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In fantasy sports, strategic thinking-not mere luck-often defines who wins and who falls short. As fantasy cricket grows in popularity across India, understanding whether success stems from skill or chance has become both an analytical and…

Applications · Statistics 2025-12-23 Supratim Das , Sarthak Sarkar , Subhamoy Maitra , Tridib Mukherjee

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

Artificial Intelligence · Computer Science 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

Team Recommendation has always been a challenging aspect in team sports. Such systems aim to recommend a player combination best suited against the opposition players, resulting in an optimal outcome. In this paper, we propose a…

Computers and Society · Computer Science 2020-10-30 Prazwal Chhabra , Rizwan Ali , Vikram Pudi

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

Understanding tactical dynamics in badminton requires analyzing entire matches rather than isolated clips. However, existing badminton datasets mainly focus on short clips or task-specific annotations and rarely provide full-match data with…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Ning Ding , Keisuke Fujii , Toru Tamaki

Recently, data mining studies are being successfully conducted to estimate several parameters in a variety of domains. Data mining techniques have attracted the attention of the information industry and society as a whole, due to a large…

Artificial Intelligence · Computer Science 2018-10-31 Robson P. Bonidia , Luiz A. L. Rodrigues , Anderson P. Avila-Santos , Danilo S. Sanches , Jacques D. Brancher

Player synergies are a salient feature of team sports. In the team game of cricket, player synergies may be reflected in batting partnerships. Batting partnerships have been analysed extensively. In this paper, we introduce and precisely…

Social and Information Networks · Computer Science 2021-08-31 Praharsh Nanavati , Amit Anil Nanavati

In this paper, we deal with the problem of temporal action localization for a large-scale untrimmed cricket videos dataset. Our action of interest for cricket videos is a cricket stroke played by a batsman, which is, usually, covered by…

Computer Vision and Pattern Recognition · Computer Science 2019-01-11 Arpan Gupta , Sakthi Balan M

Online fantasy cricket has emerged as large-scale competitive systems in which participants construct virtual teams and compete based on real-world player performances. This massive growth has been accompanied by important questions about…

Computer Science and Game Theory · Computer Science 2025-12-30 Sarthak Sarkar , Supratim Das , Purushottam Saha , Diganta Mukherjee , Tridib Mukherjee

Purpose: The purpose of this study is to map the body of scholarly literature at the intersection of artificial intelligence (AI), analytics and sports and thereafter, leverage the insights generated to chart guideposts for future research.…

Applications · Statistics 2025-10-20 Manit Mishra

Who are the most significant players in the history of men tennis? Is the official ATP ranking system fair in evaluating players scores? Which players deserved the most contemplation looking at their match records? Which players have never…

Physics and Society · Physics 2018-04-24 Umberto Michieli

Sports analytics -- broadly defined as the pursuit of improvement in athletic performance through the analysis of data -- has expanded its footprint both in the professional sports industry and in academia over the past 30 years. In this…

Applications · Statistics 2023-01-11 Benjamin S. Baumer , Gregory J. Matthews , Quang Nguyen

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

Social and Information Networks · Computer Science 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

Human-Computer Interaction · Computer Science 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

The game Starcraft is one of the most interesting arenas to test new machine learning and computational intelligence techniques; however, StarCraft matches take a long time and creating a good dataset for training can be hard. Besides,…

In the light of the need to achieve a ranking which is understood by all tennis supporters, the ATP ranking is exposed to constant complaints from players and at the same time exposes new players to be benefited with a good tournament to be…

Social and Information Networks · Computer Science 2017-12-01 Alex Aronson

With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Gabriel Van Zandycke , Vladimir Somers , Maxime Istasse , Carlo Del Don , Davide Zambrano

Trajectory datasets of road users have become more important in the last years for safety validation of highly automated vehicles. Several naturalistic trajectory datasets with each more than 10.000 tracks were released and others will…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Christoph Glasmacher , Robert Krajewski , Lutz Eckstein

The present work introduces floodlight, an open source Python package built to support and automate team sport data analysis. It is specifically designed for the scientific analysis of spatiotemporal tracking data, event data, and game…

Human-Computer Interaction · Computer Science 2022-06-07 Dominik Raabe , Henrik Biermann , Manuel Bassek , Martin Wohlan , Rumena Komitova , Robert Rein , Tobias Kuppens Groot , Daniel Memmert

Sports have long attracted broad attention as they push the limits of human physical and cognitive capabilities. Amid growing interest in spatial intelligence for vision-language models (VLMs), sports provide a natural testbed for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yuchen Yang , Yuqing Shao , Duxiu Huang , Linfeng Dong , Yifei Liu , Suixin Tang , Xiang Zhou , Yuanyuan Gao , Wei Wang , Yue Zhou , Xue Yang , Yanfeng Wang , Xiao Sun , Zhihang Zhong