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The success of the state-of-the-art video deblurring methods stems mainly from implicit or explicit estimation of alignment among the adjacent frames for latent video restoration. However, due to the influence of the blur effect, estimating…
Estimating a scene's lighting is a very important task when compositing synthetic content within real environments, with applications in mixed reality and post-production. In this work we present a data-driven model that estimates an HDR…
We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…
Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…
LBP is a successful hand-crafted feature descriptor in computer vision. However, in the deep learning era, deep neural networks, especially convolutional neural networks (CNNs) can automatically learn powerful task-aware features that are…
Recently, deep learning-based denoising approaches have led to dramatic improvements in low sample-count Monte Carlo rendering. These approaches are aimed at path tracing, which is not ideal for simulating challenging light transport…
This work presents a novel deep-learning-based pipeline for the inverse problem of image deblurring, leveraging augmentation and pre-training with synthetic data. Our results build on our winning submission to the recent Helsinki Deblur…
Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging…
In computer vision, convolutional neural networks (CNNs) have recently achieved new levels of performance for several inverse problems where RGB pixel appearance is mapped to attributes such as positions, normals or reflectance. In computer…
The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…
In this paper, we propose SpectralNeRF, an end-to-end Neural Radiance Field (NeRF)-based architecture for high-quality physically based rendering from a novel spectral perspective. We modify the classical spectral rendering into two main…
We consider the problem of high-dimensional light field reconstruction and develop a learning-based framework for spatial and angular super-resolution. Many current approaches either require disparity clues or restore the spatial and…
Accurate reconstruction and relighting of glossy objects remains a longstanding challenge, as object shape, material properties, and illumination are inherently difficult to disentangle. Existing neural rendering approaches often rely on…
Augmented Reality (AR) applications necessitates methods of inserting needed objects into scenes captured by cameras in a way that is coherent with the surroundings. Common AR applications require the insertion of predefined 3D objects with…
We present PIXLRelight, a feed-forward approach for physically controllable single-image relighting. Existing methods either provide limited lighting control (e.g. through text or environment maps), accumulate errors when chaining inverse…
Motion blur, caused by relative movement between camera and scene during exposure, significantly degrades image quality and impairs downstream computer vision tasks such as object detection, tracking, and recognition in dynamic…
We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…
Image deblurring is an ill-posed problem with multiple plausible solutions for a given input image. However, most existing methods produce a deterministic estimate of the clean image and are trained to minimize pixel-level distortion. These…
With the rapid advancement of remote sensing technology, super-resolution image reconstruction is of great research and practical significance. Existing deep learning methods have made progress but still face limitations in handling complex…
Decomposing a scene into its shape, reflectance and illumination is a fundamental problem in computer vision and graphics. Neural approaches such as NeRF have achieved remarkable success in view synthesis, but do not explicitly perform…