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Anytime heuristic search algorithms try to find a (potentially suboptimal) solution as quickly as possible and then work to find better and better solutions until an optimal solution is obtained or time is exhausted. The most widely-known…

Artificial Intelligence · Computer Science 2023-12-21 Sofia Lemons , Wheeler Ruml , Robert C. Holte , Carlos Linares López

We study a new search problem on the plane involving a robot and an immobile treasure, initially placed at distance $1$ from each other. The length $\beta$ of an arc (a fence) within the perimeter of the corresponding circle, as well as the…

Computational Geometry · Computer Science 2016-06-28 Konstantinos Georgiou , Evangelos Kranakis , Alexandra Steau

We consider online scheduling on multiple machines for jobs arriving one-by-one with the objective of minimizing the makespan. For any number of identical parallel or uniformly related machines, we provide a competitive-ratio approximation…

Data Structures and Algorithms · Computer Science 2013-03-11 Nicole Megow , Andreas Wiese

In this work, we consider a method of searching of the direction of a wireless network development (the places of new access points or base stations etc.) optimized with criteria of coverage of important territories and minimum cost of…

Networking and Internet Architecture · Computer Science 2012-09-03 Lev Kazakovtsev

We consider the open online dial-a-ride problem, where transportation requests appear online in a metric space and need to be served by a single server. The objective is to minimize the completion time until all requests have been served.…

Data Structures and Algorithms · Computer Science 2022-10-26 Julia Baligacs , Yann Disser , Nils Mosis , David Weckbecker

We study the two-sided stable matching problem with one-sided uncertainty for two sets of agents A and B, with equal cardinality. Initially, the preference lists of the agents in A are given but the preferences of the agents in B are…

Data Structures and Algorithms · Computer Science 2024-07-16 Evripidis Bampis , Konstantinos Dogeas , Thomas Erlebach , Nicole Megow , Jens Schlöter , Amitabh Trehan

We present a new approach, called a lazy matching, to the problem of on-line matching on bipartite graphs. Imagine that one side of a graph is given and the vertices of the other side are arriving on-line. Originally, incoming vertex is…

Data Structures and Algorithms · Computer Science 2018-05-21 Jakub Kozik , Grzegorz Matecki

The problem of finding the shortest path for a vehicle visiting a given sequence of target points subject to the motion constraints of the vehicle is an important problem that arises in several monitoring and surveillance applications…

Robotics · Computer Science 2016-04-19 Sivakumar Rathinam , Pramod Khargonekar

Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…

Data Structures and Algorithms · Computer Science 2023-01-02 Siddhartha Banerjee , Vincent Cohen-Addad , Anupam Gupta , Zhouzi Li

We model an artificial root which grows in the soil for underground prospecting. Its evolution is described by a controlled system of two integro-partial differential equations: one for the growth of the body and the other for the…

Analysis of PDEs · Mathematics 2020-05-14 Fabio Ancona , Alberto Bressan , Maria Teresa Chiri

We study the on-line minimum weighted bipartite matching problem in arbitrary metric spaces. Here, $n$ not necessary disjoint points of a metric space $M$ are given, and are to be matched on-line with $n$ points of $M$ revealed one by one.…

Data Structures and Algorithms · Computer Science 2007-06-06 Béla Csaba , András S. Pluhár

There are $n\geq 3$ unit speed mobile agents placed at the origin of the infinite line. In as little time as possible, the agents must find and evacuate from an exit placed at an initially unknown location on the line. The agents can…

Data Structures and Algorithms · Computer Science 2026-05-12 J. Czyzowicz , R. Killick , E. Kranakis , G. Stachowiak

We introduce and study the problem of planning a trajectory for an agent to carry out a scouting mission while avoiding being detected by an adversarial guard. This introduces an adversarial version of classical visibility-based planning…

Robotics · Computer Science 2019-02-26 Zhongshun Zhang , Yoonchang Sung , Lifeng Zhou , Jonathon M. Smereka , Joseph Lee , Pratap Tokekar

Given two points in the plane, and a set of "obstacles" given as curves through the plane with assigned weights, we consider the point-separation problem, which asks for the minimum-weight subset of the obstacles separating the two points.…

Computational Geometry · Computer Science 2025-07-15 Jack Spalding-Jamieson , Anurag Murty Naredla

Recent papers have shown optimally-competitive on-line strategies for a robot traveling from a point $s$ to a point $t$ in certain unknown geometric environments. We consider the question: Having gained some partial information about the…

Combinatorics · Mathematics 2016-09-06 Avrim Blum , Prasad Chalasani

In this paper, we propose a deterministic algorithm that approximates the optimal path cover on weighted undirected graphs. Based on the 1/2-Approximation Path Cover Algorithm by Moran et al., we add a procedure to remove the redundant…

Numerical Analysis · Mathematics 2021-01-25 Junyuan Lin , Guangpeng Ren

Suppose we are sending out $k$ robots from $0$ to search the real line at constant speed (with turns) to find a target at an unknown location; $f$ of the robots are faulty, meaning that they fail to report the target although visiting its…

Robotics · Computer Science 2018-05-22 Andrey Kupavskii , Emo Welzl

Given a geometric domain $P$, visibility-based search problems seek routes for one or more mobile agents ("watchmen") to move within $P$ in order to be able to see a portion (or all) of $P$, while optimizing objectives, such as the…

Computational Geometry · Computer Science 2025-06-03 Kien C. Huynh , Joseph S. B. Mitchell , Linh Nguyen , Valentin Polishchuk

Linear regression is a fundamental modeling tool in statistics and related fields. In this paper, we study an important variant of linear regression in which the predictor-response pairs are partially mismatched. We use an optimization…

Optimization and Control · Mathematics 2022-11-01 Rahul Mazumder , Haoyue Wang

Pathfinding is a very popular area in computer game development. While two-dimensional (2D) pathfinding is widely applied in most of the popular game engines, little implementation of real three-dimensional (3D) pathfinding can be found.…

Artificial Intelligence · Computer Science 2018-06-20 Diptangshu Pandit