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Recent advancements in 3D Gaussian Splatting have significantly improved the efficiency and quality of dense semantic SLAM. However, previous methods are generally constrained by limited-category pre-trained classifiers and implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Dianyi Yang , Yu Gao , Xihan Wang , Yufeng Yue , Yi Yang , Mengyin Fu

We present MS-Splatting -- a multi-spectral 3D Gaussian Splatting (3DGS) framework that is able to generate multi-view consistent novel views from images of multiple, independent cameras with different spectral domains. In contrast to…

Graphics · Computer Science 2026-02-17 Lukas Meyer , Josef Grün , Maximilian Weiherer , Bernhard Egger , Marc Stamminger , Linus Franke

While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Yinda Zhang , Mingru Bai , Pushmeet Kohli , Shahram Izadi , Jianxiong Xiao

The recent success of pre-trained 2D vision models is mostly attributable to learning from large-scale datasets. However, compared with 2D image datasets, the current pre-training data of 3D point cloud is limited. To overcome this…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Yuan Yao , Yuanhan Zhang , Zhenfei Yin , Jiebo Luo , Wanli Ouyang , Xiaoshui Huang

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

Novel View Synthesis (NVS) from unconstrained photo collections is challenging in computer graphics. Recently, 3D Gaussian Splatting (3DGS) has shown promise for photorealistic and real-time NVS of static scenes. Building on 3DGS, we…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Yuze Wang , Junyi Wang , Yue Qi

Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Ruijie Zhu , Yanzhe Liang , Hanzhi Chang , Jiacheng Deng , Jiahao Lu , Wenfei Yang , Tianzhu Zhang , Yongdong Zhang

3D scene understanding has gained significant attention due to its wide range of applications. However, existing methods for 3D scene understanding are limited to specific downstream tasks, which hinders their practicality in real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Zehan Wang , Haifeng Huang , Yang Zhao , Ziang Zhang , Zhou Zhao

Reliable multimodal sensor fusion algorithms require accurate spatiotemporal calibration. Recently, targetless calibration techniques based on implicit neural representations have proven to provide precise and robust results. Nevertheless,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Quentin Herau , Moussab Bennehar , Arthur Moreau , Nathan Piasco , Luis Roldao , Dzmitry Tsishkou , Cyrille Migniot , Pascal Vasseur , Cédric Demonceaux

3D Gaussian Splatting (3DGS) is a state-of-art technique to model real-world scenes with high quality and real-time rendering. Typically, a higher quality representation can be achieved by using a large number of 3D Gaussians. However,…

Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Shubhendu Jena , Shishir Reddy Vutukur , Adnane Boukhayma

In contrast to extensive studies on general vision, pre-training for scalable visual autonomous driving remains seldom explored. Visual autonomous driving applications require features encompassing semantics, 3D geometry, and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-01-01 Zetong Yang , Li Chen , Yanan Sun , Hongyang Li

Recent works on 3D scene understanding leverage 2D masks from visual foundation models (VFMs) to supervise radiance fields, enabling instance-level 3D segmentation. However, the supervision signals from foundation models are not…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Tsuheng Hsu , Guiyu Liu , Juho Kannala , Janne Heikkilä

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, demonstrating remarkable capability in high-fidelity scene reconstruction through its Gaussian primitive representations. However, the computational…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Chengbo Wang , Guozheng Ma , Yifei Xue , Yizhen Lao

In this work, we present Fed3DGS, a scalable 3D reconstruction framework based on 3D Gaussian splatting (3DGS) with federated learning. Existing city-scale reconstruction methods typically adopt a centralized approach, which gathers all…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Teppei Suzuki

We introduce Ilov3Splat, a novel framework for instance-level open-vocabulary 3D scene understanding built on 3D Gaussian Splatting (3D-GS). Most prior work depends on 2D rendering-based matching or point-level semantic association, which…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Binh Long Nguyen , Kien Nguyen , Sridha Sridharan , Clinton Fookes , Peyman Moghadam

Text as signs, labels, or instructions is a critical element of real-world scenes as they can convey important contextual information. 3D representations such as 3D Gaussian Splatting (3DGS) struggle to preserve fine-grained text details,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Abhinav Raundhal , Gaurav Behera , P J Narayanan , Ravi Kiran Sarvadevabhatla , Makarand Tapaswi

We present a multispectral extension to 3D Gaussian Splatting (3DGS) for wavelength-aware view synthesis. Each Gaussian is augmented with spectral radiance, represented via per-band spherical harmonics, and optimized under a dual-loss…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Iris Zheng , Guojun Tang , Alexander Doronin , Paul Teal , Fang-Lue Zhang

We pose 3D scene-understanding as a problem of parsing in a grammar. A grammar helps us capture the compositional structure of real-word objects, e.g., a chair is composed of a seat, a back-rest and some legs. Having multiple rules for an…

Computer Vision and Pattern Recognition · Computer Science 2012-11-09 Abhishek Anand , Sherwin Li

We present a novel compression framework for 3D Gaussian splatting (3DGS) data that leverages transform coding tools originally developed for point clouds. Contrary to existing 3DGS compression methods, our approach can produce compressed…

Image and Video Processing · Electrical Eng. & Systems 2025-06-03 Chenjunjie Wang , Shashank N. Sridhara , Eduardo Pavez , Antonio Ortega , Cheng Chang