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Recently, latent diffusion models has demonstrated promising performance in real-world video super-resolution (VSR) task, which can reconstruct high-quality videos from distorted low-resolution input through multiple diffusion steps.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Hanting Li , Huaao Tang , Jianhong Han , Tianxiong Zhou , Jiulong Cui , Haizhen Xie , Yan Chen , Jie Hu

As a fundamental challenge in visual computing, video super-resolution (VSR) focuses on reconstructing highdefinition video sequences from their degraded lowresolution counterparts. While deep convolutional neural networks have demonstrated…

Image and Video Processing · Electrical Eng. & Systems 2025-04-23 Biao Wu , Diankai Zhang , Shaoli Liu , Si Gao , Chengjian Zheng , Ning Wang

Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Haoji Zhang , Yiqin Wang , Yansong Tang , Yong Liu , Jiashi Feng , Jifeng Dai , Xiaojie Jin

Safe motion planning in robotics requires planning into space which has been verified to be free of obstacles. However, obtaining such environment representations using lidars is challenging by virtue of the sparsity of their depth…

This paper addresses the problem of decomposed 4D scene reconstruction from multi-view videos. Recent methods achieve this by lifting video segmentation results to a 4D representation through differentiable rendering techniques. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Yongzhen Hu , Yihui Yang , Haotong Lin , Yifan Wang , Junting Dong , Yifu Deng , Xinyu Zhu , Fan Jia , Hujun Bao , Xiaowei Zhou , Sida Peng

As an important and practical way to obtain high dynamic range (HDR) video, HDR video reconstruction from sequences with alternating exposures is still less explored, mainly due to the lack of large-scale real-world datasets. Existing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Yong Shu , Liquan Shen , Xiangyu Hu , Mengyao Li , Zihao Zhou

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

3D Gaussian Splatting (3DGS) has gained popularity for its efficiency and sparse Gaussian-based representation. However, 3DGS struggles to meet the real-time requirement of 90 frames per second (FPS) on resource-constrained mobile devices,…

Graphics · Computer Science 2025-06-12 Chenqi Zhang , Yu Feng , Jieru Zhao , Guangda Liu , Wenchao Ding , Chentao Wu , Minyi Guo

Sharing live telepresence experiences for teleconferencing or remote collaboration receives increasing interest with the recent progress in capturing and AR/VR technology. Whereas impressive telepresence systems have been proposed on top of…

Human-Computer Interaction · Computer Science 2020-01-14 Patrick Stotko , Stefan Krumpen , Michael Weinmann , Reinhard Klein

When using deep, multi-layered architectures to build generative models of data, it is difficult to train all layers at once. We propose a layer-wise training procedure admitting a performance guarantee compared to the global optimum. It is…

Neural and Evolutionary Computing · Computer Science 2013-02-19 Ludovic Arnold , Yann Ollivier

Generative models are reshaping the live-streaming industry by redefining how content is created, styled, and delivered. Previous image-based streaming diffusion models have powered efficient and creative live streaming products but have…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Tianrui Feng , Zhi Li , Shuo Yang , Haocheng Xi , Muyang Li , Xiuyu Li , Lvmin Zhang , Keting Yang , Kelly Peng , Song Han , Maneesh Agrawala , Kurt Keutzer , Akio Kodaira , Chenfeng Xu

In recent years, Graph Neural Networks (GNNs) have shown superior performance on diverse applications on real-world datasets. To improve the model capacity and alleviate the over-smoothing problem, several methods proposed to incorporate…

Machine Learning · Computer Science 2021-12-28 Lanning Wei , Huan Zhao , Zhiqiang He

Generating long videos using pre-trained video diffusion models, which are typically trained on short clips, presents a significant challenge. Directly applying these models for long-video inference often leads to a notable degradation in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Jiahao Tian , Chenxi Song , Wei Cheng , Chi Zhang

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or limited scenes. Directly applying these methods to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Yuanyuan Gao , Yalun Dai , Hao Li , Weicai Ye , Junyi Chen , Danpeng Chen , Dingwen Zhang , Tong He , Guofeng Zhang , Junwei Han

Modern Recurrent Neural Networks have become a competitive architecture for 3D reconstruction due to their linear-time complexity. However, their performance degrades significantly when applied beyond the training context length, revealing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Xingyu Chen , Yue Chen , Yuliang Xiu , Andreas Geiger , Anpei Chen

Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Linyi Jin , Richard Tucker , Zhengqi Li , David Fouhey , Noah Snavely , Aleksander Holynski

Super-resolution (SR) has been widely used to convert low-resolution legacy videos to high-resolution (HR) ones, to suit the increasing resolution of displays (e.g. UHD TVs). However, it becomes easier for humans to notice motion artifacts…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Soo Ye Kim , Jihyong Oh , Munchurl Kim

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

Streaming 3D reconstruction under a strict constant-memory budget hinges on how the recurrent state is updated as the stream evolves. We profile TTT3R-style per-token gates across five benchmarks and discover a structural bottleneck: the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Kejun Ren , Lei Jin , Tianxin Huang , Lianming Xu , Li Wang

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang
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