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We study assignment games in which jobs select machines, and in which certain pairs of jobs may conflict, which is to say they may incur an additional cost when they are both assigned to the same machine, beyond that associated with the…

Computer Science and Game Theory · Computer Science 2014-02-11 Elliot Anshelevich , John Postl , Tom Wexler

Automatic chess problem or puzzle composition typically involves generating and testing various different positions, sometimes using particular piece sets. Once a position has been generated, it is then usually tested for positional…

Artificial Intelligence · Computer Science 2018-03-05 Azlan Iqbal

Reasoning and strategic behavior in social interactions is a hallmark of intelligence. This form of reasoning is significantly more sophisticated than isolated planning or reasoning tasks in static settings (e.g., math problem solving). In…

Artificial Intelligence · Computer Science 2025-10-17 Jianzhu Yao , Kevin Wang , Ryan Hsieh , Haisu Zhou , Tianqing Zou , Zerui Cheng , Zhangyang Wang , Pramod Viswanath

We consider the allocation of $m$ balls (jobs) into $n$ bins (servers). In the standard Two-Choice process, at each step $t=1,2,\ldots,m$ we first sample two randomly chosen bins, compare their two loads and then place a ball in the least…

Discrete Mathematics · Computer Science 2023-12-27 Dimitrios Los , Thomas Sauerwald

We analyze the structure of the state space of chess by means of transition path sampling Monte Carlo simulation. Based on the typical number of moves required to transpose a given configuration of chess pieces into another, we conclude…

Artificial Intelligence · Computer Science 2016-12-21 A. Atashpendar , T. Schilling , Th. Voigtmann

We investigate hide-and-seek games on complex networks using a random walk framework. Specifically, we investigate the efficiency of various degree-biased random walk search strategies to locate items that are randomly hidden on a subset of…

Physics and Society · Physics 2019-02-20 Shubham Pandey , Reimer Kuehn

Stochastic dominance is a crucial tool for the analysis of choice under risk. It is typically analyzed as a property of two gambles that are taken in isolation. We study how additional independent sources of risk (e.g. uninsurable labor…

Probability · Mathematics 2020-05-14 Luciano Pomatto , Philipp Strack , Omer Tamuz

General Alignment has improved average-case helpfulness and safety, but current alignment practice still rewards confident, single-turn responses. The problem is not only that models fail on edge cases; it is that current evaluation makes…

Computation and Language · Computer Science 2026-05-19 Han Bao , Yue Huang , Xiaoda Wang , Zheyuan Zhang , Yujun Zhou , Carl Yang , Xiangliang Zhang , Yanfang Ye

We propose a neural network-based approach to calculate the value of a chess square-piece combination. Our model takes a triplet (Color, Piece, Square) as an input and calculates a value that measures the advantage/disadvantage of having…

Artificial Intelligence · Computer Science 2023-10-11 Aditya Gupta , Shiva Maharaj , Nicholas Polson , Vadim Sokolov

The evaluation of general-purpose artificial agents, particularly those based on LLMs, presents a significant challenge due to the non-transitive nature of their interactions. When agent A defeats B, B defeats C, and C defeats A,…

Artificial Intelligence · Computer Science 2026-05-06 Saad Alqithami

Classical problems of sorting and searching assume an underlying linear ordering of the objects being compared. In this paper, we study a more general setting, in which some pairs of objects are incomparable. This generalization is relevant…

Data Structures and Algorithms · Computer Science 2007-07-12 Constantinos Daskalakis , Richard M. Karp , Elchanan Mossel , Samantha Riesenfeld , Elad Verbin

Most work on manipulation assumes that all preferences are known to the manipulators. However, in many settings elections are open and sequential, and manipulators may know the already cast votes but may not know the future votes. We…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

This paper presents a novel approach to analyze human decision-making that involves comparing the behavior of professional chess players relative to a computational benchmark of cognitively bounded rationality. This benchmark is constructed…

General Economics · Economics 2020-12-03 Dainis Zegners , Uwe Sunde , Anthony Strittmatter

We perform a quantitative analysis of extensive chess databases and show that the frequencies of opening moves are distributed according to a power-law with an exponent that increases linearly with the game depth, whereas the pooled…

Physics and Society · Physics 2009-11-18 B. Blasius , R. Toenjes

We study network games in which players choose both the partners with whom they associate and an action level (e.g., effort) that creates spillovers for those partners. We introduce a framework and two solution concepts, extending standard…

Theoretical Economics · Economics 2024-02-07 Evan Sadler , Benjamin Golub

Standard selective prediction methods typically estimate uncertainty from the output of a single predictive branch. While effective for general uncertainty estimation, these approaches often struggle under partial observability, where local…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Kartik Jhawar , Yuhao Geng , Atul N. Parikh , Lipo Wang

This work describes PUSH, a primal heuristic combining Feasibility Pump and Shifting. The main idea is to replace the rounding phase of the Feasibility Pump with a suitable adaptation of the Shifting and other rounding heuristics. The…

Optimization and Control · Mathematics 2022-08-02 Giorgio Grani , Corrado Coppola , Valerio Agasucci

In contrast to traditional weight optimization in a continuous space, we demonstrate the existence of effective random networks whose weights are never updated. By selecting a weight among a fixed set of random values for each individual…

Machine Learning · Computer Science 2021-06-09 Maxwell Mbabilla Aladago , Lorenzo Torresani

Nash equilibrium serves as a fundamental mathematical tool in economics and game theory. However, it classically assumes knowledge of player utilities, whereas economics generally regards preferences as more fundamental. To leverage…

Computer Science and Game Theory · Computer Science 2026-05-11 Ian Gemp , Crystal Qian , Marc Lanctot , Kate Larson
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