolve their strategies (``mutate'') based on past experience. We explore the dependence of the system's global behavior on the response time and the mutation threshold of the agents.…

Statistical Mechanics · Physics 2009-11-10 Shahar Hod , Ehud Nakar

We study the structure of the underlying network of connections in the Minority Game. There is not an explicit interaction among the agents, but they interact via global magnitudes of the model and mainly through their strategies. We define…

Physics and Society · Physics 2008-02-06 Ines Caridi , Horacio Ceva

The partially observed major minor LQG and nonlinear mean field game (PO MM LQG MFG) systems where it is assumed the major agent's state is partially observed by each minor agent, and the major agent completely observes its own state have…

Optimization and Control · Mathematics 2020-09-11 Dena Firoozi , Peter E. Caines

Mean field games (MFGs) tractably model behavior in large agent populations. The literature on learning MFG equilibria typically focuses on finding Nash equilibria (NE), which assume perfectly rational agents and are hence implausible in…

Computer Science and Game Theory · Computer Science 2025-01-31 Yannick Eich , Christian Fabian , Kai Cui , Heinz Koeppl

This article studies linear-quadratic Stackelberg games between two dominating players (or equivalently, leaders) and a large group of followers, each of whom interacts under a mean field game (MFG) framework. Unlike the conventional…

Optimization and Control · Mathematics 2024-07-02 Dantong Chu , Kenneth Tsz Hin Ng , Sheung Chi Phillip Yam , Harry Zheng

This work studies the behaviors of two large-population teams competing in a discrete environment. The team-level interactions are modeled as a zero-sum game while the agent dynamics within each team is formulated as a collaborative…

Systems and Control · Electrical Eng. & Systems 2024-02-26 Yue Guan , Mohammad Afshari , Panagiotis Tsiotras

This paper studies a type of rank-based mean field game in which competing agents strategically switch among multiple effort regimes. We propose an entropy regularized auxiliary problem where the switching decisions are randomized to the…

Optimization and Control · Mathematics 2026-05-29 Zongxia Liang , Shu Wang , Xiang Yu

We formulate a theory of agent-based models in which agents compete to be in a winning group. The agents may be part of a network or not, and the winning group may be a minority group or not. The novel feature of the present formalism is…

Disordered Systems and Neural Networks · Physics 2009-11-10 T. S. Lo , H. Y. Chan , P. M. Hui , N. F. Johnson

We consider a class of games that are generalizations of the minority game, in that the demand and supply of the resource are specified independently. This allows us to study systems in which agents compete for a resource under different…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Robert Savit , Sven A. Brueckner , H. Van Dyke Parunak , John Sauter

The \$-Game was recently introduced as an extension of the Minority Game. In this paper we compare this model with the well know Minority Game and the Majority Game models. Due to the inter-temporal nature of the market payoff, we introduce…

Statistical Mechanics · Physics 2008-12-02 F. F. Ferreira , M. Marsili

The study of societies of adaptive agents seeking minority status is an active area of research. Recently, it has been demonstrated that such systems display an intriguing phase-transition: agents tend to {\it self-segregate} or to {\it…

Condensed Matter · Physics 2009-11-07 Ehud Nakar , Shahar Hod

We study minority games in efficient regime. By incorporating the utility function and aggregating agents with similar strategies we develop an effective mesoscale notion of state of the game. Using this approach, the game can be…

Adaptation and Self-Organizing Systems · Physics 2011-12-06 Karol Wawrzyniak , Wojciech Wislicki

We introduce a new type of Mean Field Game epidemiological models, in which subpopulations have different behavioral patterns: some are viewed as "highly rational" (choosing Nash-equilibrium long-term strategies) while others follow…

Populations and Evolution · Quantitative Biology 2025-12-24 Finnegan Buckley , Alexander Vladimirsky

Phase transitions from an active into an absorbing, inactive state are generically described by the critical exponents of directed percolation (DP), with upper critical dimension d_c = 4. In the framework of single-species…

Condensed Matter · Physics 2009-10-31 Y. Y. Goldschmidt , H. Hinrichsen , M. Howard , U. C. Täuber

Interacting particle systems are known for their ability to generate large-scale self-organized structures from simple local interaction rules between each agent and its neighbors. In addition to studying their emergent behavior, a main…

Analysis of PDEs · Mathematics 2024-10-21 Nathalie Ayi , Nastassia Pouradier Duteil , David Poyato

Multiagent systems where agents interact among themselves and with a stochastic environment can be formalized as stochastic games. We study a subclass named Markov potential games (MPGs) that appear often in economic and engineering…

Multiagent Systems · Computer Science 2018-05-23 Sergio Valcarcel Macua , Javier Zazo , Santiago Zazo

The Mean-Field approximation is a tractable approach for studying large population dynamics. However, its assumption on homogeneity and universal connections among all agents limits its applicability in many real-world scenarios.…

Computer Science and Game Theory · Computer Science 2023-10-26 Peihan Huo , Oscar Peralta , Junyu Guo , Qiaomin Xie , Andreea Minca

Gathering is a fundamental task for multi-agent systems and the problem has been studied under various assumptions on the sensing capabilities of mobile agents. This paper addresses the problem for a group of agents that are identical and…

Multiagent Systems · Computer Science 2020-04-14 Ariel Barel , Thomas Dagès , Rotem Manor , Alfred M. Bruckstein
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