As road transportation has been identified as a major contributor of environmental pollution, motivating individuals to adopt a more eco-friendly driving style could have a substantial ecological as well as financial benefit. With gamification being an effective tool towards guiding targeted behavioural changes, the development of realistic frameworks delivering a high end user experience, becomes a topic of active research. This paper presents a series of enhancements introduced to an eco-driving gamification platform by the integration of additional wearable and vehicle-oriented sensing data sources, leading to a much more realistic evaluation of the context of a driving session.
@article{arxiv.2010.09422,
title = {Enhancing an eco-driving gamification platform through wearable and vehicle sensor data integration},
author = {Christos Tselios and Stavros Nousias and Dimitris Bitzas and Dimitrios Amaxilatis and Orestis Akrivopoulos and Aris S. Lalos and Konstantinos Moustakas and Ioannis Chatzigiannakis},
journal= {arXiv preprint arXiv:2010.09422},
year = {2020}
}