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A significant challenge in object detection is accurate identification of an object's position in image space, whereas one algorithm with one set of parameters is usually not enough, and the fusion of multiple algorithms and/or parameters…

Computer Vision and Pattern Recognition · Computer Science 2018-03-20 Pan Wei , John E. Ball , Derek T. Anderson

Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…

Human-Computer Interaction · Computer Science 2019-03-11 Boris Bačić , Patria Hume

Simultaneous Localization and Mapping (SLAM) plays an important role in many robotics fields, including social robots. Many of the available visual SLAM methods are based on the assumption of a static world and struggle in dynamic…

Robotics · Computer Science 2025-10-06 Mobin Habibpour , Alireza Nemati , Ali Meghdari , Alireza Taheri , Shima Nazari

Most classical SLAM systems rely on the static scene assumption, which limits their applicability in real world scenarios. Recent SLAM frameworks have been proposed to simultaneously track the camera and moving objects. However they are…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Mathieu Gonzalez , Eric Marchand , Amine Kacete , Jérôme Royan

Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Tzu-Han Hsu , Ching-Hsuan Chen , Nyan Ping Ju , Tsì-Uí İk , Wen-Chih Peng , Chih-Chuan Wang , Yu-Shuen Wang , Yuan-Hsiang Lin , Yu-Chee Tseng , Jiun-Long Huang , Yu-Tai Ching

Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…

Robotics · Computer Science 2020-01-08 Sebastian Gomez-Gonzalez , Yassine Nemmour , Bernhard Schölkopf , Jan Peters

This study proposes a statistically grounded framework for real-time win probability evaluation and player assessment in score-based team sports, based on minute-by-minute cumulative box-score data. We introduce a continuous dominance…

Applications · Statistics 2026-02-24 Yasutaka Shimizu , Atsushi Yamanobe

The scene perception, understanding, and simulation are fundamental techniques for embodied-AI agents, while existing solutions are still prone to segmentation deficiency, dynamic objects' interference, sensor data sparsity, and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Zhiliu Yang , Jinyu Dai , Jianyuan Zhang , Zhu Yang

We consider the task of learning control policies for a robotic mechanism striking a puck in an air hockey game. The control signal is a direct command to the robot's motors. We employ a model free deep reinforcement learning framework to…

Machine Learning · Computer Science 2017-04-26 Ayal Taitler , Nahum Shimkin

Manual scoring of polysomnography (PSG) is a time intensive task, prone to inter scorer variability that can impact diagnostic reliability. This study investigates the integration of decision support systems (DSS) into PSG scoring…

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

This paper introduces a sensor steering methodology based on deep reinforcement learning to enhance the predictive accuracy and decision support capabilities of digital twins by optimising the data acquisition process. Traditional sensor…

Machine Learning · Statistics 2025-05-27 Collins O. Ogbodo , Timothy J. Rogers , Mattia Dal Borgo , David J. Wagg

Admittance control is a commonly used strategy for regulating robotic systems, such as quadruped and humanoid robots, allowing them to respond compliantly to contact forces during interactions with their environments. However, it can lead…

Systems and Control · Electrical Eng. & Systems 2024-10-01 Ke Li , Xiaogang Xiong , Anjia Wang , Ying Qu , Yunjiang Lou

Competitive sports require sophisticated tactical analysis, yet combat disciplines like boxing remain underdeveloped in AI-driven analytics due to the complexity of action dynamics and the lack of structured tactical representations. To…

Artificial Intelligence · Computer Science 2026-03-10 Kaiwen Wang , Kaili Zheng , Rongrong Deng , Qingmin Fan , Milin Zhang , Zongrui Li , Xuesi Zhou , Bo Han , Liren Chen , Chenyi Guo , Ji Wu

Wearable technology has transformed sports analytics, offering new dimensions in enhancing player experience. Yet, many solutions involve cumbersome setups that inhibit natural motion. In tennis, existing products require sensors on the…

Human-Computer Interaction · Computer Science 2025-08-01 Junyong Park , Saelyne Yang , Sungho Jo

Detection of slip during object grasping and manipulation plays a vital role in object handling. Existing solutions primarily rely on visual information to devise a strategy for grasping. However, for robotic systems to attain a level of…

Computational Intelligence methods for automatic generation of sport training plans in individual sport disciplines have achieved a mature phase. In order to confirm their added value, they have been deployed into practice. As a result,…

Human-Computer Interaction · Computer Science 2021-09-29 Iztok Fister , Iztok Fister , Andres Iglesias , Akemi Galvez , Suash Deb , Dušan Fister

Recent advancements in professional baseball have led to the introduction of the Automated Ball-Strike (ABS) system, or ``robot umpires,'' which utilize machine learning, computer vision, and precise tracking technologies to automate…

Human-Computer Interaction · Computer Science 2025-12-24 Kichang Lee , Kyungsik Han , JeongGil Ko

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

Human-Computer Interaction · Computer Science 2018-04-27 Boris Bačić

Powered prostheses are effective for helping amputees walk on level ground, but these devices are inconvenient to use in complex environments. Prostheses need to understand the motion intent of amputees to help them walk in complex…

Robotics · Computer Science 2019-08-22 Kuangen Zhang , Wen Zhang , Wentao Xiao , Haiyuan Liu , Clarence W. de Silva , Chenglong Fu