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Related papers: Beyond right or wrong: towards redefining adaptive…

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The aim of learning analytics is to turn educational data into insights, decisions, and actions to improve learning and teaching. The reasoning of the provided insights, decisions, and actions is often not transparent to the end-user, and…

Computers and Society · Computer Science 2025-11-18 Shoeb Joarder , Mohamed Amine Chatti

We introduce Reinforcement Learning (RL) with Adaptive Verifiable Environments (RLVE), an approach using verifiable environments that procedurally generate problems and provide algorithmically verifiable rewards, to scale up RL for language…

Reinforcement learning agents can achieve super-human performance in complex decision-making tasks, but their behaviour is often difficult to understand and explain. This lack of explanation limits deployment, especially in safety-critical…

Machine Learning · Computer Science 2025-08-01 Daniel Beechey , Thomas M. S. Smith , Özgür Şimşek

Learning is an active process that is deeply tied to physical and social contexts. Yet schools traditionally place learners in a passive role and focus on decontextualizing knowledge. Situating learning in more authentic tasks and contexts…

Human-Computer Interaction · Computer Science 2025-04-18 Eileen McGivney

E-learning environments are increasingly harnessing large language models (LLMs) like GPT-3.5 and GPT-4 for tailored educational support. This study introduces an approach that integrates dynamic knowledge graphs with LLMs to offer nuanced…

Artificial Intelligence · Computer Science 2024-12-06 Patrick Ocheja , Brendan Flanagan , Yiling Dai , Hiroaki Ogata

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

Human-Computer Interaction · Computer Science 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

Feedback is one of the most powerful influences on student learning, with extensive research examining how best to implement it in educational settings. Increasingly, feedback is being generated by artificial intelligence (AI), offering…

Human-Computer Interaction · Computer Science 2025-10-23 Omar Alsaiari , Nilufar Baghaei , Jason M. Lodge , Omid Noroozi , Dragan Gašević , Marie Boden , Hassan Khosravi

The study of vision-and-language navigation (VLN) has typically relied on expert trajectories, which may not always be available in real-world situations due to the significant effort required to collect them. On the other hand, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Valay Bundele , Mahesh Bhupati , Biplab Banerjee , Aditya Grover

Reinforcement learning (RL) algorithms find applications in inventory control, recommender systems, vehicular traffic management, cloud computing and robotics. The real-world complications of many tasks arising in these domains makes them…

Machine Learning · Computer Science 2021-06-03 Sindhu Padakandla

Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…

Vision-language models (VLMs) are increasingly used to answer questions about physical scenes, yet most evaluations reduce performance to a final answer. This hides whether the model perceived the right objects, represented the right…

Computation and Language · Computer Science 2026-05-29 Emmanuelle Bourigault

Vision-and-language navigation (VLN) is a multimodal task where an agent follows natural language instructions and navigates in visual environments. Multiple setups have been proposed, and researchers apply new model architectures or…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Wanrong Zhu , Yuankai Qi , Pradyumna Narayana , Kazoo Sone , Sugato Basu , Xin Eric Wang , Qi Wu , Miguel Eckstein , William Yang Wang

Contribution: This secondary study examines the literature on immersive learning frameworks and reviews their state of the art. Frameworks have been categorized according to their purpose. In addition, the elements that compose them were…

Computers and Society · Computer Science 2022-08-31 Filipe Arantes Fernandes , Claudia Susie Camargo Rodrigues , Eldânae Nogueira Teixeira , Cláudia Werner

Since adaptive learning comes in many shapes and sizes, it is crucial to find out which adaptations can be meaningful for which areas of learning. Our work presents the result of an experiment conducted on an online platform for the…

Computers and Society · Computer Science 2023-06-14 Nathalie Rzepka , Katharina Simbeck , Hans-Georg Mueller , Marlene Bueltemann , Niels Pinkwart

Explanation is a fundamentally human process. Understanding the goal and audience of the explanation is vital, yet existing work on explainable reinforcement learning (XRL) routinely does not consult humans in their evaluations. Even when…

Artificial Intelligence · Computer Science 2025-02-03 Balint Gyevnar , Mark Towers

From out-competing grandmasters in chess to informing high-stakes healthcare decisions, emerging methods from artificial intelligence are increasingly capable of making complex and strategic decisions in diverse, high-dimensional, and…

Computers and Society · Computer Science 2024-03-05 Melissa Chapman , Lily Xu , Marcus Lapeyrolerie , Carl Boettiger

Online distance learning is highly learner-centred, requiring different skills and competences from learners, as well as alternative approaches for instructional design, student support, and provision of resources. Learner autonomy and…

Computers and Society · Computer Science 2020-12-29 Mohammad Khalil

Many software systems today face uncertain operating conditions, such as sudden changes in the availability of resources or unexpected user behavior. Without proper mitigation these uncertainties can jeopardize the system goals.…

Software Engineering · Computer Science 2023-12-14 Danny Weyns , Omid Gheibi , Federico Quin , Jeroen Van Der Donckt

The fairness-aware online learning framework has arisen as a powerful tool for the continual lifelong learning setting. The goal for the learner is to sequentially learn new tasks where they come one after another over time and the learner…

Machine Learning · Computer Science 2022-05-27 Chen Zhao , Feng Mi , Xintao Wu , Kai Jiang , Latifur Khan , Feng Chen

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn
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