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Neural Radiance Fields (NeRFs) have demonstrated the remarkable potential of neural networks to capture the intricacies of 3D objects. By encoding the shape and color information within neural network weights, NeRFs excel at producing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Dawid Malarz , Weronika Smolak , Jacek Tabor , Sławomir Tadeja , Przemysław Spurek

We present a novel single-stage framework, Neural Photon Field (NePF), to address the ill-posed inverse rendering from multi-view images. Contrary to previous methods that recover the geometry, material, and illumination in multiple stages…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Tuen-Yue Tsui , Qin Zou

We present an imaging and neural rendering technique that seeks to synthesize videos of light propagating through a scene from novel, moving camera viewpoints. Our approach relies on a new ultrafast imaging setup to capture a first-of-its…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Anagh Malik , Noah Juravsky , Ryan Po , Gordon Wetzstein , Kiriakos N. Kutulakos , David B. Lindell

We proposed Precomputed RadianceTransfer of GaussianSplats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captures soft shadows and interreflections by precomputing 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Yijia Guo , Yuanxi Bai , Liwen Hu , Ziyi Guo , Mianzhi Liu , Yu Cai , Tiejun Huang , Lei Ma

Neural radiance fields, or NeRFs, have become the de facto approach for high-quality view synthesis from a collection of images captured from multiple viewpoints. However, many issues remain when capturing images in-the-wild under…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Sacha Jungerman , Aryan Garg , Mohit Gupta

Rendering novel views from captured multi-view images has made considerable progress since the emergence of the neural radiance field. This paper aims to further advance the quality of view synthesis by proposing a novel approach dubbed the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Kang Han , Wei Xiang

The 3D Gaussian splatting method has drawn a lot of attention, thanks to its high performance in training and high quality of the rendered image. However, it uses anisotropic Gaussian kernels to represent the scene. Although such…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Yuanhao Gong , Lantao Yu , Guanghui Yue

Gaussian Splatting have demonstrated remarkable novel view synthesis performance at high rendering frame rates. Optimization-based inverse rendering within complex capture scenarios remains however a challenging problem. A particular case…

Graphics · Computer Science 2025-12-08 Mae Younes , Adnane Boukhayma

Efficient scene representations are essential for many computer graphics applications. A general unified representation that can handle both surfaces and volumes simultaneously, remains a research challenge. Inspired by recent methods for…

Graphics · Computer Science 2025-09-10 Jorge Condor , Sebastien Speierer , Lukas Bode , Aljaz Bozic , Simon Green , Piotr Didyk , Adrian Jarabo

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Michael Niemeyer , Fabian Manhardt , Marie-Julie Rakotosaona , Michael Oechsle , Daniel Duckworth , Rama Gosula , Keisuke Tateno , John Bates , Dominik Kaeser , Federico Tombari

We present a simple yet powerful neural network that implicitly represents and renders 3D objects and scenes only from 2D observations. The network models 3D geometries as a general radiance field, which takes a set of 2D images with camera…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Alex Trevithick , Bo Yang

We introduce pixelSplat, a feed-forward model that learns to reconstruct 3D radiance fields parameterized by 3D Gaussian primitives from pairs of images. Our model features real-time and memory-efficient rendering for scalable training as…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 David Charatan , Sizhe Li , Andrea Tagliasacchi , Vincent Sitzmann

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

Radiance Fields (RFs) have shown great potential to represent scenes from casually captured discrete views. Compositing parts or whole of multiple captured scenes could greatly interest several XR applications. Prior works can generate new…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Rahul Goel , Dhawal Sirikonda , Rajvi Shah , PJ Narayanan

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

Recent radiance-field-based reconstruction methods, such as NeRF and 3DGS, achieve high visual fidelity for indoor scenes, but often break down under scene editing due to baked illumination and the lack of explicit light transport. In…

Graphics · Computer Science 2026-05-01 Xijie Yang , Mulin Yu , Changjian Jiang , Kerui Ren , Tao Lu , Jiangmiao Pang , Dahua Lin , Bo Dai , Linning Xu

Utilizing multi-view inputs to synthesize novel-view images, Neural Radiance Fields (NeRF) have emerged as a popular research topic in 3D vision. In this work, we introduce a Generalizable Semantic Neural Radiance Field (GSNeRF), which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Zi-Ting Chou , Sheng-Yu Huang , I-Jieh Liu , Yu-Chiang Frank Wang

Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Krzysztof Byrski , Grzegorz Wilczyński , Weronika Smolak-Dyżewska , Piotr Borycki , Dawid Baran , Sławomir Tadeja , Przemysław Spurek

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we introduce a subtle yet impactful modification of the loss…