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Volumetric video has emerged as a key medium for immersive telepresence and augmented/virtual reality, enabling six-degrees-of-freedom (6DoF) navigation and realistic spatial interactions. However, delivering high-quality dynamic volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Houqiang Zhong , Zihan Zheng , Qiang Hu , Yuan Tian , Ning Cao , Lan Xu , Xiaoyun Zhang , Zhengxue Cheng , Li Song , Wenjun Zhang

We propose a self-supervised learning framework that uses unlabeled monocular video sequences to generate large-scale supervision for training a Visual Odometry (VO) frontend, a network which computes pointwise data associations across…

Computer Vision and Pattern Recognition · Computer Science 2018-12-11 Daniel DeTone , Tomasz Malisiewicz , Andrew Rabinovich

Over the past decade, many computational saliency prediction models have been proposed for 2D images and videos. Considering that the human visual system has evolved in a natural 3D environment, it is only natural to want to design visual…

Computer Vision and Pattern Recognition · Computer Science 2018-03-14 Amin Banitalebi-Dehkordi , Mahsa T. Pourazad , Panos Nasiopoulos

This paper develops a simple and fast method to reconstruct reality from stereoscopic images. We bring together ideas from robust optical flow techniques, morphing deformations and lightfield 3D rendering in order to create unsupervised…

Image and Video Processing · Electrical Eng. & Systems 2020-01-03 Enrique Canessa , Livio Tenze

The demand for stereo images increases as manufacturers launch more XR devices. To meet this demand, we introduce StereoDiffusion, a method that, unlike traditional inpainting pipelines, is trainning free, remarkably straightforward to use,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Lezhong Wang , Jeppe Revall Frisvad , Mark Bo Jensen , Siavash Arjomand Bigdeli

Gaussian splatting has become a popular representation for novel-view synthesis, exhibiting clear strengths in efficiency, photometric quality, and compositional edibility. Following its success, many works have extended Gaussians to 4D,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Colton Stearns , Adam Harley , Mikaela Uy , Florian Dubost , Federico Tombari , Gordon Wetzstein , Leonidas Guibas

We present a method for real-time stereo scene capture and remote VR visualization that allows a human operator to freely move their head and thus intuitively control their perspective during teleoperation. The stereo camera is mounted on a…

Robotics · Computer Science 2021-09-24 Max Schwarz , Sven Behnke

A recent frontier in computer vision has been the task of 3D video generation, which consists of generating a time-varying 3D representation of a scene. To generate dynamic 3D scenes, current methods explicitly model 3D temporal dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Rishab Parthasarathy , Zachary Ankner , Aaron Gokaslan

Video anomaly detection (VAD) aims to identify abnormal events in videos. Traditional VAD methods generally suffer from the high costs of labeled data and full training, thus some recent works have explored leveraging frozen multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Zhaolin Cai , Fan Li , Huiyu Duan , Lijun He , Guangtao Zhai

In this report, we present MagicEdit, a surprisingly simple yet effective solution to the text-guided video editing task. We found that high-fidelity and temporally coherent video-to-video translation can be achieved by explicitly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jun Hao Liew , Hanshu Yan , Jianfeng Zhang , Zhongcong Xu , Jiashi Feng

Self-supervised image encoders such as DINO have recently gained significant interest for learning robust visual features without labels. However, most SSL methods train on static images and miss the temporal cues inherent in videos. We…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Marcel Simon , Tae-Ho Kim , Seul-Ki Yeom

3D shape reconstruction is a primary component of augmented/virtual reality. Despite being highly advanced, existing solutions based on RGB, RGB-D and Lidar sensors are power and data intensive, which introduces challenges for deployment in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Alexis Baudron , Zihao W. Wang , Oliver Cossairt , Aggelos K. Katsaggelos

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Shiyuan Yang , Liang Hou , Haibin Huang , Chongyang Ma , Pengfei Wan , Di Zhang , Xiaodong Chen , Jing Liao

Achieving streaming, fine-grained control over the outputs of autoregressive video diffusion models remains challenging, making it difficult to ensure that they consistently align with user expectations. To bridge this gap, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Junbao Zhou , Yuan Zhou , Kesen Zhao , Qingshan Xu , Beier Zhu , Richang Hong , Hanwang Zhang

3D object detection is a fundamental and challenging task for 3D scene understanding, and the monocular-based methods can serve as an economical alternative to the stereo-based or LiDAR-based methods. However, accurately detecting objects…

Computer Vision and Pattern Recognition · Computer Science 2022-01-27 Zhiyu Chong , Xinzhu Ma , Hong Zhang , Yuxin Yue , Haojie Li , Zhihui Wang , Wanli Ouyang

Video stabilization remains a fundamental problem in computer vision, particularly pixel-level synthesis solutions for video stabilization, which synthesize full-frame outputs, add to the complexity of this task. These methods aim to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Muhammad Kashif Ali , Eun Woo Im , Dongjin Kim , Tae Hyun Kim , Vivek Gupta , Haonan Luo , Tianrui Li

3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to preserve unedited regions. Most methods rely on editing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Junliang Ye , Shenghao Xie , Ruowen Zhao , Zhengyi Wang , Hongyu Yan , Wenqiang Zu , Lei Ma , Jun Zhu

Video-to-video synthesis (vid2vid) aims for converting high-level semantic inputs to photorealistic videos. While existing vid2vid methods can achieve short-term temporal consistency, they fail to ensure the long-term one. This is because…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Arun Mallya , Ting-Chun Wang , Karan Sapra , Ming-Yu Liu

We introduce a novel camera model for monocular 3D Morphable Model (3DMM) regression methods that effectively captures the perspective distortion effect commonly seen in close-up facial images. Fitting 3D morphable models to video is a key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Toby Chong , Ryota Nakajima

Encouraged by the growing availability of pre-trained 2D diffusion models, image-to-3D generation by leveraging Score Distillation Sampling (SDS) is making remarkable progress. Most existing methods combine novel-view lifting from 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Pengkun Liu , Yikai Wang , Fuchun Sun , Jiafang Li , Hang Xiao , Hongxiang Xue , Xinzhou Wang
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