English
Related papers

Related papers: Aion: Towards Hierarchical 4D Scene Graphs with Te…

200 papers

We develop a language-guided navigation task set in a continuous 3D environment where agents must execute low-level actions to follow natural language navigation directions. By being situated in continuous environments, this setting lifts a…

Computer Vision and Pattern Recognition · Computer Science 2020-05-05 Jacob Krantz , Erik Wijmans , Arjun Majumdar , Dhruv Batra , Stefan Lee

Text-guided diffusion models have revolutionized image and video generation and have also been successfully used for optimization-based 3D object synthesis. Here, we instead focus on the underexplored text-to-4D setting and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Huan Ling , Seung Wook Kim , Antonio Torralba , Sanja Fidler , Karsten Kreis

Indoor environments evolve as objects move, appear, or leave the scene. Capturing these dynamics requires maintaining temporally consistent instance identities across intermittently captured 3D scans, even when changes are unobserved. We…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Emily Steiner , Jianhao Zheng , Henry Howard-Jenkins , Chris Xie , Iro Armeni

Scene flow estimation predicts the 3D motion at each point in successive LiDAR scans. This detailed, point-level, information can help autonomous vehicles to accurately predict and understand dynamic changes in their surroundings. Current…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Qingwen Zhang , Yi Yang , Peizheng Li , Olov Andersson , Patric Jensfelt

We investigate a challenging task of dynamic scene geometry estimation, which requires representing both spatial and temporal features. Typically, existing methods align the two features into a unified latent space to model scene geometry.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Haonan Wang , Hanyu Zhou , Haoyue Liu , Luxin Yan

Synthesizing natural human motion that adapts to complex environments while allowing creative control remains a fundamental challenge in motion synthesis. Existing models often fall short, either by assuming flat terrain or lacking the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Xiaohan Zhang , Sebastian Starke , Vladimir Guzov , Zhensong Zhang , Eduardo Pérez Pellitero , Gerard Pons-Moll

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Text-to-motion generation aims to generate 3D human motions that are tightly aligned with the input text while remaining physically plausible and rich in fine-grained detail. Although recent approaches can produce complex and natural…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Heng Li , Xiaotong Lin , Ling-An Zeng , Yulei Kang , Shuai Li , Jian-Fang Hu

Approximating wind flows using computational fluid dynamics (CFD) methods can be time-consuming. Creating a tool for interactively designing prototypes while observing the wind flow change requires simpler models to simulate faster. Instead…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Henrik Hoeiness , Kristoffer Gjerde , Luca Oggiano , Knut Erik Teigen Giljarhus , Massimiliano Ruocco

We present an efficient neural 3D scene representation for novel-view synthesis (NVS) in large-scale, dynamic urban areas. Existing works are not well suited for applications like mixed-reality or closed-loop simulation due to their limited…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tobias Fischer , Jonas Kulhanek , Samuel Rota Bulò , Lorenzo Porzi , Marc Pollefeys , Peter Kontschieder

We introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron (MLP) to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Guan Yuan Tan , Ngoc Tuan Vu , Arghya Pal , Sailaja Rajanala , Raphael Phan C. -W. , Mettu Srinivas , Chee-Ming Ting

In this paper, we introduce a novel image-goal navigation approach, named RFSG. Our focus lies in leveraging the fine-grained connections between goals, observations, and the environment within limited image data, all the while keeping the…

Robotics · Computer Science 2025-03-17 Zhicheng Feng , Xieyuanli Chen , Chenghao Shi , Lun Luo , Zhichao Chen , Yun-Hui Liu , Huimin Lu

Seamless situational awareness provided by modern radar systems relies on effective methods for multiobject tracking (MOT). This paper presents a graph-based Bayesian method for nonlinear and high-dimensional MOT problems that embeds…

Signal Processing · Electrical Eng. & Systems 2021-03-17 Wenyu Zhang , Florian Meyer

Occupancy prediction infers fine-grained 3D geometry and semantics from camera images of the surrounding environment, making it a critical perception task for autonomous driving. Existing methods either adopt dense grids as scene…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Yunxiao Shi , Yinhao Zhu , Shizhong Han , Jisoo Jeong , Amin Ansari , Hong Cai , Fatih Porikli

Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both geometric structure for accurate language-grounding as well…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Nicolas Gorlo , Lukas Schmid , Luca Carlone

Dynamic networks reflect temporal changes occurring to the graph's structure and are used to model a wide variety of problems in many application fields. We investigate the design space of dynamic graph visualization along two major…

Human-Computer Interaction · Computer Science 2022-09-07 Velitchko Filipov , Alessio Arleo , Markus Bögl , Silvia Miksch

The goal of object navigation is to reach the expected objects according to visual information in the unseen environments. Previous works usually implement deep models to train an agent to predict actions in real-time. However, in the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-10 Sixian Zhang , Xinhang Song , Yubing Bai , Weijie Li , Yakui Chu , Shuqiang Jiang

Recent years have witnessed a rapid growth of applying deep spatiotemporal methods in traffic forecasting. However, the prediction of origin-destination (OD) demands is still a challenging problem since the number of OD pairs is usually…

Machine Learning · Computer Science 2022-05-31 Ruixing Zhang , Liangzhe Han , Boyi Liu , Jiayuan Zeng , Leilei Sun

Text to video generation has emerged as a critical frontier in generative artificial intelligence, yet existing approaches struggle with maintaining temporal consistency, compositional understanding, and fine grained control over visual…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Piyushkumar Patel

3D Semantic Scene Completion (SSC) provides comprehensive scene geometry and semantics for autonomous driving perception, which is crucial for enabling accurate and reliable decision-making. However, existing SSC methods are limited to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Meng Wang , Fan Wu , Ruihui Li , Yunchuan Qin , Zhuo Tang , Kenli Li
‹ Prev 1 3 4 5 6 7 10 Next ›