English
Related papers

Related papers: InteracTalker: Prompt-Based Human-Object Interacti…

200 papers

This paper introduces Stereo-Talker, a novel one-shot audio-driven human video synthesis system that generates 3D talking videos with precise lip synchronization, expressive body gestures, temporally consistent photo-realistic quality, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Xiang Deng , Youxin Pang , Xiaochen Zhao , Chao Xu , Lizhen Wang , Hongjiang Xiao , Shi Yan , Hongwen Zhang , Yebin Liu

Gestures are inherent to human interaction and often complement speech in face-to-face communication, forming a multimodal communication system. An important task in gesture analysis is detecting a gesture's beginning and end. Research on…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Esam Ghaleb , Ilya Burenko , Marlou Rasenberg , Wim Pouw , Ivan Toni , Peter Uhrig , Anna Wilson , Judith Holler , Aslı Özyürek , Raquel Fernández

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Zhiyuan Ma , Xiangyu Zhu , Guojun Qi , Chen Qian , Zhaoxiang Zhang , Zhen Lei

Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multi-modal data, such as motion, remains challenging and untouched so far. Fortunately, human motion…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Biao Jiang , Xin Chen , Wen Liu , Jingyi Yu , Gang Yu , Tao Chen

Generating 3D-based body movements from speech shows great potential in extensive downstream applications, while it still suffers challenges in imitating realistic human movements. Predominant research efforts focus on end-to-end generation…

Artificial Intelligence · Computer Science 2025-12-16 Xin Guo , Yifan Zhao , Jia Li

In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lincheng Li , Suzhen Wang , Zhimeng Zhang , Yu Ding , Yixing Zheng , Xin Yu , Changjie Fan

While increasing attention has been paid to co-speech gesture synthesis, most previous works neglect to investigate hand gestures with explicit and essential semantics. In this paper, we study co-speech gesture generation with an emphasis…

With the rapid development of artificial intelligence (AI), digital humans have attracted more and more attention and are expected to achieve a wide range of applications in several industries. Then, most of the existing digital humans…

Multimedia · Computer Science 2023-11-01 Yingjie Zhou , Yaodong Chen , Kaiyue Bi , Lian Xiong , Hui Liu

Audio-driven single-image talking portrait generation plays a crucial role in virtual reality, digital human creation, and filmmaking. Existing approaches are generally categorized into keypoint-based and image-based methods. Keypoint-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Chaolong Yang , Kai Yao , Yuyao Yan , Chenru Jiang , Weiguang Zhao , Jie Sun , Guangliang Cheng , Yifei Zhang , Bin Dong , Kaizhu Huang

Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Steven Hogue , Chenxu Zhang , Hamza Daruger , Yapeng Tian , Xiaohu Guo

End-to-end human animation, such as audio-driven talking human generation, has undergone notable advancements in the recent few years. However, existing methods still struggle to scale up as large general video generation models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Gaojie Lin , Jianwen Jiang , Jiaqi Yang , Zerong Zheng , Chao Liang

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional,…

Sound · Computer Science 2024-03-19 Fan Zhang , Zhaohan Wang , Xin Lyu , Siyuan Zhao , Mengjian Li , Weidong Geng , Naye Ji , Hui Du , Fuxing Gao , Hao Wu , Shunman Li

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient interaction with users. Gesticulation - hand and arm movements accompanying speech - is an essential part of non-verbal behavior. Gesture…

Human-Computer Interaction · Computer Science 2021-02-25 Rajmund Nagy , Taras Kucherenko , Birger Moell , André Pereira , Hedvig Kjellström , Ulysses Bernardet

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…

Human-Computer Interaction · Computer Science 2024-09-24 Qingrong Cheng , Xu Li , Xinghui Fu , Fei Xia , Zhongqian Sun

For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…

Graphics · Computer Science 2020-09-07 Youngwoo Yoon , Bok Cha , Joo-Haeng Lee , Minsu Jang , Jaeyeon Lee , Jaehong Kim , Geehyuk Lee

We address the problem of accurate capture of interactive behaviors between two people in daily scenarios. Most previous works either only consider one person or solely focus on conversational gestures of two people, assuming the body…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Leo Ho , Yinghao Huang , Dafei Qin , Mingyi Shi , Wangpok Tse , Wei Liu , Junichi Yamagishi , Taku Komura

Recent advances in diffusion-based text-to-video models, particularly those built on the diffusion transformer architecture, have achieved remarkable progress in generating high-quality and temporally coherent videos. However, transferring…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Zhexin Zhang , Yangyang Xu , Yifeng Zhu , Long Chen , Yong Du , Shengfeng He , Jun Yu

The way humans interact with each other, including interpersonal distances, spatial configuration, and motion, varies significantly across different situations. To enable machines to understand such complex, context-dependent behaviors, it…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Jeonghyeon Na , Sangwon Baik , Inhee Lee , Junyoung Lee , Hanbyul Joo
‹ Prev 1 4 5 6 7 8 10 Next ›