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Related papers: GazeBlend: Exploring Paired Gaze-Based Input Techn…

200 papers

Each year, multi-modal interaction continues to grow within both industry and academia. However, researchers have yet to fully explore the impact of multi-modal systems on learning and memory retention. This research investigates how…

Human-Computer Interaction · Computer Science 2025-09-09 Omar Elgohary , Zhu-Tien

This study presents a novel framework for 3D gaze tracking tailored for mixed-reality settings, aimed at enhancing joint attention and collaborative efforts in team-based scenarios. Conventional gaze tracking, often limited by monocular…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Eduardo Davalos , Yike Zhang , Ashwin T. S. , Joyce H. Fonteles , Umesh Timalsina , Guatam Biswas

We present GazeMotion, a novel method for human motion forecasting that combines information on past human poses with human eye gaze. Inspired by evidence from behavioural sciences showing that human eye and body movements are closely…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Zhiming Hu , Syn Schmitt , Daniel Haeufle , Andreas Bulling

Background: Outdoor navigation poses significant challenges for people with blindness or low vision, yet the role of gaze behavior in supporting mobility remains underexplored. Fully sighted individuals typically adopt consistent scanning…

Neurons and Cognition · Quantitative Biology 2025-09-16 Junchi Feng , Fernanda Garcia-Pina , Mahya Beheshti , Todd E Hudson , William Seiple , John-Ross Rizzo

We present CasualGaze, a novel eye-gaze-based target selection technique to support natural and casual eye-gaze input. Unlike existing solutions that require users to keep the eye-gaze center on the target actively, CasualGaze allows users…

Human-Computer Interaction · Computer Science 2024-08-26 Yingtian Shi , Yukang Yan , Zisu Li , Chen Liang , Yuntao Wang , Chun Yu , Yuanchun Shi

Predicting gaze behavior in virtual reality environments remains a significant challenge with implications for rendering optimization and interface design. This paper introduces a multimodal approach to VR gaze prediction that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Farhaan Ebadulla , Chiraag Mudlpaur , Shreya Chaurasia , Gaurav BV

Most current approaches to social navigation focus on the trajectory and position of participants in the interaction. Our current work on the topic focuses on integrating gaze into social navigation, both to cue nearby pedestrians as to the…

Robotics · Computer Science 2021-07-13 Justin Hart , Reuth Mirsky , Xuesu Xiao , Peter Stone

The use of ML models to predict a user's cognitive state from behavioral data has been studied for various applications which includes predicting the intent to perform selections in VR. We developed a novel technique that uses gaze-based…

Human-Computer Interaction · Computer Science 2024-04-23 Anish S. Narkar , Jan J. Michalak , Candace E. Peacock , Brendan David-John

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Navigating through a visual maze relies on the strategic use of eye movements to select and identify the route. When navigating the maze, there are trade-offs between exploring to the environment and relying on memory. This study examined…

Computer Vision and Pattern Recognition · Computer Science 2013-07-23 Min Zhao , Andre G. Marquez

Assessing gameplay experience for gaze interaction games is a challenging task. For this study, a gaze interaction Half-Life 2 game modification was created that allowed eye tracking control. The mod was deployed during an experiment at…

Human-Computer Interaction · Computer Science 2010-04-05 Lennart E. Nacke , Sophie Stellmach , Dennis Sasse , Craig A. Lindley

This paper investigates multi-selection in XR interfaces based on eye and hand interaction. We propose enabling multi-selection using different variations of techniques that combine gaze with a semi-pinch gesture, allowing users to select…

Human-Computer Interaction · Computer Science 2025-03-13 Jinwook Kim , Sangmin Park , Qiushi Zhou , Mar Gonzalez-Franco , Jeongmi Lee , Ken Pfeuffer

Even before the Covid-19 pandemic, beneficial use cases for hygienic, touchless human-machine interaction have been explored. Gaze input, i.e., information input via eye-movements of users, represents a promising method for contact-free…

Human-Computer Interaction · Computer Science 2023-06-06 Zhe Zeng , Sai Liu , Hao Cheng , Hailong Liu , Yang Li , Yu Feng , Felix Wilhelm Siebert

Preference learning methods, such as Reinforcement Learning from Human Feedback (RLHF) and Direct Preference Optimization (DPO), rely on pairwise human judgments, yet little is known about the cognitive processes underlying these judgments.…

Human-Computer Interaction · Computer Science 2026-03-27 Nikolas Papadopoulos , Shreenithi Navaneethan , Sheng Bai , Ankur Samanta , Paul Sajda

In this work, we inspect different data sources for browser fingerprints. We show which disadvantages and limitations browser statistics have and how this can be avoided with other data sources. Since human visual behavior is a rich source…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Wolfgang Fuhl , Daniel Weber , Shahram Eivazi

In this chapter, we focus on two main categories of visual interaction: body gestures and gaze direction. Our focus on body gestures is motivated by research showing that gesture patterns often change during joint action tasks to become…

Human-Computer Interaction · Computer Science 2022-02-01 Laura Bishop , Carlos Cancino-Chacón , Werner Goebl

Pair programming is a widely used collaborative learning practice in computer science education yet its effectiveness varies substantially due to breakdowns in coordination attention and cognitive regulation between partners. This paper…

Human-Computer Interaction · Computer Science 2026-05-08 Anahita Golrang , Kshitij Sharma

In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems…

Human-Computer Interaction · Computer Science 2021-06-11 Gowdham Prabhakar , Priyam Rajkhowa , Pradipta Biswas

Mid-air navigation offers a method of aerial travel that mitigates the constraints associated with continuous navigation. A mid-air selection technique is essential to enable such navigation. In this paper, we consider four variations of…

Human-Computer Interaction · Computer Science 2024-08-28 DongHoon Kim , Dongyun Han , Siyeon Bak , Isaac Cho

Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…

Human-Computer Interaction · Computer Science 2022-05-05 Elena Arabadzhiyska , Cara Tursun , Hans-Peter Seidel , Piotr Didyk