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Related papers: Ego-EXTRA: video-language Egocentric Dataset for E…

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TTM (Talking to Me) task is a pivotal component in understanding human social interactions, aiming to determine who is engaged in conversation with the camera-wearer. Traditional models often face challenges in real-world scenarios due to…

Multimedia · Computer Science 2026-03-20 Xinyuan Qian , Xinjia Zhu , Alessio Brutti , Dong Liang

Emotional talking head synthesis aims to generate talking portrait videos with vivid expressions. Existing methods still exhibit limitations in control flexibility, motion naturalness, and expression quality. Moreover, currently available…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Yiguo Jiang , Xiaodong Cun , Yong Zhang , Yudian Zheng , Fan Tang , Chi-Man Pun

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Eadom Dessalene , Botao He , Michael Maynord , Yonatan Tussa , Pavan Mantripragada , Yianni Karabati , Nirupam Roy , Yiannis Aloimonos

In this paper we provide the technique report of Ego4D natural language query challenge in CVPR 2022. Natural language query task is challenging due to the requirement of comprehensive understanding of video contents. Most previous works…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Sipeng Zheng , Qi Zhang , Bei Liu , Qin Jin , Jianlong Fu

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…

Robotics · Computer Science 2024-11-01 Simar Kareer , Dhruv Patel , Ryan Punamiya , Pranay Mathur , Shuo Cheng , Chen Wang , Judy Hoffman , Danfei Xu

Human egocentric video captures rich manipulation demonstrations without any robot hardware, yet transferring these skills to robots remains challenging due to the embodiment gap between human and robot in both visual appearance and…

Robotics · Computer Science 2026-05-29 Zhi Wang , Botao He , Kelin Yu , Seungjae Lee , Ruohan Gao , Furong Huang , Yiannis Aloimonos

Feedback is essential for learning a new skill or improving one's current skill-level. However, current methods for skill-assessment from video only provide scores or compare demonstrations, leaving the burden of knowing what to do…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Kumar Ashutosh , Tushar Nagarajan , Georgios Pavlakos , Kris Kitani , Kristen Grauman

Engagement in virtual learning is essential for participant satisfaction, performance, and adherence, particularly in online education and virtual rehabilitation, where interactive communication plays a key role. Yet, accurately measuring…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Ali Abedi , Sadaf Safa , Tracey J. F. Colella , Shehroz S. Khan

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Dominik Hollidt , Paul Streli , Jiaxi Jiang , Yasaman Haghighi , Changlin Qian , Xintong Liu , Christian Holz

What if accessing the web did not require a screen, a stable desk, or even free hands? For people navigating crowded cities, living with low vision, or experiencing cognitive overload, smart glasses coupled with AI agents could turn the web…

Human-Computer Interaction · Computer Science 2026-03-03 Sicheng Yang , Yukai Huang , Weitong Cai , Shitong Sun , Fengyi Fang , You He , Yiqiao Xie , Jiankang Deng , Hang Zhang , Jifei Song , Zhensong Zhang

Training AI agents to proactively assist humans in daily activities, from routine household tasks to urgent safety situations, requires large-scale visual data. However, capturing such scenarios in the real world is often difficult, costly,…

Computation and Language · Computer Science 2026-05-12 Yu-Hsiang Liu , Yu-Chien Tang , An-Zi Yen

Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existing datasets only offer specialist interaction category and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Liang Xu , Chengqun Yang , Zili Lin , Fei Xu , Yifan Liu , Congsheng Xu , Yiyi Zhang , Jie Qin , Xingdong Sheng , Yunhui Liu , Xin Jin , Yichao Yan , Wenjun Zeng , Xiaokang Yang

Egocentric vision systems aim to understand the spatial surroundings and the wearer's behavior inside it, including motions, activities, and interactions. We argue that egocentric systems must additionally detect physiological states to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Björn Braun , Rayan Armani , Manuel Meier , Max Moebus , Christian Holz

The recent advancement of Vision Language Action (VLA) models has driven a critical demand for large scale egocentric datasets. However, existing datasets are often limited by short episode durations, typically spanning only a few minutes,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Senthil Palanisamy , Abhishek Anand , Satpal Singh Rathor , Pratyush Patnaik , Shubhanshu Khatana , Ekaksh Janweja

In this report, we present our solutions to the EgoVis Challenges in CVPR 2024, including five tracks in the Ego4D challenge and three tracks in the EPIC-Kitchens challenge. Building upon the video-language two-tower model and leveraging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Baoqi Pei , Guo Chen , Jilan Xu , Yuping He , Yicheng Liu , Kanghua Pan , Yifei Huang , Yali Wang , Tong Lu , Limin Wang , Yu Qiao

While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jianzhe Ma , Zhonghao Cao , Shangkui Chen , Yichen Xu , Wenxuan Wang , Qin Jin

Understanding fine-grained temporal dynamics is crucial in egocentric videos, where continuous streams capture frequent, close-up interactions with objects. In this work, we bring to light that current egocentric video question-answering…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Chiara Plizzari , Alessio Tonioni , Yongqin Xian , Achin Kulshrestha , Federico Tombari

Animals perceive the world to plan their actions and interact with other agents to accomplish complex tasks, demonstrating capabilities that are still unmatched by AI systems. To advance our understanding and reduce the gap between the…

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

We propose a novel benchmark for cross-view knowledge transfer of dense video captioning, adapting models from web instructional videos with exocentric views to an egocentric view. While dense video captioning (predicting time segments and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Takehiko Ohkawa , Takuma Yagi , Taichi Nishimura , Ryosuke Furuta , Atsushi Hashimoto , Yoshitaka Ushiku , Yoichi Sato
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