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We present ReinDriveGen, a framework that enables full controllability over dynamic driving scenes, allowing users to freely edit actor trajectories to simulate safety-critical corner cases such as front-vehicle collisions, drifting cars,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Hao Zhang , Lue Fan , Weikang Bian , Zehuan Wu , Lewei Lu , Zhaoxiang Zhang , Hongsheng Li

Generating interaction-centric videos, such as those depicting humans or robots interacting with objects, is crucial for embodied intelligence, as they provide rich and diverse visual priors for robot learning, manipulation policy training,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Gen Li , Bo Zhao , Jianfei Yang , Laura Sevilla-Lara

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are…

Robotics · Computer Science 2025-06-17 Xinjie Wang , Liu Liu , Yu Cao , Ruiqi Wu , Wenkang Qin , Dehui Wang , Wei Sui , Zhizhong Su

Synthetic data is being used lately for training deep neural networks in computer vision applications such as object detection, object segmentation and 6D object pose estimation. Domain randomization hereby plays an important role in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Parth Rawal , Mrunal Sompura , Wolfgang Hintze

Recent progress in driving video generation has shown significant potential for enhancing self-driving systems by providing scalable and controllable training data. Although pretrained state-of-the-art generation models, guided by 2D layout…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yishen Ji , Ziyue Zhu , Zhenxin Zhu , Kaixin Xiong , Ming Lu , Zhiqi Li , Lijun Zhou , Haiyang Sun , Bing Wang , Tong Lu

Recent advances in foundational Video Diffusion Models (VDMs) have yielded significant progress. Yet, despite the remarkable visual quality of generated videos, reconstructing consistent 3D scenes from these outputs remains challenging, due…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yisu Zhang , Chenjie Cao , Tengfei Wang , Xuhui Zuo , Junta Wu , Jianke Zhu , Chunchao Guo

3D spatial perception is fundamental to generalizable robotic manipulation, yet obtaining reliable, high-quality 3D geometry remains challenging. Depth sensors suffer from noise and material sensitivity, while existing reconstruction models…

Robotics · Computer Science 2026-05-05 Sizhe Yang , Linning Xu , Hao Li , Juncheng Mu , Jia Zeng , Dahua Lin , Jiangmiao Pang

Camera and object motions are central to a video's narrative. However, precisely editing these captured motions remains a significant challenge, especially under complex object movements. Current motion-controlled image-to-video (I2V)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Yao-Chih Lee , Zhoutong Zhang , Jiahui Huang , Jui-Hsien Wang , Joon-Young Lee , Jia-Bin Huang , Eli Shechtman , Zhengqi Li

The strong performance of large vision-language models (VLMs) trained with reinforcement learning (RL) has motivated similar approaches for fine-tuning vision-language-action (VLA) models in robotics. Many recent works fine-tune VLAs…

Robotics · Computer Science 2026-03-31 Andrew Choi , Xinjie Wang , Zhizhong Su , Wei Xu

Egocentric interactive world models are essential for augmented reality and embodied AI, where visual generation must respond to user input with low latency, geometric consistency, and long-term stability. We study egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Yuxi Wang , Wenqi Ouyang , Tianyi Wei , Yi Dong , Zhiqi Shen , Xingang Pan

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

The generalization of vision-language-action (VLA) models heavily relies on diverse training data. However, acquiring large-scale data for robot manipulation across varied object appearances is costly and labor-intensive. To address this…

Artificial Intelligence · Computer Science 2026-03-17 Zhehao Dong , Xiaofeng Wang , Zheng Zhu , Yirui Wang , Yang Wang , Yukun Zhou , Boyuan Wang , Chaojun Ni , Runqi Ouyang , Wenkang Qin , Xinze Chen , Yun Ye , Guan Huang , Zhen Lu , Yue Yang

World models have made significant progress in modeling dynamic environments; however, most embodied world models are still restricted to 2D representations, lacking the comprehensive multi-view information essential for embodied spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peiyan Tu , Hanxin Zhu , Jingwen Sun , Shaojie Ren , Cong Wang , Jiayi Luo , Xiaoqian Cheng , Zhibo Chen

Video world models can generate realistic futures from a single instruction, but they often fail to preserve consistent point-level motion over time. As a result, the generated videos appear plausible, yet lack the physical grounding…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Kaichen Zhou , Yuzhen Chen , Fangneng Zhan , Hang Hua , Grace Chen , Xinhai Chang , Ao Qu , Yilun Du , Zhuang Liu , Paul Pu Liang , Mengyu Wang

Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

Human-Computer Interaction · Computer Science 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters

Synthetic data generated by video generative models has shown promise for robot learning as a scalable pipeline, but it often suffers from inconsistent action quality due to imperfectly generated videos. Recently, vision-language models…

Robotics · Computer Science 2026-02-24 Seungku Kim , Suhyeok Jang , Byungjun Yoon , Dongyoung Kim , John Won , Jinwoo Shin

The rapid advancement of diffusion models has greatly improved video synthesis, especially in controllable video generation, which is vital for applications like autonomous driving. Although DiT with 3D VAE has become a standard framework…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Ruiyuan Gao , Kai Chen , Bo Xiao , Lanqing Hong , Zhenguo Li , Qiang Xu

Real-to-Sim-to-Real technique is gaining increasing interest for robotic manipulation, as it can generate scalable data in simulation while having narrower sim-to-real gap. However, previous methods mainly focused on environment-level…

Robotics · Computer Science 2026-01-27 Yiming Wang , Ruogu Zhang , Minyang Li , Hao Shi , Junbo Wang , Deyi Li , Jieji Ren , Wenhai Liu , Weiming Wang , Hao-Shu Fang

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt
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