English
Related papers

Related papers: G3Splat: Geometrically Consistent Generalizable Ga…

200 papers

3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely available in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zongqi He , Hanmin Li , Kin-Chung Chan , Yushen Zuo , Hao Xie , Zhe Xiao , Jun Xiao , Kin-Man Lam

Gaussian Splatting (GS) has demonstrated impressive quality and efficiency in novel view synthesis. However, shape extraction from Gaussian primitives remains an open problem. Due to inadequate geometry parameterization and approximation,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Baowen Zhang , Chenxing Jiang , Heng Li , Shaojie Shen , Ping Tan

Novel view synthesis (NVS) is crucial in computer vision and graphics, with wide applications in AR, VR, and autonomous driving. While 3D Gaussian Splatting (3DGS) enables real-time rendering with high appearance fidelity, it suffers from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yancheng Zhang , Guangyu Sun , Chen Chen

Novel view synthesis from sparse inputs is a vital yet challenging task in 3D computer vision. Previous methods explore 3D Gaussian Splatting with neural priors (e.g. depth priors) as an additional supervision, demonstrating promising…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Liang Han , Junsheng Zhou , Yu-Shen Liu , Zhizhong Han

Accurate 3D human pose estimation is fundamental for applications such as augmented reality and human-robot interaction. State-of-the-art multi-view methods learn to fuse predictions across views by training on large annotated datasets,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Laura Bragagnolo , Leonardo Barcellona , Stefano Ghidoni

We present the first systematic comparison of implicit and explicit Novel View Synthesis methods for space-based 3D object reconstruction, evaluating the role of appearance embeddings. While embeddings improve photometric fidelity by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Elias De Smijter , Renaud Detry , Christophe De Vleeschouwer

We introduce SPFSplatV2, an efficient feed-forward framework for 3D Gaussian splatting from sparse multi-view images, requiring no ground-truth poses during training and inference. It employs a shared feature extraction backbone, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Ranran Huang , Krystian Mikolajczyk

3D Gaussian Splatting (GS) enables fast and high-quality scene reconstruction, but it lacks an object-consistent and semantically aware structure. We propose Split&Splat, a framework for panoptic scene reconstruction using 3DGS. Our…

Graphics · Computer Science 2026-02-04 Leonardo Monchieri , Elena Camuffo , Francesco Barbato , Pietro Zanuttigh , Simone Milani

3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges for practical applications. We observe that Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Yuang Shi , Simone Gasparini , Géraldine Morin , Chenggang Yang , Wei Tsang Ooi

3D Gaussian Splatting (3DGS) has emerged as a powerful and efficient 3D representation for novel view synthesis. This paper extends 3DGS capabilities to inpainting, where masked objects in a scene are replaced with new contents that blend…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Mingxuan Cui , Qing Guo , Yuyi Wang , Hongkai Yu , Di Lin , Qin Zou , Ming-Ming Cheng , Xi Li

Gaussian splatting has demonstrated excellent performance for view synthesis and scene reconstruction. The representation achieves photorealistic quality by optimizing the position, scale, color, and opacity of thousands to millions of 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Victor Rong , Jingxiang Chen , Sherwin Bahmani , Kiriakos N. Kutulakos , David B. Lindell

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

Recently, the multi-modal fusion of RGB, depth, and semantics has shown great potential in dense Simultaneous Localization and Mapping (SLAM). However, a prerequisite for generating consistent semantic maps is the availability of dense,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

Three-dimensional reconstruction is a fundamental problem in robotics perception. We examine the problem of active view selection to perform 3D Gaussian Splatting reconstructions with as few input images as possible. Although 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Monica M. Q. Li , Pierre-Yves Lajoie , Giovanni Beltrame

3D Gaussian Splatting (GS) significantly struggles to accurately represent the underlying 3D scene geometry, resulting in inaccuracies and floating artifacts when rendering depth maps. In this paper, we address this limitation, undertaking…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Sadra Safadoust , Fabio Tosi , Fatma Güney , Matteo Poggi

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Recently, 3D Gaussian Splatting (3DGS) has demonstrated excellent ability in small-scale 3D surface reconstruction. However, extending 3DGS to large-scale scenes remains a significant challenge. To address this gap, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 YuanZheng Wu , Jin Liu , Shunping Ji

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Hongbi Zhou , Zhangkai Ni

3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of Computer Graphics, offering explicit scene representation and novel view synthesis without the reliance on neural networks, such as Neural Radiance…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Ben Fei , Jingyi Xu , Rui Zhang , Qingyuan Zhou , Weidong Yang , Ying He

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee
‹ Prev 1 8 9 10 Next ›