Related papers: Boosting Skeleton-based Zero-Shot Action Recogniti…
In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing…
Compositional actions consist of dynamic (verbs) and static (objects) concepts. Humans can easily recognize unseen compositions using the learned concepts. For machines, solving such a problem requires a model to recognize unseen actions…
In this paper, we propose a coupled spatial-temporal attention (CSTA) model for skeleton-based action recognition, which aims to figure out the most discriminative joints and frames in spatial and temporal domains simultaneously.…
This paper proposes a novel Zero-Shot Action Recognition~(ZSAR) method based on contrastive learning. In ZSAR, we aim to classify examples from classes that were missing during training. Two well-known problems remain in ZSAR: the semantic…
To extract robust and generalizable skeleton action recognition features, large amounts of well-curated data are typically required, which is a challenging task hindered by annotation and computation costs. Therefore, unsupervised…
Zero-Shot Temporal Action Localization (ZS-TAL) seeks to identify and locate actions in untrimmed videos unseen during training. Existing ZS-TAL methods involve fine-tuning a model on a large amount of annotated training data. While…
Skeleton-based action recognition has attracted considerable attention due to its compact representation of the human body's skeletal sructure. Many recent methods have achieved remarkable performance using graph convolutional networks…
Existing temporal action detection (TAD) methods rely on large training data including segment-level annotations, limited to recognizing previously seen classes alone during inference. Collecting and annotating a large training set for each…
Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…
Activity and property prediction models are the central workhorses in drug discovery and materials sciences, but currently they have to be trained or fine-tuned for new tasks. Without training or fine-tuning, scientific language models…
Different from traditional action recognition based on video segments, online action recognition aims to recognize actions from unsegmented streams of data in a continuous manner. One way for online recognition is based on the evidence…
It's common for current methods in skeleton-based action recognition to mainly consider capturing long-term temporal dependencies as skeleton sequences are typically long (>128 frames), which forms a challenging problem for previous…
The self-supervised pretraining paradigm has achieved great success in learning 3D action representations for skeleton-based action recognition using contrastive learning. However, learning effective representations for skeleton-based…
Large Chunk Test-Time Training (LaCT) has shown strong performance on long-context 3D reconstruction, but its fully plastic inference-time updates remain vulnerable to catastrophic forgetting and overfitting. As a result, LaCT is typically…
Skeleton-based action segmentation requires recognizing composable actions in untrimmed videos. Current approaches decouple this problem by first extracting local visual features from skeleton sequences and then processing them by a…
Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…
In this paper, we focus on unsupervised representation learning for skeleton-based action recognition. Existing approaches usually learn action representations by sequential prediction but they suffer from the inability to fully learn…
Recently, there has been a remarkable increase in the interest towards skeleton-based action recognition within the research community, owing to its various advantageous features, including computational efficiency, representative features,…
In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…
Supervised learning of skeleton sequence encoders for action recognition has received significant attention in recent times. However, learning such encoders without labels continues to be a challenging problem. While prior works have shown…