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Related papers: Ego-EXTRA: video-language Egocentric Dataset for E…

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We introduce a method for egocentric videoconferencing that enables hands-free video calls, for instance by people wearing smart glasses or other mixed-reality devices. Videoconferencing portrays valuable non-verbal communication and face…

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

Understanding and answering questions based on a user's pointing gesture is essential for next-generation egocentric AI assistants. However, current Multimodal Large Language Models (MLLMs) struggle with such tasks due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yura Choi , Roy Miles , Rolandos Alexandros Potamias , Ismail Elezi , Jiankang Deng , Stefanos Zafeiriou

Imitation learning from human demonstrations offers a promising approach for robot skill acquisition, but egocentric human data introduces fundamental challenges due to the embodiment gap. During manipulation, humans actively coordinate…

Robotics · Computer Science 2026-03-11 Justin Yu , Yide Shentu , Di Wu , Pieter Abbeel , Ken Goldberg , Philipp Wu

We introduce Look and Tell, a multimodal dataset for studying referential communication across egocentric and exocentric perspectives. Using Meta Project Aria smart glasses and stationary cameras, we recorded synchronized gaze, speech, and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Anna Deichler , Jonas Beskow

We present Egocentric Action Scene Graphs (EASGs), a new representation for long-form understanding of egocentric videos. EASGs extend standard manually-annotated representations of egocentric videos, such as verb-noun action labels, by…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Ivan Rodin , Antonino Furnari , Kyle Min , Subarna Tripathi , Giovanni Maria Farinella

In this report, we present the transferring pretrained video mask autoencoders(VideoMAE) to egocentric tasks for Ego4d Looking at me Challenge. VideoMAE is the data-efficient pretraining model for self-supervised video pre-training and can…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Yinan He , Guo Chen

Egomotion videos are first-person recordings where the view changes continuously due to the agent's movement. As they serve as the primary visual input for embodied AI agents, making egomotion video reasoning more efficient is therefore…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Jiaao Li , Kaiyuan Li , Chen Gao , Yong Li , Xinlei Chen

Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their applications in mobile and outdoor environments. We present…

Computer Vision and Pattern Recognition · Computer Science 2019-05-28 Mohamed Elgharib , Mallikarjun BR , Ayush Tewari , Hyeongwoo Kim , Wentao Liu , Hans-Peter Seidel , Christian Theobalt

Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented reality, robotics, and human-computer interaction, enabling systems to better interpret the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Gen Li , Yutong Chen , Yiqian Wu , Kaifeng Zhao , Marc Pollefeys , Siyu Tang

Egocentric 3D human pose estimation with a single fisheye camera has drawn a significant amount of attention recently. However, existing methods struggle with pose estimation from in-the-wild images, because they can only be trained on…

Computer Vision and Pattern Recognition · Computer Science 2022-01-21 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Diogo Luvizon , Christian Theobalt

Models for egocentric 3D and 4D reconstruction, including few-shot interpolation and extrapolation settings, can benefit from having images from exocentric viewpoints as supervision signals. No existing dataset provides the necessary…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Marius Kästingschäfer , Théo Gieruc , Sebastian Bernhard , Dylan Campbell , Eldar Insafutdinov , Eyvaz Najafli , Thomas Brox

First-person vision is gaining interest as it offers a unique viewpoint on people's interaction with objects, their attention, and even intention. However, progress in this challenging domain has been relatively slow due to the lack of…

Embodied robotic agents often perceive movies through an egocentric screen-view interface rather than native cinematic footage, introducing domain shifts such as viewpoint distortion, scale variation, illumination changes, and environmental…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Ze Dong , Hao Shi , Zejia Gao , Zhonghua Yi , Kaiwei Wang , Lin Wang

Current dialogue systems are not very engaging for users, especially when trained end-to-end without relying on proactive reengaging scripted strategies. Zhang et al. (2018) showed that the engagement level of end-to-end dialogue models…

Computation and Language · Computer Science 2018-09-07 Pierre-Emmanuel Mazaré , Samuel Humeau , Martin Raison , Antoine Bordes

Visual feedback is critical for motor skill acquisition in sports and rehabilitation, and psychological studies show that observing near-perfect versions of one's own performance accelerates learning more effectively than watching expert…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Arjun Somayazulu , Kristen Grauman

Hand pose estimation from egocentric video has broad implications across various domains, including human-computer interaction, assistive technologies, activity recognition, and robotics, making it a topic of significant research interest.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Olga Taran , Damian M. Manzone , Jose Zariffa

For efficient human-agent interaction, an agent should proactively recognize their target user and prepare for upcoming interactions. We formulate this challenging problem as the novel task of jointly forecasting a person's intent to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Tongfei Bian , Yiming Ma , Mathieu Chollet , Victor Sanchez , Tanaya Guha

We present ExAct, a new video-language benchmark for expert-level understanding of skilled physical human activities. Our new benchmark contains 3521 expert-curated video question-answer pairs spanning 11 physical activities in 6 domains:…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Han Yi , Yulu Pan , Feihong He , Xinyu Liu , Benjamin Zhang , Oluwatumininu Oguntola , Gedas Bertasius

Egocentric video-language understanding demands both high efficiency and accurate spatial-temporal modeling. Existing approaches face three key challenges: 1) Excessive pre-training cost arising from multi-stage pre-training pipelines, 2)…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Xiaoqi Wang , Yi Wang , Lap-Pui Chau
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