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Cryo-electron microscopy (cryo-EM) has become a central tool for high-resolution structural biology, yet the massive scale of datasets (often exceeding 100k particle images) renders 3D reconstruction both computationally expensive and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Huaizhi Qu , Xiao Wang , Gengwei Zhang , Jie Peng , Tianlong Chen

This paper tackles the problem of generalizable 3D-aware generation from monocular datasets, e.g., ImageNet. The key challenge of this task is learning a robust 3D-aware representation without multi-view or dynamic data, while ensuring…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yuxin Wang , Qianyi Wu , Dan Xu

We introduce Lifting By Gaussians (LBG), a novel approach for open-world instance segmentation of 3D Gaussian Splatted Radiance Fields (3DGS). Recently, 3DGS Fields have emerged as a highly efficient and explicit alternative to Neural…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Rohan Chacko , Nicolai Haeni , Eldar Khaliullin , Lin Sun , Douglas Lee

Large-scale pre-trained Vision-Language Models (VLMs) have demonstrated strong few-shot learning capabilities. However, these methods typically learn holistic representations where an image's domain-invariant structure is implicitly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Hieu Dinh Trung Pham , Huy Minh Nhat Nguyen , Cuong Tuan Nguyen

Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both. We present PLANING, an efficient on-the-fly reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Changjian Jiang , Kerui Ren , Xudong Li , Kaiwen Song , Guanghao Li , Linning Xu , Tao Lu , Junting Dong , Yu Zhang , Bo Dai , Mulin Yu

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

High-fidelity three-dimensional (3D) reconstruction is essential for robotics and simulation. While Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) achieve impressive rendering quality, their reliance on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Xiong Jinlin , Li Can , Shen Jiawei , Qi Zhigang , Sun Lei , Zhao Dongyang

We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start from a "foundation" model for monocular depth estimation and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Stanislaw Szymanowicz , Eldar Insafutdinov , Chuanxia Zheng , Dylan Campbell , João F. Henriques , Christian Rupprecht , Andrea Vedaldi

Efficiently enhancing the reasoning capabilities of Vision-Language Models (VLMs) by merging them with Large Reasoning Models (LRMs) has emerged as a promising direction. However, existing methods typically operate at a coarse-grained layer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Chenyu Huang , Peng Ye , Xudong Tan , Jinhan Mu , Shenghe Zheng , Li Shen , Tao Chen

Feed-forward 3D Gaussian Splatting methods have achieved impressive reconstruction quality for autonomous driving scenes, yet they entangle scene geometry with transient appearance properties such as lighting, weather, and time of day. This…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Quentin Herau , Tianshuo Xu , Depu Meng , Jiezhi Yang , Chensheng Peng , Spencer Sherk , Yihan Hu , Wei Zhan

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

We present PhySG, an end-to-end inverse rendering pipeline that includes a fully differentiable renderer and can reconstruct geometry, materials, and illumination from scratch from a set of RGB input images. Our framework represents…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Kai Zhang , Fujun Luan , Qianqian Wang , Kavita Bala , Noah Snavely

Vision-language (VL) pre-training has recently gained much attention for its transferability and flexibility in novel concepts (e.g., cross-modality transfer) across various visual tasks. However, VL-driven segmentation has been…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Sukmin Yun , Seong Hyeon Park , Paul Hongsuck Seo , Jinwoo Shin

3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Yupeng Zhang , Dezhi Zheng , Ping Lu , Han Zhang , Lei Wang , Liping xiang , Cheng Luo , Kaijun Deng , Xiaowen Fu , Linlin Shen , Jinbao Wang

Articulated objects are ubiquitous in daily environments, and their 3D reconstruction holds great significance across various fields. However, existing articulated object reconstruction methods typically require costly inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Di Wu , Liu Liu , Xueyu Yuan , Wenxiao Chen , Lijun Yue , Liuzhu Chen , Yiming Tang , Meng Wang

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xianglong He , Junyi Chen , Sida Peng , Di Huang , Yangguang Li , Xiaoshui Huang , Chun Yuan , Wanli Ouyang , Tong He

We introduce ShelfGaussian, an open-vocabulary multi-modal Gaussian-based 3D scene understanding framework supervised by off-the-shelf vision foundation models (VFMs). Gaussian-based methods have demonstrated superior performance and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Lingjun Zhao , Yandong Luo , James Hays , Lu Gan

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

While feed-forward 3D Gaussian splatting reconstructs renderable Gaussian primitives from sparse context views without per-scene optimization, existing pipelines do not provide a compact scene representation for storage or transmission. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Pengpeng Yu , Runqing Jiang , Qi Zhang , Dingquan Li , Jing Wang , Yulan Guo