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Related papers: GazeBlend: Exploring Paired Gaze-Based Input Techn…

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Navigational challenges significantly impact the independence and mobility of Individuals with Visual Impairment (IVI). While numerous assistive technologies exist, their adoption remains limited due to usability challenges, financial…

Human-Computer Interaction · Computer Science 2025-04-10 Iman Soltani , Johnaton Schofield , Mehran Madani , Daniel Kish , Parisa Emami-Naeini

Mobile device users avoiding observational attacks and coping with situational impairments may employ techniques for eyes-free mobile unlock authentication, where a user enters his/her passcode without looking at the device. This study…

Human-Computer Interaction · Computer Science 2018-06-01 Flynn Wolf , Adam J. Aviv , Ravi Kuber

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Digitally presenting physiological signals as biofeedback to users raises awareness of both body and mind. This paper describes the effectiveness of conveying a physiological signal often overlooked for communication: breathing. We present…

Human-Computer Interaction · Computer Science 2018-06-25 Jérémy Frey , May Grabli , Ronit Slyper , Jessica Cauchard

In this paper we investigate the value of gaze-driven adaptive interventions to support processing of textual documents with embedded visualizations, i.e., Magazine Style Narrative Visualizations (MSNVs). These interventions are provided…

Human-Computer Interaction · Computer Science 2019-12-13 Sébastien Lallé , Dereck Toker , Cristina Conati

While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge. Camera specifics, hand self-occlusion, and rapid movements…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Paul Streli , Mark Richardson , Fadi Botros , Shugao Ma , Robert Wang , Christian Holz

The eyes play an important role in human collaboration. Mutual and shared gaze help communicate visual attention to each other or to a specific object of interest. Shared gaze was typically investigated for pair collaborations in remote…

Detecting robot failures during collaborative tasks is crucial for maintaining trust in human-robot interactions. This study investigates user gaze behaviour as an indicator of robot failures, utilising machine learning models to…

Human-Computer Interaction · Computer Science 2025-03-12 Ramtin Tabatabaei , Vassilis Kostakos , Wafa Johal

This paper investigates the feasibility of fusing two eye-centric authentication modalities-eye movements and periocular images-within a calibration-free authentication system. While each modality has independently shown promise for user…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Dillon Lohr , Michael J. Proulx , Mehedi Hasan Raju , Oleg V. Komogortsev

This study investigates the capability blessings of the use of eye-monitoring technology to beautify the usability of web sites. With the upward thrust of on-line interactions, website usability has turn out to be increasingly important for…

Other Computer Science · Computer Science 2023-05-23 Niharika Veeravalli

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

Human-Computer Interaction · Computer Science 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

We study the problem of learning a generalizable action policy for an intelligent agent to actively approach an object of interest in an indoor environment solely from its visual inputs. While scene-driven or recognition-driven visual…

Robotics · Computer Science 2019-03-08 Xin Ye , Zhe Lin , Joon-Young Lee , Jianming Zhang , Shibin Zheng , Yezhou Yang

Visualization literacy assessments typically rely on correctness to classify performance, providing little evidence about how readers arrive at their answers. We argue that gaze can address this gap as an implicit process signal that…

Human-Computer Interaction · Computer Science 2026-03-25 Kathrin Schnizer

Pointing devices that reside on the keyboard can reduce the overall time needed to perform mixed pointing and typing tasks, since the hand of the user does not have to reach for the pointing device. However, previous implementations of this…

Human-Computer Interaction · Computer Science 2016-01-18 Julian Ramos , Zhen Li , Johana Rosas , Nikola Banovic , Jennifer Mankoff , Anind Dey

Understanding how individuals focus and perform visual searches during collaborative tasks can help improve user engagement. Eye tracking measures provide informative cues for such understanding. This article presents A-DisETrac, an…

Eye movements have long been studied as a window into the attentional mechanisms of the human brain and made accessible as novelty style human-machine interfaces. However, not everything that we gaze upon, is something we want to interact…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Paul Festor , Ali Shafti , Alex Harston , Michey Li , Pavel Orlov , A. Aldo Faisal

Gaze is a valuable means of communication for impaired people with extremely limited motor capabilities. However, robust gaze-based intent recognition in multi-object environments is challenging due to gaze noise, micro-saccades, viewpoint…

Robotics · Computer Science 2026-03-09 Yuzhi Lai , Shenghai Yuan , Peizheng Li , Andreas Zell

Human gaze is known to be a strong indicator of underlying human intentions and goals during manipulation tasks. This work studies gaze patterns of human teachers demonstrating tasks to robots and proposes ways in which such patterns can be…

Robotics · Computer Science 2021-11-30 Akanksha Saran , Elaine Schaertl Short , Andrea Thomaz , Scott Niekum

Annotation is an effective reading strategy people often undertake while interacting with digital text. It involves highlighting pieces of text and making notes about them. Annotating while reading in a desktop environment is considered…

Human-Computer Interaction · Computer Science 2021-09-15 Anam Ahmad Khan , Joshua Newn , Ryan Kelly , Namrata Srivastava , James Bailey , Eduardo Velloso

Human motion generation is a challenging task that aims to create realistic motion imitating natural human behaviour. We focus on the well-studied behaviour of priming an object/location for pick up or put down - that is, the spotting of an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Masashi Hatano , Saptarshi Sinha , Jacob Chalk , Wei-Hong Li , Hideo Saito , Dima Damen
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