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Recently, the River Method was introduced as novel refinement of the Split Cycle voting rule. The decision-making process of River is closely related to the well established Ranked Pairs Method. Both methods consider a margin graph computed…

Data Structures and Algorithms · Computer Science 2026-01-16 Michelle Döring , Jannes Malanowski , Stefan Neubert

STV and ranked pairs (RP) are two well-studied voting rules for group decision-making. They proceed in multiple rounds, and are affected by how ties are broken in each round. However, the literature is surprisingly vague about how ties…

Artificial Intelligence · Computer Science 2019-01-29 Jun Wang , Sujoy Sikdar , Tyler Shepherd , Zhibing Zhao , Chunheng Jiang , Lirong Xia

STV and ranked pairs (RP) are two well-studied voting rules for group decision-making. They proceed in multiple rounds, and are affected by how ties are broken in each round. However, the literature is surprisingly vague about how ties…

Artificial Intelligence · Computer Science 2018-05-21 Jun Wang , Sujoy Sikdar , Tyler Shepherd , Zhibing Zhao , Chunheng Jiang , Lirong Xia

We introduce River, a novel Condorcet-consistent voting method that is based on pairwise majority margins and can be seen as a simplified variation of Tideman's Ranked Pairs method. River is simple to explain, simple to compute even 'by…

Computer Science and Game Theory · Computer Science 2025-04-22 Michelle Döring , Markus Brill , Jobst Heitzig

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

How to design fair and (computationally) efficient voting rules is a central challenge in Computational Social Choice. In this paper, we aim at designing efficient algorithms for computing most equitable rules for large classes of…

Computer Science and Game Theory · Computer Science 2024-10-08 Lirong Xia

We study the computational complexity of controlling the result of an election by breaking ties strategically. This problem is equivalent to the problem of deciding the winner of an election under parallel universes tie-breaking. When the…

Artificial Intelligence · Computer Science 2014-05-30 Nicholas Mattei , Nina Narodytska , Toby Walsh

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

Voting algorithms have been widely used as consensus protocols in the realization of fault-tolerant systems. These algorithms are best suited for distributed systems of nodes with low computational power or heterogeneous networks, where…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-12-16 Sebastian Müller , Andreas Penzkofer , Darcy Camargo , Olivia Saa

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

Stream fairness, fairness between all streams in the system, is a more restrictive condition than sub-stream fairness, fairness between all streams of each user. Thus sub-stream fairness alleviates utility loss as well as complexity and…

Information Theory · Computer Science 2016-11-17 Cenk M. Yetis , Yong Zeng , Kushal Anand , Yong Liang Guan , Erry Gunawan

Prior work studies the question of ``fairly'' ordering transactions in a replicated state machine. Each of $n$ replicas receives transactions in a possibly different order, and the system must aggregate the observed orderings into a single…

Cryptography and Security · Computer Science 2024-10-02 Geoffrey Ramseyer , Ashish Goel

We introduce a quantum voting protocol that uses superposition and entanglement to enable secure, anonymous voting in both centralized and distributed settings. Votes are encoded via phase-flip operations on entangled candidate states,…

Quantum Physics · Physics 2026-04-10 Ali Emre Aydin , Ammar Daskin

A common method to define a parallel solution for a computational problem consists in finding a way to use the Divide and Conquer paradigm in order to have processors acting on its own data and scheduled in a parallel fashion. MapReduce is…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-01-13 Edelmira Pasarella , Maria-Esther Vidal , Cristina Zoltan

Considering a network with $n$ nodes, where each node initially votes for one (or more) choices out of $K$ possible choices, we present a Distributed Multi-choice Voting/Ranking (DMVR) algorithm to determine either the choice with maximum…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-28 Saber Salehkaleybar , Arsalan Sharif-Nassab , S. Jamaloddin Golestani

We consider an asynchronous voting process on graphs which we call discordant voting, and which can be described as follows. Initially each vertex holds one of two opinions, red or blue say. Neighbouring vertices with different opinions…

Discrete Mathematics · Computer Science 2016-12-28 Colin Cooper , Martin Dyer , Alan Frieze , Nicolas Rivera

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

This article aims to present a unified framework for grading-based voting processes. The idea is to represent the grades of each voter on d candidates as a point in R^d and to define the winner of the vote using the deepest point of the…

Other Statistics · Statistics 2021-12-21 Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni-Aubin , Antoine Rolland

We analyse strategic, complete information, sequential voting with ordinal preferences over the alternatives. We consider several voting mechanisms: plurality voting and approval voting with deterministic or uniform tie-breaking rules. We…

Computer Science and Game Theory · Computer Science 2019-04-19 Oren Dean , Yakov Babichenko , Moshe Tennenholtz
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