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Aging or sedentary behavior can decrease motor capabilities causing a loss of autonomy. Prevention or readaptation programs that involve practice of physical activities can be precious tools to fight against this phenomenon. ?Serious? video…

Neurons and Cognition · Quantitative Biology 2009-11-13 Sylvain Hanneton , Anaïs Varenne

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

Unified multimodal models aim to jointly enable visual understanding and generation, yet current benchmarks rarely examine their true integration. Existing evaluations either treat the two abilities in isolation or overlook tasks that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Kai Zou , Ziqi Huang , Yuhao Dong , Shulin Tian , Dian Zheng , Hongbo Liu , Jingwen He , Bin Liu , Yu Qiao , Ziwei Liu

As road transportation has been identified as a major contributor of environmental pollution, motivating individuals to adopt a more eco-friendly driving style could have a substantial ecological as well as financial benefit. With…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-20 Christos Tselios , Stavros Nousias , Dimitris Bitzas , Dimitrios Amaxilatis , Orestis Akrivopoulos , Aris S. Lalos , Konstantinos Moustakas , Ioannis Chatzigiannakis

Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem…

Human-Computer Interaction · Computer Science 2024-03-01 Utkarsh Dwivedi , Salma Elsayed-Ali , Elizabeth Bonsignore , Hernisa Kacorri

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. With today's high educational demands as well as the lack of time provided for certain courses, classical…

Human-Computer Interaction · Computer Science 2015-03-25 Sajid Musa , Rushan Ziatdinov , Omer Faruk Sozcu , Carol Griffiths

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

We study the problem of implementing equilibria of complete information games in settings of incomplete information, and address this problem using "recommender mechanisms." A recommender mechanism is one that does not have the power to…

Computer Science and Game Theory · Computer Science 2015-12-11 Michael Kearns , Mallesh M. Pai , Aaron Roth , Jonathan Ullman

Rapid innovations in AI and large language models (LLMs) have accelerated the adoption of digital learning, particularly beyond formal education. What began as an emergency response during COVID-19 has shifted from a supplementary resource…

Computers and Society · Computer Science 2026-02-04 Geeta Puri , Nachamma Socklingam , Dorien Herremans

Despite recent calls for including artificial intelligence (AI) literacy in K-12 education, not enough attention has been paid to studying youths' everyday knowledge about machine learning (ML). Most research has examined how youths…

Computers and Society · Computer Science 2024-04-02 Luis Morales-Navarro , Yasmin B. Kafai

Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understanding of important dimensions of digital game development…

Software Engineering · Computer Science 2017-11-27 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed

Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a…

Other Statistics · Statistics 2018-05-15 Robert B. Gramacy

In typical reinforcement learning (RL), the environment is assumed given and the goal of the learning is to identify an optimal policy for the agent taking actions through its interactions with the environment. In this paper, we extend this…

Artificial Intelligence · Computer Science 2019-10-25 Haifeng Zhang , Jun Wang , Zhiming Zhou , Weinan Zhang , Ying Wen , Yong Yu , Wenxin Li

Large language models (LLMs) offer a range of new possibilities, including adapting the text to different audiences and their reading needs. But how well do they adapt? We evaluate the readability of answers generated by four…

Computation and Language · Computer Science 2023-12-05 Donya Rooein , Amanda Cercas Curry , Dirk Hovy

In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…

Computers and Society · Computer Science 2018-06-11 Barbara Solenthaler , Severin Klingler , Tanja Käser , Markus Gross

Educational multimedia has become increasingly important in modern learning environments because of its cost-effectiveness and ability to overcome the temporal and spatial limitations of traditional methods. However, the complex cognitive…

We study incentive design when multiple principals simultaneously design mechanisms for their respective teams in environments with strategic spillovers. In this environment, each principal's set of incentive-compatible mechanisms--those…

Theoretical Economics · Economics 2026-05-11 Brian Roberson

As technology advances, conceptualizations of effective strategies for teaching and learning shift. Due in part to their facilitation of unique affordances for learning, mobile devices, augmented reality, and games are all becoming more…

Human-Computer Interaction · Computer Science 2024-11-19 Cassidy R. Nelson , Joseph L. Gabbard

Gamification is an emerging technique to enhance motivation and performance in traditionally unengaging tasks like software testing. Previous studies have indicated that gamified systems have the potential to improve software testing…

Software Engineering · Computer Science 2025-04-29 Philipp Straubinger , Tommaso Fulcini , Giacomo Garaccione , Luca Ardito , Gordon Fraser
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