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In this paper, we study the problem of computing the diameter of a set of $n$ points in $d$-dimensional Euclidean space for a fixed dimension $d$, and propose a new $(1+\varepsilon)$-approximation algorithm with $O(n+ 1/\varepsilon^{d-1})$…

Computational Geometry · Computer Science 2019-05-08 Mahdi Imanparast , Seyed Naser Hashemi , Ali Mohades

We propose a new $(1+O(\varepsilon))$-approximation algorithm with $O(n+ 1/\varepsilon^{\frac{(d-1)}{2}})$ running time for computing the diameter of a set of $n$ points in the $d$-dimensional Euclidean space for a fixed dimension $d$,…

Computational Geometry · Computer Science 2020-11-11 Mahdi Imanparast , Seyed Naser Hashemi

We revisit a classical problem in computational geometry: finding the largest-volume axis-aligned empty box (inside a given bounding box) amidst $n$ given points in $d$ dimensions. Previously, the best algorithms known have running time…

Computational Geometry · Computer Science 2021-03-16 Timothy M. Chan

We consider the $(1+\epsilon)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is…

Data Structures and Algorithms · Computer Science 2018-07-03 Piotr Indyk , Tal Wagner

In this paper we provide faster algorithms for solving the geometric median problem: given $n$ points in $\mathbb{R}^{d}$ compute a point that minimizes the sum of Euclidean distances to the points. This is one of the oldest non-trivial…

Data Structures and Algorithms · Computer Science 2016-06-17 Michael B. Cohen , Yin Tat Lee , Gary Miller , Jakub Pachocki , Aaron Sidford

We propose a new approach to the computation of the hypervolume indicator, based on partitioning the dominated region into a set of axis-parallel hyperrectangles or boxes. We present a nonincremental algorithm and an incremental algorithm,…

Discrete Mathematics · Computer Science 2015-10-09 Renaud Lacour , Kathrin Klamroth , Carlos M. Fonseca

We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…

Computational Geometry · Computer Science 2018-11-30 Sergio Cabello , Timothy M. Chan

We present algorithms for the $(1+\epsilon)$-approximate version of the closest vector problem for certain norms. The currently fastest algorithm (Dadush and Kun 2016) for general norms has running time of $2^{O(n)} (1/\epsilon)^n$. We…

Data Structures and Algorithms · Computer Science 2021-11-03 Márton Naszódi , Moritz Venzin

The computation of (i) $\varepsilon$-kernels, (ii) approximate diameter, and (iii) approximate bichromatic closest pair are fundamental problems in geometric approximation. In this paper, we describe new algorithms that offer significant…

Computational Geometry · Computer Science 2017-04-03 Sunil Arya , Guilherme D. da Fonseca , David M. Mount

We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…

Computational Geometry · Computer Science 2015-05-12 Jian Li , Haitao Wang , Bowei Zhang , Ningye Zhang

We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…

Computational Geometry · Computer Science 2017-12-08 Kai Jin , Jian Li , Haitao Wang , Bowei Zhang , Ningye Zhang

Estimating the volume of a convex body is a central problem in convex geometry and can be viewed as a continuous version of counting. We present a quantum algorithm that estimates the volume of an $n$-dimensional convex body within…

Quantum Physics · Physics 2023-05-11 Shouvanik Chakrabarti , Andrew M. Childs , Shih-Han Hung , Tongyang Li , Chunhao Wang , Xiaodi Wu

The use of realistic input models has gained popularity in the theory community. Assuming a realistic input model often precludes complicated hypothetical inputs, and the analysis yields bounds that better reflect the behaviour of…

Computational Geometry · Computer Science 2022-11-15 Joachim Gudmundsson , Zijin Huang , Sampson Wong

Approximating Subset Sum is a classic and fundamental problem in computer science and mathematical optimization. The state-of-the-art approximation scheme for Subset Sum computes a $(1-\varepsilon)$-approximation in time…

Data Structures and Algorithms · Computer Science 2020-10-28 Karl Bringmann , Vasileios Nakos

The bin packing problem is to find the minimum number of bins of size one to pack a list of items with sizes $a_1,..., a_n$ in $(0,1]$. Using uniform sampling, which selects a random element from the input list each time, we develop a…

Computational Complexity · Computer Science 2011-02-25 Richard Beigel , Bin Fu

Knapsack is one of the most fundamental problems in theoretical computer science. In the $(1 - \epsilon)$-approximation setting, although there is a fine-grained lower bound of $(n + 1 / \epsilon) ^ {2 - o(1)}$ based on the $(\min,…

Data Structures and Algorithms · Computer Science 2025-08-12 Xiao Mao

We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…

Data Structures and Algorithms · Computer Science 2018-10-03 Davide Bilò

We give the first nontrivial upper and lower bounds on the maximum volume of an empty axis-parallel box inside an axis-parallel unit hypercube in $\RR^d$ containing $n$ points. For a fixed $d$, we show that the maximum volume is of the…

Computational Geometry · Computer Science 2009-11-23 Adrian Dumitrescu , Minghui Jiang

We study three fundamental three-dimensional (3D) geometric packing problems: 3D (Geometric) Bin Packing (3D-BP), 3D Strip Packing (3D-SP), and Minimum Volume Bounding Box (3D-MVBB), where given a set of 3D (rectangular) cuboids, the goal…

Computational Geometry · Computer Science 2025-04-22 Debajyoti Kar , Arindam Khan , Malin Rau

In this paper, we study the problem of computing a minimum-width axis-aligned cubic shell that encloses a given set of $n$ points in a three-dimensional space. A cubic shell is a closed volume between two concentric and face-parallel cubes.…

Computational Geometry · Computer Science 2019-04-16 Sang Won Bae
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