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Related papers: Voxel-GS: Quantized Scaffold Gaussian Splatting Co…

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Realistic scene appearance modeling has advanced rapidly with Gaussian Splatting, which enables real-time, high-quality rendering. Recent advances introduced per-primitive textures that incorporate spatial color variations within each…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Tianhao Xie , Linlian Jiang , Xinxin Zuo , Yang Wang , Tiberiu Popa

Storage and transmission challenges in dynamic 3D scene representation based on the i3DV platform, With increasing scene complexity, the explosive growth of 3D Gaussian data volume causes excessive storage space occupancy. To address this…

Multimedia · Computer Science 2025-09-03 Liang Xie , Yanting Li , Luyang Tang , Wei Gao

Compressing large-scale neural networks is essential for deploying models on resource-constrained devices. Most existing methods adopt weight pruning or low-bit quantization individually, often resulting in suboptimal compression rates to…

Machine Learning · Computer Science 2025-10-13 Ziyi Wang , Nan Jiang , Guang Lin , Qifan Song

Scalable compression is essential for bandwidth-adaptive transmission, yet most learned codecs are optimized for a fixed rate-distortion point, making rate adaptation costly due to re-encoding or maintaining multiple bitstreams. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Xiumei Li , Alexander Kopte , André Kaup

Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denis Gridusov , Maxim Popov , Sergey Kolyubin

Deep learning-based lossless compression methods offer substantial advantages in compressing medical volumetric images. Nevertheless, many learning-based algorithms encounter a trade-off between practicality and compression performance.…

Image and Video Processing · Electrical Eng. & Systems 2023-11-29 Qianhao Chen , Jietao Chen

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Gaochao Song , Chong Cheng , Hao Wang

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

Recent works in 3D multimodal learning have made remarkable progress. However, typically 3D multimodal models are only capable of handling point clouds. Compared to the emerging 3D representation technique, 3D Gaussian Splatting (3DGS), the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Siyu Jiao , Haoye Dong , Yuyang Yin , Zequn Jie , Yinlong Qian , Yao Zhao , Humphrey Shi , Yunchao Wei

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

A few recent works explored incorporating geometric priors to regularize the optimization of Gaussian splatting, further improving its performance. However, those early studies mainly focused on the use of low-order geometric priors (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yangming Li , Chaoyu Liu , Lihao Liu , Simon Masnou , Carola-Bibiane Schönlieb

We study gradient compression methods to alleviate the communication bottleneck in data-parallel distributed optimization. Despite the significant attention received, current compression schemes either do not scale well or fail to achieve…

Machine Learning · Computer Science 2020-02-19 Thijs Vogels , Sai Praneeth Karimireddy , Martin Jaggi

We propose an end-to-end attribute compression method for dense point clouds. The proposed method combines a frequency sampling module, an adaptive scale feature extraction module with geometry assistance, and a global hyperprior entropy…

Image and Video Processing · Electrical Eng. & Systems 2024-09-17 Xiaolong Mao , Hui Yuan , Tian Guo , Shiqi Jiang , Raouf Hamzaoui , Sam Kwong

3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jixuan Fan , Wanhua Li , Yifei Han , Tianru Dai , Yansong Tang

Volumetric data compression is critical in fields like medical imaging, scientific simulation, and entertainment. We introduce a structure-free neural compression method combining Fourierfeature encoding with selective voxel sampling,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Leona Žůrková , Petr Strakoš , Michal Kravčenko , Tomáš Brzobohatý , Lubomír Říha

Point cloud compression (PCC) is a key enabler for various 3-D applications, owing to the universality of the point cloud format. Ideally, 3D point clouds endeavor to depict object/scene surfaces that are continuous. Practically, as a set…

Image and Video Processing · Electrical Eng. & Systems 2022-09-12 Jiahao Pang , Muhammad Asad Lodhi , Dong Tian

3D Gaussian Splatting (3DGS) revolutionized novel view rendering. Instead of inferring from dense spatial points, as implicit representations do, 3DGS uses sparse Gaussians. This enables real-time performance but increases space…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Cem Eteke , Enzo Tartaglione

Generalized few-shot 3D point cloud segmentation (GFS-PCS) adapts models to new classes with few support samples while retaining base class segmentation. Existing GFS-PCS methods enhance prototypes via interacting with support or query…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Zhaochong An , Guolei Sun , Yun Liu , Runjia Li , Junlin Han , Ender Konukoglu , Serge Belongie

3D Gaussian Splatting (3DGS) has recently created impressive 3D assets for various applications. However, considering security, capacity, invisibility, and training efficiency, the copyright of 3DGS assets is not well protected as existing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Zixuan Chen , Guangcong Wang , Jiahao Zhu , Jianhuang Lai , Xiaohua Xie
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