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In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…

Machine Learning · Statistics 2017-12-18 Yafeng Liu , Shimin Feng , Zhikai Zhao , Enjie Ding

Continuous tracking of boxers across multiple training sessions helps quantify traits required for the well-known ten-point-must system. However, continuous tracking of multiple athletes across multiple training sessions remains a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 A. S. Karthikeyan , Vipul Baghel , Anish Monsley Kirupakaran , John Warburton , Ranganathan Srinivasan , Babji Srinivasan , Ravi Sadananda Hegde

This paper introduces Gate-Shift-Pose, an enhanced version of Gate-Shift-Fuse networks, designed for athlete fall classification in figure skating by integrating skeleton pose data alongside RGB frames. We evaluate two fusion strategies:…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Edoardo Bianchi , Oswald Lanz

Fencing is a sport that relies heavily on the use of tactics. However, most existing methods for analyzing fencing data are based on statistical models in which hidden patterns are difficult to discover. Unlike sequential games, such as…

Human-Computer Interaction · Computer Science 2020-11-04 Mingdong Zhang , Li Chen , Xiaoru Yuan , Renpei Huang , Shuang Liu , Junhai Yong

Sports analysis and viewing play a pivotal role in the current sports domain, offering significant value not only to coaches and athletes but also to fans and the media. In recent years, the rapid development of virtual reality (VR) and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Wenxuan Guo , Zhiyu Pan , Ziheng Xi , Alapati Tuerxun , Jianjiang Feng , Jie Zhou

Purpose: Manual feedback in basic RMIS training can consume a significant amount of time from expert surgeons' schedule and is prone to subjectivity. While VR-based training tasks can generate automated score reports, there is no mechanism…

Computer Vision and Pattern Recognition · Computer Science 2017-12-25 Aneeq Zia , Irfan Essa

This research focuses on real-time monitoring and analysis of track and field athletes, addressing the limitations of traditional monitoring systems in terms of real-time performance and accuracy. We propose an IoT-optimized system that…

Machine Learning · Computer Science 2024-11-12 Xiaowei Tang , Bin Long , Li Zhou

Impressed by the coolest skateboarding sports program from 2021 Tokyo Olympic Games, we are the first to curate the original real-world video datasets "SkateboardAI" in the wild, even self-design and implement diverse uni-modal and…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Hanxiao Chen

Biometric systems have to address many requirements, such as large population coverage, demographic diversity, varied deployment environment, as well as practical aspects like performance and spoofing attacks. Traditional unimodal biometric…

Cryptography and Security · Computer Science 2018-05-29 Kamer Vishi , Vasileios Mavroeidis

Even though it is well known that physical exercises have numerous emotional and physical health benefits, maintaining a regular exercise routine is quite challenging. Fortunately, there exist technologies that promote physical activity.…

Human-Computer Interaction · Computer Science 2020-04-22 Shun Ishii , Kizito Nkurikiyeyezu , Anna Yokokubo , Guillaume Lopez

High-resolution optical tactile sensors are increasingly used in robotic learning environments due to their ability to capture large amounts of data directly relating to agent-environment interaction. However, there is a high barrier of…

Robotics · Computer Science 2022-07-28 Yijiong Lin , John Lloyd , Alex Church , Nathan F. Lepora

Existing humanoid table tennis systems remain limited by their reliance on external sensing and their inability to achieve agile whole-body coordination for precise task execution. These limitations stem from two core challenges: achieving…

AI-controlled robotic systems pose a risk to human workers and the environment. Classical risk assessment methods cannot adequately describe such black box systems. Therefore, new methods for a dynamic risk assessment of such AI-controlled…

Robotics · Computer Science 2024-01-26 Philipp Grimmeisen , Friedrich Sautter , Andrey Morozov

Various types of sensors can be used for Human Activity Recognition (HAR), and each of them has different strengths and weaknesses. Sometimes a single sensor cannot fully observe the user's motions from its perspective, which causes wrong…

Machine Learning · Computer Science 2024-08-05 Duc-Anh Nguyen , Cuong Pham , Nhien-An Le-Khac

Estimating action quality, the process of assigning a "score" to the execution of an action, is crucial in areas such as sports and health care. Unlike action recognition, which has millions of examples to learn from, the action quality…

Computer Vision and Pattern Recognition · Computer Science 2017-05-19 Paritosh Parmar , Brendan Tran Morris

In this work we present a new physics-informed machine learning model that can be used to analyze kinematic data from an instrumented mouthguard and detect impacts to the head. Monitoring player impacts is vitally important to understanding…

Computational Engineering, Finance, and Science · Computer Science 2022-03-21 Samuel J. Raymond , Nicholas J. Cecchi , Hossein Vahid Alizadeh , Ashlyn A. Callan , Eli Rice , Yuzhe Liu , Zhou Zhou , Michael Zeineh , David B. Camarillo

Automatically generating a summary of sports video poses the challenge of detecting interesting moments, or highlights, of a game. Traditional sports video summarization methods leverage editing conventions of broadcast sports video that…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Antonio Tejero-de-Pablos , Yuta Nakashima , Tomokazu Sato , Naokazu Yokoya , Marko Linna , Esa Rahtu

Bowling is a target sport that is popular among all age groups with professionals and amateur players. Delivering an accurate and consistent bowling throw into the lane requires the incorporation of motion techniques. Consequently, this…

Other Computer Science · Computer Science 2023-01-26 Ilias Zosimadis , Ioannis Stamelos

Sound can complement vision in ball sports by providing subtle cues about contact dynamics. In table tennis, the brief, high-frequency sounds produced during racket-ball impacts carry information about the racket type, the surface…

Sound · Computer Science 2025-09-22 Thomas Gossard , Julian Schmalzl , Andreas Ziegler , Andreas Zell

Tactile gesture recognition systems play a crucial role in Human-Robot Interaction (HRI) by enabling intuitive communication between humans and robots. The literature mainly addresses this problem by applying machine learning techniques to…

Robotics · Computer Science 2025-08-07 Shaohong Zhong , Alessandro Albini , Giammarco Caroleo , Giorgio Cannata , Perla Maiolino