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Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symbolic planners are not applicable or difficult to adapt. We…

Machine Learning · Computer Science 2021-12-23 Edward Beeching , Maxim Peter , Philippe Marcotte , Jilles Debangoye , Olivier Simonin , Joshua Romoff , Christian Wolf

We present HoloGraphs, a novel approach for physically representing, explaining, exploring, and interacting with dynamic networks. HoloGraphs addresses the challenges of visualizing and understanding evolving network structures by providing…

Social and Information Networks · Computer Science 2025-03-05 Daniel Pahr , Henry Ehlers , Velitchko Filipov

Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yue Chang , Rufeng Chen , Zhaofan Zhang , Yi Chen , Yifan Tian , Sihong Xie

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Libin Liu , Shen Chen , Sen Jia , Jingzhe Shi , Zhongyu Jiang , Can Jin , Wu Zongkai , Jenq-Neng Hwang , Lei Li

While 2D occupancy maps commonly used in mobile robotics enable safe navigation in indoor environments, in order for robots to understand and interact with their environment and its inhabitants representing 3D geometry and semantic…

Robotics · Computer Science 2025-01-09 Krishnananda Prabhu Sivananda , Francesco Verdoja , Ville Kyrki

Driving world models serve as a pivotal technology for autonomous driving by simulating environmental dynamics. However, existing approaches predominantly focus on future scene generation, often overlooking comprehensive 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Xin Zhou , Dingkang Liang , Xiwu Chen , Feiyang Tan , Dingyuan Zhang , Hengshuang Zhao , Xiang Bai

In ObjectNav, agents must locate specific objects within unseen environments, requiring effective perception, prediction, localization and planning capabilities. This study finds that state-of-the-art embodied AI agents compete for higher…

Robotics · Computer Science 2024-12-10 Yaotian Liu , Yu Cao , Jeff Zhang

Environment representations endowed with sophisticated semantics are pivotal for facilitating seamless interaction between robots and humans, enabling them to effectively carry out various tasks. Open-vocabulary maps, powered by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yinan Deng , Jiahui Wang , Jingyu Zhao , Xinyu Tian , Guangyan Chen , Yi Yang , Yufeng Yue

3D Scene Graphs integrate both metric and semantic information, yet their structure remains underutilized for improving path planning efficiency and interpretability. In this work, we present S-Path, a situationally-aware path planner that…

Embodied agents must explore partially observed environments while maintaining reliable long-horizon memory. Existing graph-based navigation systems improve scalability, but they often treat unexplored regions as semantically unknown,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Peixin Chen , Guoxi Zhang , Jianwei Ma , Qing Li

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Neural Radiance Field (NeRF) has emerged as a promising 3D reconstruction method, delivering high-quality results for AR/VR applications. While quantization methods and hardware accelerators have been proposed to enhance NeRF's…

Hardware Architecture · Computer Science 2025-10-13 Yipu Zhang , Chaofang Ma , Jinming Ge , Lin Jiang , Jiang Xu , Wei Zhang

3D scene graphs (3DSGs) are an emerging description; unifying symbolic, topological, and metric scene representations. However, typical 3DSGs contain hundreds of objects and symbols even for small environments; rendering task planning on…

The ability to abstract complex 3D environments into simplified and structured representations is crucial across various domains. 3D semantic scene graphs (SSGs) achieve this by representing objects as nodes and their interrelationships as…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Hao-Yu Hou , Chun-Yi Lee , Motoharu Sonogashira , Yasutomo Kawanishi

Heterogeneous trajectory forecasting is critical for intelligent transportation systems, but it is challenging because of the difficulty of modeling the complex interaction relations among the heterogeneous road agents as well as their…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Jianwu Fang , Chen Zhu , Pu Zhang , Hongkai Yu , Jianru Xue

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Juexiao Zhang , Gao Zhu , Sihang Li , Xinhao Liu , Haorui Song , Xinran Tang , Chen Feng

Advancing safe autonomous systems through reinforcement learning (RL) requires robust benchmarks to evaluate performance, analyze methods, and assess agent competencies. Humans primarily rely on embodied visual perception to safely navigate…

Artificial Intelligence · Computer Science 2025-03-12 Tristan Tomilin , Meng Fang , Mykola Pechenizkiy

3D Gaussian Splatting (3DGS), a 3D representation method with photorealistic real-time rendering capabilities, is regarded as an effective tool for narrowing the sim-to-real gap. However, it lacks fine-grained semantics and physical…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Bingchen Miao , Rong Wei , Zhiqi Ge , Xiaoquan sun , Shiqi Gao , Jingzhe Zhu , Renhan Wang , Siliang Tang , Jun Xiao , Rui Tang , Juncheng Li

When humans and robotic agents coexist in an environment, scene understanding becomes crucial for the agents to carry out various downstream tasks like navigation and planning. Hence, an agent must be capable of localizing and identifying…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Mrunmai Vivek Phatak , Julian Lorenz , Nico Hörmann , Jörg Hähner , Rainer Lienhart
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