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Constructing a high-fidelity representation of the 3D scene using a monocular camera can enable a wide range of applications on mobile devices, such as micro-robots, smartphones, and AR/VR headsets. On these devices, memory is often limited…

Robotics · Computer Science 2025-01-31 Dasong Gao , Peter Zhi Xuan Li , Vivienne Sze , Sertac Karaman

Reconstructing and understanding 3D scenes from unposed sparse views in a feed-forward manner remains as a challenging task in 3D computer vision. Recent approaches use per-pixel 3D Gaussian Splatting for reconstruction, followed by a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Honggyu An , Jaewoo Jung , Mungyeom Kim , Chaehyun Kim , Minkyeong Jeon , Jisang Han , Kazumi Fukuda , Takuya Narihira , Hyuna Ko , Junsu Kim , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim

Urban scene reconstruction is crucial for real-world autonomous driving simulators. Although existing methods have achieved photorealistic reconstruction, they mostly focus on pinhole cameras and neglect fisheye cameras. In fact, how to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yuan Ren , Guile Wu , Runhao Li , Zheyuan Yang , Yibo Liu , Xingxin Chen , Tongtong Cao , Bingbing Liu

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

A wide variety of real-world data, such as sea measurements, e.g., temperatures collected by distributed sensors and multiple unmanned aerial vehicles (UAV) trajectories, can be naturally represented as graphs, often exhibiting…

Machine Learning · Computer Science 2025-11-11 Sivaram Krishnan , Jinho Choi , Jihong Park

We show that useful video representations can be learned from synthetic videos and natural images, without incorporating natural videos in the training. We propose a progression of video datasets synthesized by simple generative processes,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Xueyang Yu , Xinlei Chen , Yossi Gandelsman

Because of the rich dynamical structure of videos and their ubiquity in everyday life, it is a natural idea that video data could serve as a powerful unsupervised learning signal for training visual representations in deep neural networks.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Chengxu Zhuang , Tianwei She , Alex Andonian , Max Sobol Mark , Daniel Yamins

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

Graphics · Computer Science 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

We present an autoencoder that leverages learned representations to better measure similarities in data space. By combining a variational autoencoder with a generative adversarial network we can use learned feature representations in the…

Machine Learning · Computer Science 2016-02-12 Anders Boesen Lindbo Larsen , Søren Kaae Sønderby , Hugo Larochelle , Ole Winther

We propose DrivingForward, a feed-forward Gaussian Splatting model that reconstructs driving scenes from flexible surround-view input. Driving scene images from vehicle-mounted cameras are typically sparse, with limited overlap, and the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Qijian Tian , Xin Tan , Yuan Xie , Lizhuang Ma

Recently, Gaussian Splatting methods have emerged as a desirable substitute for prior Radiance Field methods for novel-view synthesis of scenes captured with multi-view images or videos. In this work, we propose a novel extension to 4D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Karly Hou , Wanhua Li , Hanspeter Pfister

Neural image representations have emerged as a promising approach for encoding and rendering visual data. Combined with learning-based workflows, they demonstrate impressive trade-offs between visual fidelity and memory footprint. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Yunxiang Zhang , Bingxuan Li , Alexandr Kuznetsov , Akshay Jindal , Stavros Diolatzis , Kenneth Chen , Anton Sochenov , Anton Kaplanyan , Qi Sun

Biosignals acquired from different locations on the body often provide temporally ordered views of the same underlying physiological process. However, most existing self supervised learning methods treat these signals as interchangeable…

The scalability of embodied intelligence is fundamentally constrained by the scarcity of real-world interaction data. While simulation platforms provide a promising alternative, existing approaches often suffer from a substantial visual and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Zhengqing Gao , Ziwen Li , Xin Wang , Jiaxin Huang , Zhenyang Ren , Mingkai Shao , Hanlue Zhang , Tianyu Huang , Yongkang Cheng , Yandong Guo , Runqi Lin , Yuanyuan Wang , Tongliang Liu , Kun Zhang , Mingming Gong

Gaussian splatting has emerged as a competitive explicit representation for image and video reconstruction. In this work, we present P-GSVC, the first layered progressive 2D Gaussian splatting framework that provides a unified solution for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Longan Wang , Yuang Shi , Wei Tsang Ooi

3D Gaussians have recently emerged as an effective scene representation for real-time splatting and accurate novel-view synthesis, motivating several works to adapt multi-view structure prediction networks to regress per-pixel 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mehdi Hosseinzadeh , Shin-Fang Chng , Yi Xu , Simon Lucey , Ian Reid , Ravi Garg

Transformer-based general visual geometry frameworks have shown promising performance in camera pose estimation and 3D scene understanding. Recent advancements in Visual Geometry Grounded Transformer (VGGT) models have shown great promise…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Yangfan Xu , Lilian Zhang , Xiaofeng He , Pengdong Wu , Wenqi Wu , Jun Mao

While analytical solutions of critical (phase) transitions in physical systems are abundant for simple nonlinear systems, such analysis remains intractable for real-life dynamical systems. A key example of such a physical system is…

Auto-encoders are perhaps the best-known non-probabilistic methods for representation learning. They are conceptually simple and easy to train. Recent theoretical work has shed light on their ability to capture manifold structure, and drawn…

Machine Learning · Computer Science 2015-06-16 Daniel Jiwoong Im , Graham W. Taylor

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels
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