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A single-elimination (SE) tournament is a popular way to select a winner in both sports competitions and in elections. A natural and well-studied question is the tournament fixing problem (TFP): given the set of all pairwise match outcomes,…

Computer Science and Game Theory · Computer Science 2023-03-20 Michael P. Kim , Warut Suksompong , Virginia Vassilevska Williams

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

Artificial Intelligence · Computer Science 2026-05-12 Krishnendu Chatterjee , Ehsan Kafshdar Goharshady , Mehrdad Karrabi , Maximilian Seeliger , Đorđe Žikelić

An $n$-tournament $T$ with vertex set $V$ is simple if there is no subset $M$ of $V$ such that $2\leq \left \vert M\right \vert \leq n-1$ and for every $x\in V\setminus M$, either $M\rightarrow x$ or $x \rightarrow M$. The simplicity index…

Combinatorics · Mathematics 2021-07-28 Abderrahim Boussaïri , Soufiane Lakhlifi , Imane Talbaoui

Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…

Econometrics · Economics 2025-10-02 Paul S. Koh

We revisit the well-studied problem of designing fair and manipulation-resistant tournament rules. In this problem, we seek a mechanism that (probabilistically) identifies the winner of a tournament after observing round-robin play among…

Computer Science and Game Theory · Computer Science 2025-12-08 David Pennock , Daniel Schoepflin , Kangning Wang

Based on unique decoding of the polynomial residue code with non-pairwise coprime moduli, a polynomial with degree less than that of the least common multiple (lcm) of all the moduli can be accurately reconstructed when the number of…

Information Theory · Computer Science 2017-03-24 Li Xiao , Xiang-Gen Xia

A well-known theorem of Chung and Graham states that if $h\geq 4$ then a tournament $T$ is quasirandom if and only if $T$ contains each $h$-vertex tournament the "correct number" of times as a subtournament. In this paper we investigate the…

Combinatorics · Mathematics 2019-10-23 M. Bucić , E. Long , A. Shapira , B. Sudakov

We analyze different methods of sorting and selecting a set of objects by their intrinsic value, via pairwise comparisons whose outcome is uncertain. After discussing the limits of repeated Round Robins, two new methods are presented: The…

Statistical Mechanics · Physics 2016-08-31 Paolo Laureti , Joachim Mathiesen , Yi-Cheng Zhang

We investigate the structure of return-time sets determined by orbits along polynomial tuples in minimal topological dynamical systems. Building on the topological characteristic factor theory of Glasner, Huang, Shao, Weiss, and Ye, we…

American college football faces a conflict created by the desire to stage national championship games between the best teams of a season when there is no conventional playoff system to decide which those teams are. Instead, ranking of teams…

Physics and Society · Physics 2007-05-23 Juyong Park , M. E. J. Newman

We design the first polynomial time approximation schemes (PTASs) for the Minimum Betweenness problem in tournaments and some related higher arity ranking problems. This settles the approximation status of the Betweenness problem in…

Data Structures and Algorithms · Computer Science 2010-07-12 Marek Karpinski , Warren Schudy

The draw of some knockout tournaments requires finding a perfect matching in a balanced bipartite graph. The problem becomes challenging with draw constraints: the two draw procedures used in sports are known to be non-uniformly distributed…

Physics and Society · Physics 2025-04-17 László Csató

In sequential search, alternatives are tested until the true class is found. Standard proper scoring rules like log loss are local, ignoring the ranking of competitors and misaligning model evaluation with search utility. We show that…

Machine Learning · Computer Science 2026-05-05 Gerardo A. Flores , Yash Deshpande , Jannis R. Brea , Ashia C. Wilson

Many real world problems naturally appear as constraints satisfaction problems (CSP), for which very efficient algorithms are known. Most of these involve the combination of two techniques: some direct propagation of constraints between…

Artificial Intelligence · Computer Science 2013-04-12 Denis Berthier

We analyse a mathematical model of seeding for sports contests with round-robin qualifying tournaments. The standard seeding system based on coefficients measuring the historical performance of the teams is shown to be unfair as it might…

Physics and Society · Physics 2023-07-14 László Csató

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

Computer Science and Game Theory · Computer Science 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

Bermond and Thomassen conjectured in 1981 that every digraph with minimum outdegree at least $2k-1$ contains $k$ vertex-disjoint cycles,here $k$ is a positive integer. Lichiardopol conjectured in 2014 that for every positive integer $k$…

Combinatorics · Mathematics 2024-03-07 Yandong Bai , Wenpei Jia

We consider a tournament $T=(V, A)$. For $X\subseteq V$, the subtournament of $T$ induced by $X$ is $T[X] = (X, A \cap (X \times X))$. An interval of $T$ is a subset $X$ of $V$ such that for $a, b\in X$ and $ x\in V\setminus X$, $(a,x)\in…

Combinatorics · Mathematics 2013-07-19 Houmem Belkhechine , Imed Boudabbous , Kaouthar Hzami

The notions of cutwidth and pathwidth of digraphs play a central role in the containment theory for tournaments, or more generally semi-complete digraphs, developed in a recent series of papers by Chudnovsky, Fradkin, Kim, Scott, and…

Data Structures and Algorithms · Computer Science 2012-10-22 Michał Pilipczuk

Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$.…

Machine Learning · Statistics 2020-07-21 Jian Ding , Zongming Ma , Yihong Wu , Jiaming Xu