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People increasingly use videos on the Web as a source for learning. To support this way of learning, researchers and developers are continuously developing tools, proposing guidelines, analyzing data, and conducting experiments. However, it…

Multimedia · Computer Science 2023-08-15 Evelyn Navarrete , Andreas Nehring , Sascha Schanze , Ralph Ewerth , Anett Hoppe

The range of video annotation software currently available is set within commercially specialized professions, distributed via outdated sources or through online video hosting services. As video content becomes an increasingly significant…

Multimedia · Computer Science 2016-04-21 Matthew Martin , James Charlton , Andy M. Connor

Web-based educational videos offer flexible learning opportunities and are becoming increasingly popular. However, improving user engagement and knowledge retention remains a challenge. Automatically generated questions can activate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Markos Stamatakis , Joshua Berger , Christian Wartena , Ralph Ewerth , Anett Hoppe

A wealth of Open Educational Resources is now available, and beyond the first and evident problem of finding them, the issue of articulating a set of resources is arising. When using audiovisual resources, among different possibilities,…

Computers and Society · Computer Science 2014-12-05 Olivier Aubert , Joscha Jaeger

Recently developed methods for video analysis, especially models for pose estimation and behavior classification, are transforming behavioral quantification to be more precise, scalable, and reproducible in fields such as neuroscience and…

Quantitative Methods · Quantitative Biology 2023-03-10 Kevin Luxem , Jennifer J. Sun , Sean P. Bradley , Keerthi Krishnan , Eric A. Yttri , Jan Zimmermann , Talmo D. Pereira , Mark Laubach

Empirical research in creative design deepens our theoretical understanding of design principles and perceptual effects, offering valuable guidance for innovating creation tools. However, how these empirical insights currently influence the…

Human-Computer Interaction · Computer Science 2025-07-22 Leixian Shen , Leni Yang , Haotian Li , Yun Wang , Yuyu Luo , Huamin Qu

With the advancement and utility of Artificial Intelligence (AI), personalising education to a global population could be a cornerstone of new educational systems in the future. This work presents the PEEKC dataset and the TrueLearn Python…

Computers and Society · Computer Science 2024-01-12 Yuxiang Qiu , Karim Djemili , Denis Elezi , Aaneel Shalman , María Pérez-Ortiz , Emine Yilmaz , John Shawe-Taylor , Sahan Bulathwela

This article reports on a case study on teachers' video-enhanced education. Considering the fact that video exemplification is a thriving practice in the field although there is little consensus in the literature regarding its instructional…

Computers and Society · Computer Science 2016-10-07 Simon Flandin , Marine Auby , Luc Ria

Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…

Artificial Intelligence · Computer Science 2025-01-07 Anna Wróblewska , Marcel Witas , Kinga Frańczak , Arkadiusz Kniaź , Siew Ann Cheong , Tan Seng Chee , Janusz Hołyst , Marcin Paprzycki

Video lectures are becoming more popular and in demand as online classroom teaching is becoming more prevalent. Massive Open Online Courses (MOOCs), such as NPTEL, have been creating high-quality educational content that is freely…

Information Retrieval · Computer Science 2024-01-04 Shalika Kumbham , Abhijit Debnath , Krothapalli Sreenivasa Rao

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

Human-Computer Interaction · Computer Science 2017-09-29 Angela He

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Data capture and use is vital for the continuous improvement of both student learning and behavior management. Previous studies on data use in the education sector have highlighted a number of problems associated with data quality and its…

Computers and Society · Computer Science 2016-05-26 Wayne Hellmuth , Glenn Stewart

Software engineering has long studied how software developers work, building a body of work which forms the foundation of many software engineering best practices, tools, and theories. Recently, some developers have begun recording videos…

Software Engineering · Computer Science 2019-05-28 Abdulaziz Alaboudi , Thomas D. LaToza

Considering learner engagement has a mutual benefit for both learners and instructors. Instructors can help learners increase their attention, involvement, motivation, and interest. On the other hand, instructors can improve their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Somayeh Malekshahi , Javad M. Kheyridoost , Omid Fatemi

Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…

Multimedia · Computer Science 2021-06-28 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

Software Engineering · Computer Science 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

Data storytelling workflows ask learners to integrate analytical, design, and narrative skills, but instructors rarely have the capacity to provide detailed feedback at each step. Computational and AI-assisted storytelling offers…

Human-Computer Interaction · Computer Science 2026-05-19 Jennifer Posada , Taha Hassan , Lujie Karen Chen , Louise Yarnall , Jiaqi Gong

In order to effectively prepare the next generation of IT professionals and systems analysts, it is important to incorporate cloud based online collaboration tools into the coursework for developing the students' cooperative skills as well…

Computers and Society · Computer Science 2016-03-10 Emre Erturk

Teaching and Learning process of an educational institution needs to be monitored and effectively analysed for enhancement. Teaching and Learning is a vital element for an educational institution. It is also one of the criteria set by…

Systems and Control · Computer Science 2017-06-13 Ms. Ganesan Kavitha , Dr. Lawrance Raj
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