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3D Scene Graphs (3DSGs) provide hierarchical, multi-resolution abstractions that encode the geometric and semantic structure of an environment, yet their treatment of dynamics remains limited to tracking individual agents. Maps of Dynamics…

Robotics · Computer Science 2026-03-24 Iacopo Catalano , Francesco Verdoja , Javier Civera , Jorge Peña-Queralta , Julio A. Placed

This paper reports on a dynamic semantic mapping framework that incorporates 3D scene flow measurements into a closed-form Bayesian inference model. Existence of dynamic objects in the environment can cause artifacts and traces in current…

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

Recent advances in computer vision facilitate fully automatic extraction of object-centric relational representations from visual-inertial data. These state representations, dubbed 3D scene graphs, are a hierarchical decomposition of…

Robotics · Computer Science 2026-03-31 Christopher Agia

In recent years, 3D scene graphs have emerged as a powerful world representation, offering both geometric accuracy and semantic richness. Combining 3D scene graphs with large language models enables robots to reason, plan, and navigate in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Abdelrhman Werby , Dennis Rotondi , Fabio Scaparro , Kai O. Arras

Accurate prediction of driving scenes is essential for road safety and autonomous driving. Occupancy Grid Maps (OGMs) are commonly employed for scene prediction due to their structured spatial representation, flexibility across sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Rabbia Asghar , Wenqian Liu , Lukas Rummelhard , Anne Spalanzani , Christian Laugier

We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Libin Liu , Shen Chen , Sen Jia , Jingzhe Shi , Zhongyu Jiang , Can Jin , Wu Zongkai , Jenq-Neng Hwang , Lei Li

Embodied AI agents in large scenes often need to navigate to find objects. In this work, we study a naturally emerging variant of the object navigation task, hierarchical relational object navigation (HRON), where the goal is to find…

Artificial Intelligence · Computer Science 2023-06-27 Michael Lingelbach , Chengshu Li , Minjune Hwang , Andrey Kurenkov , Alan Lou , Roberto Martín-Martín , Ruohan Zhang , Li Fei-Fei , Jiajun Wu

Autonomous operation of service robotics in human-centric scenes remains challenging due to the need for understanding of changing environments and context-aware decision-making. While existing approaches like topological maps offer…

Robotics · Computer Science 2025-06-03 Jiawei Hou , Xiangyang Xue , Taiping Zeng

Understanding the geometric relationships between objects in a scene is a core capability in enabling both humans and autonomous agents to navigate in new environments. A sparse, unified representation of the scene topology will allow…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Zachary Seymour , Niluthpol Chowdhury Mithun , Han-Pang Chiu , Supun Samarasekera , Rakesh Kumar

Representing a dynamic scene using a structured spatial-temporal scene graph is a novel and particularly challenging task. To tackle this task, it is crucial to learn the temporal interactions between objects in addition to their spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Zhihao Zhu

In this work, we introduce SPADE, a path planning framework designed for autonomous navigation in dynamic environments using 3D scene graphs. SPADE combines hierarchical path planning with local geometric awareness to enable collision-free…

The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their…

Robotics · Computer Science 2024-11-06 Emilio Olivastri , Jonathan Francis , Alberto Pretto , Niko Sünderhauf , Krishan Rana

A comprehensive understanding of surgical scenes allows for monitoring of the surgical process, reducing the occurrence of accidents and enhancing efficiency for medical professionals. Semantic modeling within operating rooms, as a scene…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Diandian Guo , Manxi Lin , Jialun Pei , He Tang , Yueming Jin , Pheng-Ann Heng

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on neural radiance field or 3D Gaussian splatting are limited…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Jiahao Wu , Rui Peng , Jianbo Jiao , Jiayu Yang , Luyang Tang , Kaiqiang Xiong , Jie Liang , Jinbo Yan , Runling Liu , Ronggang Wang

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

The rapid proliferation of video in applications such as autonomous driving, surveillance, and sports analytics necessitates robust methods for dynamic scene understanding. Despite advances in static scene graph generation and early…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Trong-Thuan Nguyen , Pha Nguyen , Jackson Cothren , Alper Yilmaz , Minh-Triet Tran , Khoa Luu

In autonomous driving, an accurate understanding of environment, e.g., the vehicle-to-vehicle and vehicle-to-lane interactions, plays a critical role in many driving tasks such as trajectory prediction and motion planning. Environment…

Robotics · Computer Science 2023-06-01 Zihao Wen , Yifan Zhang , Xinhong Chen , Jianping Wang
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