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Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they…

Robotics · Computer Science 2026-03-18 Mutian Xu , Tianbao Zhang , Tianqi Liu , Zhaoxi Chen , Xiaoguang Han , Ziwei Liu

Though face rotation has achieved rapid progress in recent years, the lack of high-quality paired training data remains a great hurdle for existing methods. The current generative models heavily rely on datasets with multi-view images of…

Computer Vision and Pattern Recognition · Computer Science 2020-03-19 Hang Zhou , Jihao Liu , Ziwei Liu , Yu Liu , Xiaogang Wang

We introduce Dream2Real, a robotics framework which integrates vision-language models (VLMs) trained on 2D data into a 3D object rearrangement pipeline. This is achieved by the robot autonomously constructing a 3D representation of the…

Robotics · Computer Science 2024-07-31 Ivan Kapelyukh , Yifei Ren , Ignacio Alzugaray , Edward Johns

World-model-based imagine-then-act becomes a promising paradigm for robotic manipulation, yet existing approaches typically support either purely image-based forecasting or reasoning over partial 3D geometry, limiting their ability to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jiaxu Wang , Yicheng Jiang , Tianlun He , Jingkai Sun , Qiang Zhang , Junhao He , Jiahang Cao , Zesen Gan , Mingyuan Sun , Qiming Shao , Xiangyu Yue

Learning diverse manipulation skills for real-world robots is severely bottlenecked by the reliance on costly and hard-to-scale teleoperated demonstrations. While human videos offer a scalable alternative, effectively transferring…

Robotics · Computer Science 2026-04-13 Han Zhou , Jinjin Cao , Liyuan Ma , Xueji Fang , Guo-jun Qi

Synthesizing accurate geometry and photo-realistic appearance of small scenes is an active area of research with compelling use cases in gaming, virtual reality, robotic-manipulation, autonomous driving, convenient product capture, and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Arkadeep Narayan Chaudhury , Igor Vasiljevic , Sergey Zakharov , Vitor Guizilini , Rares Ambrus , Srinivasa Narasimhan , Christopher G. Atkeson

Robotic systems that aspire to operate in uninstrumented real-world environments must perceive the world directly via onboard sensing. Vision-based learning systems aim to eliminate the need for environment instrumentation by building an…

Robotics · Computer Science 2024-05-14 Patrick Lancaster , Nicklas Hansen , Aravind Rajeswaran , Vikash Kumar

Optimizing and refining action execution through exploration and interaction is a promising way for robotic manipulation. However, practical approaches to interaction-driven robotic learning are still underexplored, particularly for…

Robotics · Computer Science 2025-09-24 Yibo Peng , Jiahao Yang , Shenhao Yan , Ziyu Huang , Shuang Li , Shuguang Cui , Yiming Zhao , Yatong Han

Generative methods for 3D assets have recently achieved remarkable progress, yet providing intuitive and precise control over the object geometry remains a key challenge. Existing approaches predominantly rely on text or image prompts,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Elisabetta Fedele , Francis Engelmann , Ian Huang , Or Litany , Marc Pollefeys , Leonidas Guibas

We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuqi Tong , Yue Qiu , Ruiyang Li , Shi Qiu , Pheng-Ann Heng

Eye-in-hand cameras have shown promise in enabling greater sample efficiency and generalization in vision-based robotic manipulation. However, for robotic imitation, it is still expensive to have a human teleoperator collect large amounts…

Robotics · Computer Science 2023-07-13 Moo Jin Kim , Jiajun Wu , Chelsea Finn

Language instructions and demonstrations are two natural ways for users to teach robots personalized tasks. Recent progress in Large Language Models (LLMs) has shown impressive performance in translating language instructions into code for…

Robotics · Computer Science 2023-11-03 Huaxiaoyue Wang , Gonzalo Gonzalez-Pumariega , Yash Sharma , Sanjiban Choudhury

Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world models, aim to capture the fundamental principles governing the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Yuqi Hu , Longguang Wang , Xian Liu , Ling-Hao Chen , Yuwei Guo , Yukai Shi , Ce Liu , Anyi Rao , Zeyu Wang , Hui Xiong

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

Learning to use tools or objects in common scenes, particularly handling them in various ways as instructed, is a key challenge for developing interactive robots. Training models to generate such manipulation trajectories requires a large…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tomoya Yoshida , Shuhei Kurita , Taichi Nishimura , Shinsuke Mori

While recent foundation models have significantly advanced robotic manipulation, these systems still struggle to autonomously recover from execution errors. Current failure-learning paradigms rely on either costly and unsafe real-world data…

Robotics · Computer Science 2026-03-26 Dayou Li , Jiuzhou Lei , Hao Wang , Lulin Liu , Yunhao Yang , Zihan Wang , Bangya Liu , Minghui Zheng , Zhiwen Fan

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen

Learning robotic manipulation policies directly in the real world can be expensive and time-consuming. While reinforcement learning (RL) policies trained in simulation present a scalable alternative, effective sim-to-real transfer remains…

Robotics · Computer Science 2026-03-09 Maggie Wang , Stephen Tian , Aiden Swann , Ola Shorinwa , Jiajun Wu , Mac Schwager

Imitation learning from large-scale, diverse human demonstrations has been shown to be effective for training robots, but collecting such data is costly and time-consuming. This challenge intensifies for multi-step bimanual mobile…

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski